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author | Max Kellermann <max@duempel.org> | 2011-07-20 12:30:56 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2011-07-20 12:54:30 +0200 |
commit | 2e28ed8f81630cdadf9e3a22d0cd460f6afffe1a (patch) | |
tree | 6926c31e4d0427678f0569f2252a12f30c708ff3 /src/decoder/wavpack_decoder_plugin.c | |
parent | 4c4f8bf02a6315ce988fcacab9cfd890c67ca5d0 (diff) | |
download | mpd-2e28ed8f81630cdadf9e3a22d0cd460f6afffe1a.tar.gz mpd-2e28ed8f81630cdadf9e3a22d0cd460f6afffe1a.tar.xz mpd-2e28ed8f81630cdadf9e3a22d0cd460f6afffe1a.zip |
wavpack: obey all decoder commands, stop at CUE track border
It used to ignore the decoder_data() return value.
Diffstat (limited to '')
-rw-r--r-- | src/decoder/wavpack_decoder_plugin.c | 15 |
1 files changed, 6 insertions, 9 deletions
diff --git a/src/decoder/wavpack_decoder_plugin.c b/src/decoder/wavpack_decoder_plugin.c index c8f0b7152..24d0c1703 100644 --- a/src/decoder/wavpack_decoder_plugin.c +++ b/src/decoder/wavpack_decoder_plugin.c @@ -194,8 +194,9 @@ wavpack_decode(struct decoder *decoder, WavpackContext *wpc, bool can_seek) decoder_initialized(decoder, &audio_format, can_seek, total_time); - while (true) { - if (decoder_get_command(decoder) == DECODE_COMMAND_SEEK) { + enum decoder_command cmd = decoder_get_command(decoder); + while (cmd != DECODE_COMMAND_STOP) { + if (cmd == DECODE_COMMAND_SEEK) { if (can_seek) { unsigned where = decoder_seek_where(decoder) * audio_format.sample_rate; @@ -210,10 +211,6 @@ wavpack_decode(struct decoder *decoder, WavpackContext *wpc, bool can_seek) } } - if (decoder_get_command(decoder) == DECODE_COMMAND_STOP) { - break; - } - uint32_t samples_got = WavpackUnpackSamples(wpc, chunk, samples_requested); if (samples_got == 0) @@ -224,9 +221,9 @@ wavpack_decode(struct decoder *decoder, WavpackContext *wpc, bool can_seek) format_samples(bytes_per_sample, chunk, samples_got * audio_format.channels); - decoder_data(decoder, NULL, chunk, - samples_got * output_sample_size, - bitrate); + cmd = decoder_data(decoder, NULL, chunk, + samples_got * output_sample_size, + bitrate); } } |