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authorMax Kellermann <max@duempel.org>2009-10-31 17:02:12 +0100
committerMax Kellermann <max@duempel.org>2009-10-31 17:02:12 +0100
commit25a806a347ce420126eb75d82c5fb875eb0a5e0d (patch)
tree0d39bed8c073a720acd42f17b04dbee91b0a8c01 /src/main.h
parent73cff374fd94a1c16e0201fcda020396c0f41962 (diff)
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player_control: protect command, state, error with a mutex
Use GMutex/GCond instead of the notify library. Manually lock the player_control object before accessing the protected attributes. Use the GCond object to notify the player thread and the main thread.
Diffstat (limited to '')
-rw-r--r--src/main.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/main.h b/src/main.h
index 8ed02bf5d..de673829d 100644
--- a/src/main.h
+++ b/src/main.h
@@ -26,6 +26,6 @@ extern GThread *main_task;
extern GMainLoop *main_loop;
-extern struct notify main_notify;
+extern GCond *main_cond;
#endif