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authorMax Kellermann <max@duempel.org>2010-02-14 17:04:39 +0100
committerMax Kellermann <max@duempel.org>2010-02-17 07:23:13 +0100
commit752dfb3d95482c562e5d24c6ea839c4815de9a6d (patch)
tree46b62f26c4c68ebe81b72b9ca30366ffa14af1a5 /src/filter/replay_gain_filter_plugin.h
parent5e0117b4441f257fcb1aab48b42a787567ebcbe6 (diff)
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replay_gain: reimplement as a filter plugin
Apply the replay gain in the output thread. This means a new setting will be active instantly, without going through the whole music pipe. And we might have different replay gain settings for each audio output device.
Diffstat (limited to '')
-rw-r--r--src/filter/replay_gain_filter_plugin.h (renamed from src/replay_gain_state.h)35
1 files changed, 11 insertions, 24 deletions
diff --git a/src/replay_gain_state.h b/src/filter/replay_gain_filter_plugin.h
index bf687aa05..4ab9f42a6 100644
--- a/src/replay_gain_state.h
+++ b/src/filter/replay_gain_filter_plugin.h
@@ -17,34 +17,21 @@
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
-#ifndef MPD_REPLAY_GAIN_STATE_H
-#define MPD_REPLAY_GAIN_STATE_H
+#ifndef REPLAY_GAIN_FILTER_PLUGIN_H
+#define REPLAY_GAIN_FILTER_PLUGIN_H
-#include "check.h"
#include "replay_gain_info.h"
-#include <stddef.h>
-
-struct replay_gain_state;
-struct audio_format;
-
-struct replay_gain_state *
-replay_gain_state_new(float preamp, float missing_preamp);
-
-void
-replay_gain_state_free(struct replay_gain_state *state);
-
-void
-replay_gain_state_set_mode(struct replay_gain_state *state,
- enum replay_gain_mode mode);
-
-void
-replay_gain_state_set_info(struct replay_gain_state *state,
- const struct replay_gain_info *info);
+struct filter;
+/**
+ * Sets a new #replay_gain_info at the beginning of a new song.
+ *
+ * @param info the new #replay_gain_info value, or NULL if no replay
+ * gain data is available for the current song
+ */
void
-replay_gain_state_apply(const struct replay_gain_state *state,
- void *buffer, size_t size,
- const struct audio_format *format);
+replay_gain_filter_set_info(struct filter *filter,
+ const struct replay_gain_info *info);
#endif