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authorMax Kellermann <max@duempel.org>2008-08-26 08:27:09 +0200
committerMax Kellermann <max@duempel.org>2008-08-26 08:27:09 +0200
commite8bd9ddc9fc99d31659db1121622bef0f3303fc1 (patch)
treea9fea2466a207ca957fe47c6a0881e957ba2aad5 /src/decode.h
parent6104e9690e75046b793c0abe6fc20576fb3da19b (diff)
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moved code to player_thread.c
Move code which runs in the player thread to player_thread.c. Having a lot of player thread code in decode.c isn't easy to understand.
Diffstat (limited to '')
-rw-r--r--src/decode.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/decode.h b/src/decode.h
index fbee97c82..29e25392f 100644
--- a/src/decode.h
+++ b/src/decode.h
@@ -59,8 +59,6 @@ typedef struct _DecoderControl {
volatile float totalTime;
} DecoderControl;
-void decode(void);
-
void decoderInit(void);
#endif