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author | Max Kellermann <max@duempel.org> | 2009-11-03 21:08:48 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2011-01-10 19:46:23 +0100 |
commit | b6995ca0113611613d311250eabfc354658d46a7 (patch) | |
tree | 713bff7fe8b8dcbd48b2ea67f95e3ec9e018104b /src/decoder_control.c | |
parent | 715844fd089d3baf17d7080b47434fca8fb60b1d (diff) | |
download | mpd-b6995ca0113611613d311250eabfc354658d46a7.tar.gz mpd-b6995ca0113611613d311250eabfc354658d46a7.tar.xz mpd-b6995ca0113611613d311250eabfc354658d46a7.zip |
player_control: removed the global variable "pc"
Allocate a player_control object where needed, and pass it around.
Each "client" object is associated with a "player_control" instance.
This prepares multi-player support.
Diffstat (limited to '')
-rw-r--r-- | src/decoder_control.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/src/decoder_control.c b/src/decoder_control.c index a5e6e4ad3..6cc2849c5 100644 --- a/src/decoder_control.c +++ b/src/decoder_control.c @@ -28,8 +28,9 @@ #define G_LOG_DOMAIN "decoder_control" void -dc_init(struct decoder_control *dc) +dc_init(struct decoder_control *dc, struct player_control *pc) { + dc->player_control = pc; dc->thread = NULL; dc->mutex = g_mutex_new(); @@ -62,7 +63,7 @@ static void dc_command_wait_locked(struct decoder_control *dc) { while (dc->command != DECODE_COMMAND_NONE) - player_wait_decoder(dc); + player_wait_decoder(dc->player_control, dc); } void |