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authorTony Miller <mcfiredrill@gmail.com>2010-04-10 01:05:16 -0700
committerTony Miller <mcfiredrill@gmail.com>2010-04-10 01:05:16 -0700
commit9d55b16998b6336bfdd6ea0ae3ac31f8685521f6 (patch)
treeeeaa9587fbc8727e76d7ced346ee9646ab00af86 /src/decoder_list.c
parentc52f469c9cff4ad6aeede40ff3254d695a9ba603 (diff)
downloadmpd-9d55b16998b6336bfdd6ea0ae3ac31f8685521f6.tar.gz
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Decoder for game music emulation library.
Supports a number of videogame music formats, more info here: http://www.fly.net/~ant/libs/audio.html I wrote this plugin for the latest svn, get it here: http://code.google.com/p/game-music-emu/source/checkout
Diffstat (limited to '')
-rw-r--r--src/decoder_list.c4
1 files changed, 4 insertions, 0 deletions
diff --git a/src/decoder_list.c b/src/decoder_list.c
index 6c8db8fb5..f91d635dc 100644
--- a/src/decoder_list.c
+++ b/src/decoder_list.c
@@ -44,6 +44,7 @@ extern const struct decoder_plugin sidplay_decoder_plugin;
extern const struct decoder_plugin wildmidi_decoder_plugin;
extern const struct decoder_plugin fluidsynth_decoder_plugin;
extern const struct decoder_plugin ffmpeg_decoder_plugin;
+extern const struct decoder_plugin gme_decoder_plugin;
const struct decoder_plugin *const decoder_plugins[] = {
#ifdef HAVE_MAD
@@ -97,6 +98,9 @@ const struct decoder_plugin *const decoder_plugins[] = {
#ifdef HAVE_FFMPEG
&ffmpeg_decoder_plugin,
#endif
+#ifdef HAVE_GME
+ &gme_decoder_plugin,
+#endif
NULL
};