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author | Max Kellermann <max@duempel.org> | 2013-10-15 22:58:38 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2013-10-15 22:58:38 +0200 |
commit | 6db77dcf7535a05283fe4aa55b7a948e50002075 (patch) | |
tree | b029b9e82431f12584be56831fe145674084c2f3 /src/output/RoarOutputPlugin.cxx | |
parent | 1cde86823d35606d5340adf940c6126b358b81fd (diff) | |
download | mpd-6db77dcf7535a05283fe4aa55b7a948e50002075.tar.gz mpd-6db77dcf7535a05283fe4aa55b7a948e50002075.tar.xz mpd-6db77dcf7535a05283fe4aa55b7a948e50002075.zip |
output/roar: move code into the RoarOutput class
Diffstat (limited to 'src/output/RoarOutputPlugin.cxx')
-rw-r--r-- | src/output/RoarOutputPlugin.cxx | 231 |
1 files changed, 136 insertions, 95 deletions
diff --git a/src/output/RoarOutputPlugin.cxx b/src/output/RoarOutputPlugin.cxx index 9d66bb63b..fc0abe5c0 100644 --- a/src/output/RoarOutputPlugin.cxx +++ b/src/output/RoarOutputPlugin.cxx @@ -35,7 +35,7 @@ #include <roaraudio.h> #undef new -struct RoarOutput { +class RoarOutput { struct audio_output base; roar_vs_t * vss; @@ -45,9 +45,10 @@ struct RoarOutput { int role; struct roar_connection con; struct roar_audio_info info; - Mutex mutex; + mutable Mutex mutex; volatile bool alive; +public: RoarOutput() :err(ROAR_ERROR_NONE), host(nullptr), name(nullptr) {} @@ -56,19 +57,46 @@ struct RoarOutput { g_free(host); g_free(name); } + + operator audio_output *() { + return &base; + } + + bool Initialize(const config_param ¶m, Error &error) { + return ao_base_init(&base, &roar_output_plugin, param, + error); + } + + void Deinitialize() { + ao_base_finish(&base); + } + + void Configure(const config_param ¶m); + + bool Open(AudioFormat &audio_format, Error &error); + void Close(); + + void SendTag(const Tag &tag); + size_t Play(const void *chunk, size_t size, Error &error); + void Cancel(); + + int GetVolume() const; + bool SetVolume(unsigned volume); }; static constexpr Domain roar_output_domain("roar_output"); -static int -roar_output_get_volume_locked(RoarOutput *roar) +inline int +RoarOutput::GetVolume() const { - if (roar->vss == nullptr || !roar->alive) + const ScopeLock protect(mutex); + + if (vss == nullptr || !alive) return -1; float l, r; int error; - if (roar_vs_volume_get(roar->vss, &l, &r, &error) < 0) + if (roar_vs_volume_get(vss, &l, &r, &error) < 0) return -1; return (l + r) * 50; @@ -77,41 +105,40 @@ roar_output_get_volume_locked(RoarOutput *roar) int roar_output_get_volume(RoarOutput *roar) { - const ScopeLock protect(roar->mutex); - return roar_output_get_volume_locked(roar); + return roar->GetVolume(); } -static bool -roar_output_set_volume_locked(RoarOutput *roar, unsigned volume) +bool +RoarOutput::SetVolume(unsigned volume) { assert(volume <= 100); - if (roar->vss == nullptr || !roar->alive) + const ScopeLock protect(mutex); + if (vss == nullptr || !alive) return false; int error; float level = volume / 100.0; - roar_vs_volume_mono(roar->vss, level, &error); + roar_vs_volume_mono(vss, level, &error); return true; } bool roar_output_set_volume(RoarOutput *roar, unsigned volume) { - const ScopeLock protect(roar->mutex); - return roar_output_set_volume_locked(roar, volume); + return roar->SetVolume(volume); } -static void -roar_configure(RoarOutput *self, const config_param ¶m) +inline void +RoarOutput::Configure(const config_param ¶m) { - self->host = param.DupBlockString("server", nullptr); - self->name = param.DupBlockString("name", "MPD"); + host = param.DupBlockString("server", nullptr); + name = param.DupBlockString("name", "MPD"); - const char *role = param.GetBlockValue("role", "music"); - self->role = role != nullptr - ? roar_str2role(role) + const char *_role = param.GetBlockValue("role", "music"); + role = _role != nullptr + ? roar_str2role(_role) : ROAR_ROLE_MUSIC; } @@ -120,13 +147,13 @@ roar_init(const config_param ¶m, Error &error) { RoarOutput *self = new RoarOutput(); - if (!ao_base_init(&self->base, &roar_output_plugin, param, error)) { + if (!self->Initialize(param, error)) { delete self; return nullptr; } - roar_configure(self, param); - return &self->base; + self->Configure(param); + return *self; } static void @@ -134,7 +161,7 @@ roar_finish(struct audio_output *ao) { RoarOutput *self = (RoarOutput *)ao; - ao_base_finish(&self->base); + self->Deinitialize(); delete self; } @@ -173,80 +200,90 @@ roar_use_audio_format(struct roar_audio_info *info, } } -static bool -roar_open(struct audio_output *ao, AudioFormat &audio_format, Error &error) +inline bool +RoarOutput::Open(AudioFormat &audio_format, Error &error) { - RoarOutput *self = (RoarOutput *)ao; - const ScopeLock protect(self->mutex); + const ScopeLock protect(mutex); - if (roar_simple_connect(&(self->con), self->host, self->name) < 0) - { + if (roar_simple_connect(&con, host, name) < 0) { error.Set(roar_output_domain, "Failed to connect to Roar server"); return false; } - self->vss = roar_vs_new_from_con(&(self->con), &(self->err)); + vss = roar_vs_new_from_con(&con, &err); - if (self->vss == nullptr || self->err != ROAR_ERROR_NONE) - { + if (vss == nullptr || err != ROAR_ERROR_NONE) { error.Set(roar_output_domain, "Failed to connect to server"); return false; } - roar_use_audio_format(&self->info, audio_format); + roar_use_audio_format(&info, audio_format); - if (roar_vs_stream(self->vss, &(self->info), ROAR_DIR_PLAY, - &(self->err)) < 0) - { + if (roar_vs_stream(vss, &info, ROAR_DIR_PLAY, &err) < 0) { error.Set(roar_output_domain, "Failed to start stream"); return false; } - roar_vs_role(self->vss, self->role, &(self->err)); - self->alive = true; + roar_vs_role(vss, role, &err); + alive = true; return true; } -static void -roar_close(struct audio_output *ao) +static bool +roar_open(struct audio_output *ao, AudioFormat &audio_format, Error &error) { RoarOutput *self = (RoarOutput *)ao; - const ScopeLock protect(self->mutex); - self->alive = false; + return self->Open(audio_format, error); +} + +inline void +RoarOutput::Close() +{ + const ScopeLock protect(mutex); + + alive = false; - if (self->vss != nullptr) - roar_vs_close(self->vss, ROAR_VS_TRUE, &(self->err)); - self->vss = nullptr; - roar_disconnect(&(self->con)); + if (vss != nullptr) + roar_vs_close(vss, ROAR_VS_TRUE, &err); + vss = nullptr; + roar_disconnect(&con); } static void -roar_cancel_locked(RoarOutput *self) +roar_close(struct audio_output *ao) { - if (self->vss == nullptr) - return; + RoarOutput *self = (RoarOutput *)ao; + self->Close(); +} - roar_vs_t *vss = self->vss; - self->vss = nullptr; - roar_vs_close(vss, ROAR_VS_TRUE, &(self->err)); - self->alive = false; +inline void +RoarOutput::Cancel() +{ + const ScopeLock protect(mutex); - vss = roar_vs_new_from_con(&(self->con), &(self->err)); if (vss == nullptr) return; - if (roar_vs_stream(vss, &(self->info), ROAR_DIR_PLAY, - &(self->err)) < 