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author | Max Kellermann <max@duempel.org> | 2008-08-26 08:27:08 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2008-08-26 08:27:08 +0200 |
commit | cdaa26c81d692fefe5c9c2a4a01dcff633c99564 (patch) | |
tree | 5f342c342a7f138e186ff3722db8b0f76806f898 /src/ls.h | |
parent | b1de50f994841e1803da365965512b925dfcc027 (diff) | |
download | mpd-cdaa26c81d692fefe5c9c2a4a01dcff633c99564.tar.gz mpd-cdaa26c81d692fefe5c9c2a4a01dcff633c99564.tar.xz mpd-cdaa26c81d692fefe5c9c2a4a01dcff633c99564.zip |
no busy-waiting for the player process
The function player_command() inherited the busy-waiting algorithm
from the old code; throw in a wait_main_task() to do idle waiting.
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