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author | Max Kellermann <max@duempel.org> | 2010-02-14 17:04:39 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2010-02-17 07:23:13 +0100 |
commit | 752dfb3d95482c562e5d24c6ea839c4815de9a6d (patch) | |
tree | 46b62f26c4c68ebe81b72b9ca30366ffa14af1a5 /src/decoder_thread.c | |
parent | 5e0117b4441f257fcb1aab48b42a787567ebcbe6 (diff) | |
download | mpd-752dfb3d95482c562e5d24c6ea839c4815de9a6d.tar.gz mpd-752dfb3d95482c562e5d24c6ea839c4815de9a6d.tar.xz mpd-752dfb3d95482c562e5d24c6ea839c4815de9a6d.zip |
replay_gain: reimplement as a filter plugin
Apply the replay gain in the output thread. This means a new setting
will be active instantly, without going through the whole music pipe.
And we might have different replay gain settings for each audio output
device.
Diffstat (limited to 'src/decoder_thread.c')
-rw-r--r-- | src/decoder_thread.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/decoder_thread.c b/src/decoder_thread.c index 42a537ffe..99fa2c7e2 100644 --- a/src/decoder_thread.c +++ b/src/decoder_thread.c @@ -31,8 +31,6 @@ #include "mapper.h" #include "path.h" #include "uri.h" -#include "replay_gain_state.h" -#include "replay_gain_config.h" #include <glib.h> @@ -351,8 +349,6 @@ decoder_run_song(struct decoder_control *dc, { struct decoder decoder = { .dc = dc, - .replay_gain = replay_gain_state_new(replay_gain_preamp, - replay_gain_missing_preamp), }; int ret; @@ -380,8 +376,6 @@ decoder_run_song(struct decoder_control *dc, pcm_convert_deinit(&decoder.conv_state); /* flush the last chunk */ - if (decoder.replay_gain != NULL) - replay_gain_state_free(decoder.replay_gain); if (decoder.chunk != NULL) decoder_flush_chunk(&decoder); |