0) { - roar_vs_close(vss, ROAR_VS_TRUE, &(self->err)); + roar_vs_t *_vss = vss; + vss = nullptr; + roar_vs_close(_vss, ROAR_VS_TRUE, &err); + alive = false; + + _vss = roar_vs_new_from_con(&con, &err); + if (_vss == nullptr) + return; + + if (roar_vs_stream(_vss, &info, ROAR_DIR_PLAY, &err) < 0) { + roar_vs_close(_vss, ROAR_VS_TRUE, &err); LogError(roar_output_domain, "Failed to start stream"); return; } - roar_vs_role(vss, self->role, &(self->err)); - self->vss = vss; - self->alive = true; + roar_vs_role(_vss, role, &err); + vss = _vss; + alive = true; } static void @@ -254,31 +291,32 @@ roar_cancel(struct audio_output *ao) { RoarOutput *self = (RoarOutput *)ao; - const ScopeLock protect(self->mutex); - roar_cancel_locked(self); + self->Cancel(); } -static size_t -roar_play(struct audio_output *ao, const void *chunk, size_t size, - Error &error) +inline size_t +RoarOutput::Play(const void *chunk, size_t size, Error &error) { - RoarOutput *self = (RoarOutput *)ao; - ssize_t rc; - - if (self->vss == nullptr) - { + if (vss == nullptr) { error.Set(roar_output_domain, "Connection is invalid"); return 0; } - rc = roar_vs_write(self->vss, chunk, size, &(self->err)); - if ( rc <= 0 ) - { + ssize_t nbytes = roar_vs_write(vss, chunk, size, &err); + if (nbytes <= 0) { error.Set(roar_output_domain, "Failed to play data"); return 0; } - return rc; + return nbytes; +} + +static size_t +roar_play(struct audio_output *ao, const void *chunk, size_t size, + Error &error) +{ + RoarOutput *self = (RoarOutput *)ao; + return self->Play(chunk, size, error); } static const char* @@ -326,15 +364,13 @@ roar_tag_convert(enum tag_type type, bool *is_uuid) } } -static void -roar_send_tag(struct audio_output *ao, const Tag *meta) +inline void +RoarOutput::SendTag(const Tag &tag) { - RoarOutput *self = (RoarOutput *)ao; - - if (self->vss == nullptr) + if (vss == nullptr) return; - const ScopeLock protect(self->mutex); + const ScopeLock protect(mutex); size_t cnt = 1; struct roar_keyval vals[32]; @@ -343,39 +379,44 @@ roar_send_tag(struct audio_output *ao, const Tag *meta) char timebuf[16]; snprintf(timebuf, sizeof(timebuf), "%02d:%02d:%02d", - meta->time / 3600, (meta->time % 3600) / 60, meta->time % 60); + tag.time / 3600, (tag.time % 3600) / 60, tag.time % 60); vals[0].key = g_strdup("LENGTH"); vals[0].value = timebuf; - for (unsigned i = 0; i < meta->num_items && cnt < 32; i++) + for (unsigned i = 0; i < tag.num_items && cnt < 32; i++) { bool is_uuid = false; - const char *key = roar_tag_convert(meta->items[i]->type, &is_uuid); - if (key != nullptr) - { - if (is_uuid) - { + const char *key = roar_tag_convert(tag.items[i]->type, + &is_uuid); + if (key != nullptr) { + if (is_uuid) { snprintf(uuid_buf[cnt], sizeof(uuid_buf[0]), "{UUID}%s", - meta->items[i]->value); + tag.items[i]->value); vals[cnt].key = g_strdup(key); vals[cnt].value = uuid_buf[cnt]; - } - else - { + } else { vals[cnt].key = g_strdup(key); - vals[cnt].value = meta->items[i]->value; + vals[cnt].value = tag.items[i]->value; } + cnt++; } } - roar_vs_meta(self->vss, vals, cnt, &(self->err)); + roar_vs_meta(vss, vals, cnt, &(err)); for (unsigned i = 0; i < 32; i++) g_free(vals[i].key); } +static void +roar_send_tag(struct audio_output *ao, const Tag *meta) +{ + RoarOutput *self = (RoarOutput *)ao; + self->SendTag(*meta); +} + const struct audio_output_plugin roar_output_plugin = { "roar", nullptr, |