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author | Max Kellermann <max@duempel.org> | 2008-10-09 15:23:37 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2008-10-09 15:23:37 +0200 |
commit | a0c044df11825069fc91dbc1ab9b6960886fd125 (patch) | |
tree | 3f13c65eef958641b38f0cb4ab6290f57a7c87b9 /src/directory_save.h | |
parent | cb12eb8e231cb653ea0f7f96d3de7cdf9e504f8c (diff) | |
download | mpd-a0c044df11825069fc91dbc1ab9b6960886fd125.tar.gz mpd-a0c044df11825069fc91dbc1ab9b6960886fd125.tar.xz mpd-a0c044df11825069fc91dbc1ab9b6960886fd125.zip |
diretory: moved code to directory_save.c, directory_print.c
Remove clutter from directory.c. Everything which saves or loads
to/from the hard disk goes to directory_save.c, and code which sends
directory information to the client is moved into directory_print.c.
Diffstat (limited to '')
-rw-r--r-- | src/directory_save.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/directory_save.h b/src/directory_save.h new file mode 100644 index 000000000..c3c56d95d --- /dev/null +++ b/src/directory_save.h @@ -0,0 +1,32 @@ +/* the Music Player Daemon (MPD) + * Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com) + * This project's homepage is: http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef DIRECTORY_SAVE_H +#define DIRECTORY_SAVE_H + +#include <stdio.h> + +struct directory; + +int +directory_save(FILE *fp, struct directory *directory); + +void +directory_load(FILE *fp, struct directory *directory); + +#endif |