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author | Tony Miller <mcfiredrill@gmail.com> | 2010-04-10 01:05:16 -0700 |
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committer | Tony Miller <mcfiredrill@gmail.com> | 2010-04-10 01:05:16 -0700 |
commit | 9d55b16998b6336bfdd6ea0ae3ac31f8685521f6 (patch) | |
tree | eeaa9587fbc8727e76d7ced346ee9646ab00af86 /src/decoder/gme_decoder_plugin.c | |
parent | c52f469c9cff4ad6aeede40ff3254d695a9ba603 (diff) | |
download | mpd-9d55b16998b6336bfdd6ea0ae3ac31f8685521f6.tar.gz mpd-9d55b16998b6336bfdd6ea0ae3ac31f8685521f6.tar.xz mpd-9d55b16998b6336bfdd6ea0ae3ac31f8685521f6.zip |
Decoder for game music emulation library.
Supports a number of videogame music formats, more info here:
http://www.fly.net/~ant/libs/audio.html
I wrote this plugin for the latest svn, get it here:
http://code.google.com/p/game-music-emu/source/checkout
Diffstat (limited to '')
-rw-r--r-- | src/decoder/gme_decoder_plugin.c | 129 |
1 files changed, 129 insertions, 0 deletions
diff --git a/src/decoder/gme_decoder_plugin.c b/src/decoder/gme_decoder_plugin.c new file mode 100644 index 000000000..4ca1b2eaf --- /dev/null +++ b/src/decoder/gme_decoder_plugin.c @@ -0,0 +1,129 @@ +#include "config.h" +#include "../decoder_api.h" +#include "audio_check.h" +#include <glib.h> +#include <assert.h> +#include <gme/gme.h> + +#undef G_LOG_DOMAIN +#define G_LOG_DOMAIN "gme" + +#define GME_BUF_SIZE 4096 + +static void +gme_file_decode(struct decoder *decoder, const char *path_fs) +{ + int sample_rate = 44100; + int track = 0; /* index of track to play */ + float song_len; + Music_Emu *emu; + gme_info_t *ti; + struct audio_format audio_format; + enum decoder_command cmd; + short buf[GME_BUF_SIZE]; + const char* gme_err; + + if((gme_err = gme_open_file(path_fs, &emu, sample_rate)) != NULL){ + g_warning("%s", gme_err); + return; + } + if((gme_err = gme_track_info(emu, &ti, 0)) != NULL){ + g_warning("%s", gme_err); + gme_delete(emu); + return; + } + + if(ti->length > 0) + song_len = ti->length / 1000.0; + else song_len = -1; + + /* initialize the MPD decoder */ + + GError *error = NULL; + if(!audio_format_init_checked(&audio_format, sample_rate, SAMPLE_FORMAT_S16, + 2, &error)){ + g_warning("%s", error->message); + g_error_free(error); + gme_free_info(ti); + gme_delete(emu); + return; + } + + decoder_initialized(decoder, &audio_format, true, song_len); + + if((gme_err = gme_start_track(emu, track)) != NULL) + g_warning("%s", gme_err); + + /* play */ + do { + if((gme_err = gme_play(emu, GME_BUF_SIZE>>1, buf)) != NULL){ + g_warning("%s", gme_err); + return; + } + cmd = decoder_data(decoder, NULL, buf, GME_BUF_SIZE, 0); + + if(cmd == DECODE_COMMAND_SEEK) { + float where = decoder_seek_where(decoder); + if((gme_err = gme_seek(emu, (int)where*1000)) != NULL) + g_warning("%s", gme_err); + decoder_command_finished(decoder); + } + + if(gme_track_ended(emu)) + break; + } while(cmd != DECODE_COMMAND_STOP); + + gme_free_info(ti); + gme_delete(emu); +} + +static struct tag * +gme_tag_dup(const char *path_fs) +{ + struct tag *tag = tag_new(); + int sample_rate = 44100; + Music_Emu *emu; + gme_info_t *ti; + const char* gme_err; + + if((gme_err = gme_open_file(path_fs, &emu, sample_rate)) != NULL){ + g_warning("%s", gme_err); + return NULL; + } + if((gme_err = gme_track_info(emu, &ti, 0)) != NULL){ + g_warning("%s", gme_err); + gme_delete(emu); + return NULL; + } + + if(ti != NULL){ + if(ti->length > 0) + tag->time = ti->length / 1000; + if(ti->song != NULL) + tag_add_item(tag, TAG_TITLE, ti->song); + if(ti->author != NULL) + tag_add_item(tag, TAG_ARTIST, ti->author); + if(ti->comment != NULL) + tag_add_item(tag, TAG_COMMENT, ti->comment); + if(ti->copyright != NULL) + tag_add_item(tag, TAG_DATE, ti->copyright); + } + + gme_free_info(ti); + gme_delete(emu); + return tag; +} + +static const char *const gme_suffixes[] = { + "ay", "gbs", "gym", "hes", "kss", "nsf", + "nsfe", "sap", "spc", "vgm", "vgz", + NULL +}; + +extern const struct decoder_plugin gme_decoder_plugin; +const struct decoder_plugin gme_decoder_plugin = { + .name = "gme", + .file_decode = gme_file_decode, + .tag_dup = gme_tag_dup, + .suffixes = gme_suffixes, +}; |