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authorEric Wong <normalperson@yhbt.net>2006-08-08 02:23:21 +0000
committerEric Wong <normalperson@yhbt.net>2006-08-08 02:23:21 +0000
commitf7d150a360be0730a0eeaf6ff5e787508e8ede0d (patch)
treefc8852dac991da5673dc6c05e015b4f6042aa645 /src/decode.c
parent6395edab6997cf09b9cb4bb296be66cd49866547 (diff)
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more sparse cleanups
* less-commonly compiled things like ao/mvp outputs * Adding -Wno-transparent-union to SPARSE_FLAGS makes it check inside decode.c, directory.c, player.c, and sig_handlers.c * remove unused variables leftover from the master process in sig_handlers.c git-svn-id: https://svn.musicpd.org/mpd/trunk@4598 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to 'src/decode.c')
-rw-r--r--src/decode.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/decode.c b/src/decode.c
index 4a23d55ed..c07da9907 100644
--- a/src/decode.c
+++ b/src/decode.c
@@ -680,7 +680,7 @@ void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * cb)
* child process does decoding
* parent process does playing audio
*/
-void decode()
+void decode(void)
{
OutputBuffer *cb;
PlayerControl *pc;