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authorEric Wong <normalperson@yhbt.net>2008-08-19 03:31:25 -0700
committerEric Wong <normalperson@yhbt.net>2008-08-19 03:31:25 -0700
commit548385ac6cc0bc344762e19117f94258e7ea2251 (patch)
treedcd2bae159f63d7a234d3ff740402aceea47dfcf /src/inputPlugin.h
parent3befb84a6a7a95de7e0e94c2f0bd9936ecb60668 (diff)
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fix output buffer deadlock when daemonizing
We spawned the output buffer thread before daemonizing in initPlayerData(), which is ultra bad because daemonizes forks and threads are not preserved on exit. Since playerData has been stripped bare by this core-rewrite anyways, move this code into the outputBuffer_* group and drop playerData.[ch] completely I completely forgot to test this :<
Diffstat (limited to '')
-rw-r--r--src/inputPlugin.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/inputPlugin.h b/src/inputPlugin.h
index 169781931..61cef9bef 100644
--- a/src/inputPlugin.h
+++ b/src/inputPlugin.h
@@ -21,7 +21,6 @@
#include "inputStream.h"
#include "outputBuffer.h"
-#include "playerData.h"
/* valid values for streamTypes in the InputPlugin struct: */
#define INPUT_PLUGIN_STREAM_FILE 0x01