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author | Max Kellermann <max@duempel.org> | 2008-11-08 15:48:00 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2008-11-08 15:48:00 +0100 |
commit | 72eba30cf442994c732c135cb77c917f534ff1d7 (patch) | |
tree | 43cdc79105e4cea79296274bca00f67dfd636cb7 /src/directory.h | |
parent | 8cbdc2667e6f4f3713c329ae21aa3d8ae73fab24 (diff) | |
download | mpd-72eba30cf442994c732c135cb77c917f534ff1d7.tar.gz mpd-72eba30cf442994c732c135cb77c917f534ff1d7.tar.xz mpd-72eba30cf442994c732c135cb77c917f534ff1d7.zip |
decoder: converted dc.error to a dc.state value
The player did not care about the exact error value, it only checked
whether an error has occured. This could fit well into
decoder_control.state - introduce a new state "DECODE_STATE_ERROR".
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0 files changed, 0 insertions, 0 deletions