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authorEric Wong <normalperson@yhbt.net>2008-10-06 18:32:27 +0200
committerMax Kellermann <max@duempel.org>2008-10-06 18:32:27 +0200
commit37a8239f442e54de8e55de41f95b8e4a4c972701 (patch)
tree31da96e4791d2f89d3480191e76aa097e3ccaddb /src/directory.c
parent700f18eee55cd6a5906bd526f62e958647cea221 (diff)
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mpd-37a8239f442e54de8e55de41f95b8e4a4c972701.tar.xz
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directory: simplify list update handling logic
Now the "update" command can be issued multiple times regardless of whether the client is in list mode or not. We serialize the update tasks to prevent updates from trampling over each other and will spawn another update task once the current one is finished updating and reaped. Right now we cap the queue size to 32 which is probably enough (I bet most people usually run update with no argument anyways); but we can make it grow/shrink dynamically if needed. There'll still be a hard-coded limit to prevent DoS attacks, though.
Diffstat (limited to 'src/directory.c')
-rw-r--r--src/directory.c105
1 files changed, 60 insertions, 45 deletions
diff --git a/src/directory.c b/src/directory.c
index 82ee0854d..cc0027d96 100644
--- a/src/directory.c
+++ b/src/directory.c
@@ -53,13 +53,18 @@ enum update_progress {
UPDATE_PROGRESS_DONE = 2
} progress;
+/* make this dynamic?, or maybe this is big enough... */
+static char *update_paths[32];
+static size_t update_paths_nr;
+
static Directory *music_root;
static time_t directory_dbModTime;
static pthread_t update_thr;
-static int directory_updateJobId;
+static const int update_task_id_max = 1 << 15;
+static int update_task_id;
static enum update_return
addToDirectory(Directory * directory, const char *name);
@@ -99,74 +104,84 @@ static char *getDbFile(void)
int isUpdatingDB(void)
{
- return (progress != UPDATE_PROGRESS_IDLE) ? directory_updateJobId : 0;
+ return (progress != UPDATE_PROGRESS_IDLE) ? update_task_id : 0;
}
-void reap_update_task(void)
+static void * update_task(void *_path)
{
- enum update_return ret;
-
- if (progress != UPDATE_PROGRESS_DONE)
- return;
- if (pthread_join(update_thr, (void **)&ret))
- FATAL("error joining update thread: %s\n", strerror(errno));
- if (ret == UPDATE_RETURN_UPDATED)
- playlistVersionChange();
- progress = UPDATE_PROGRESS_IDLE;
-}
-
-static void * update_task(void *arg)
-{
- List *path_list = (List *)arg;
enum update_return ret = UPDATE_RETURN_NOUPDATE;
- if (path_list) {
- ListNode *node = path_list->firstNode;
-
- while (node) {
- switch (updatePath(node->key)) {
- case UPDATE_RETURN_ERROR:
- ret = UPDATE_RETURN_ERROR;
- goto out;
- case UPDATE_RETURN_NOUPDATE:
- break;
- case UPDATE_RETURN_UPDATED:
- ret = UPDATE_RETURN_UPDATED;
- }
- node = node->nextNode;
- }
- freeList(path_list);
+ if (_path) {
+ ret = updatePath((char *)_path);
+ free(_path);
} else {
ret = updateDirectory(music_root);
}
if (ret == UPDATE_RETURN_UPDATED && writeDirectoryDB() < 0)
ret = UPDATE_RETURN_ERROR;
-out:
progress = UPDATE_PROGRESS_DONE;
wakeup_main_task();
return (void *)ret;
}
-int updateInit(List * path_list)
+static void spawn_update_task(char *path)
{
pthread_attr_t attr;
- if (progress != UPDATE_PROGRESS_IDLE)
- return -1;
+ assert(pthread_equal(pthread_self(), main_task));
progress = UPDATE_PROGRESS_RUNNING;
-
pthread_attr_init(&attr);
- if (pthread_create(&update_thr, &attr, update_task, path_list))
+ if (pthread_create(&update_thr, &attr, update_task, path))
FATAL("Failed to spawn update task: %s\n", strerror(errno));
- directory_updateJobId++;
- if (directory_updateJobId > 1 << 15)
- directory_updateJobId = 1;
- DEBUG("updateInit: spawned update thread for update job id %i\n",
- (int)directory_updateJobId);
+ if (++update_task_id > update_task_id_max)
+ update_task_id = 1;
+ DEBUG("spawned thread for update job id %i\n", update_task_id);
+}
+
+void reap_update_task(void)
+{
+ enum update_return ret;
+
+ assert(pthread_equal(pthread_self(), main_task));
- return (int)directory_updateJobId;
+ if (progress != UPDATE_PROGRESS_DONE)
+ return;
+ if (pthread_join(update_thr, (void **)&ret))
+ FATAL("error joining update thread: %s\n", strerror(errno));
+ if (ret == UPDATE_RETURN_UPDATED)
+ playlistVersionChange();
+
+ if (update_paths_nr) {
+ char *path = update_paths[0];
+ memmove(&update_paths[0], &update_paths[1],
+ --update_paths_nr * sizeof(char *));
+ spawn_update_task(path);
+ } else {
+ progress = UPDATE_PROGRESS_IDLE;
+ }
+}
+
+int directory_update_init(char *path)
+{
+ assert(pthread_equal(pthread_self(), main_task));
+
+ if (progress != UPDATE_PROGRESS_IDLE) {
+ int next_task_id;
+
+ if (!path)
+ return -1;
+ if (update_paths_nr == ARRAY_SIZE(update_paths))
+ return -1;
+ assert(update_paths_nr < ARRAY_SIZE(update_paths));
+ update_paths[update_paths_nr++] = path;
+ next_task_id = update_task_id + update_paths_nr;
+
+ return next_task_id > update_task_id_max ? 1 : next_task_id;
+ }
+ spawn_update_task(path);
+ return update_task_id;
}
static void directory_set_stat(Directory * dir, const struct stat *st)