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author | Max Kellermann <max@duempel.org> | 2008-08-26 08:27:04 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2008-08-26 08:27:04 +0200 |
commit | 8d3942e0c3b4108e8968e914da75bf7c6c43f408 (patch) | |
tree | 69d7eba9eb5f0273a61698169088e0ee70cdb297 /src/decode.c | |
parent | 180d78a8e631cb4d48ef468709099a8c43d7ef51 (diff) | |
download | mpd-8d3942e0c3b4108e8968e914da75bf7c6c43f408.tar.gz mpd-8d3942e0c3b4108e8968e914da75bf7c6c43f408.tar.xz mpd-8d3942e0c3b4108e8968e914da75bf7c6c43f408.zip |
merged start, stop, seek into DecoderControl.command
Much of the existing code queries all three variables sequentially.
Since only one of them can be set at a time, this can be optimized and
unified by merging all of them into one enum variable. Later, the
"command" checks can be expressed in a "switch" statement.
Diffstat (limited to 'src/decode.c')
-rw-r--r-- | src/decode.c | 54 |
1 files changed, 32 insertions, 22 deletions
diff --git a/src/decode.c b/src/decode.c index 467dc68cb..02f806488 100644 --- a/src/decode.c +++ b/src/decode.c @@ -56,19 +56,30 @@ static void player_wakeup_decoder(void) player_sleep(); } +static void dc_command_wait(void) +{ + while (dc.command != DECODE_COMMAND_NONE) + player_wakeup_decoder_nb(); +} + +static void dc_command(enum decoder_command cmd) +{ + dc.command = cmd; + dc_command_wait(); +} + static void stopDecode(void) { - if (dc.start || dc.state != DECODE_STATE_STOP) { - dc.stop = 1; - do { player_wakeup_decoder_nb(); } while (dc.stop); - } + if (dc.command == DECODE_COMMAND_START || + dc.state != DECODE_STATE_STOP) + dc_command(DECODE_COMMAND_STOP); } static void quitDecode(void) { stopDecode(); pc.state = PLAYER_STATE_STOP; - dc.seek = 0; + dc.command = DECODE_COMMAND_NONE; pc.play = 0; pc.stop = 0; pc.pause = 0; @@ -101,7 +112,7 @@ static unsigned calculateCrossFadeChunks(AudioFormat * af, float totalTime) static int waitOnDecode(int *decodeWaitedOn) { - while (dc.start) + while (dc.command == DECODE_COMMAND_START) player_wakeup_decoder(); if (dc.error != DECODE_ERROR_NOERROR) { @@ -133,7 +144,7 @@ static int decodeSeek(int *decodeWaitedOn, int *next) ob_clear(); dc.next_song = pc.next_song; dc.error = DECODE_ERROR_NOERROR; - dc.start = 1; + dc.command = DECODE_COMMAND_START; waitOnDecode(decodeWaitedOn); } if (dc.state != DECODE_STATE_STOP && dc.seekable) { @@ -142,8 +153,7 @@ static int decodeSeek(int *decodeWaitedOn, int *next) pc.totalTime - 0.1 : pc.seekWhere; dc.seekWhere = 0 > dc.seekWhere ? 0 : dc.seekWhere; dc.seekError = 0; - dc.seek = 1; - do { player_wakeup_decoder(); } while (dc.seek); + dc_command(DECODE_COMMAND_SEEK); if (!dc.seekError) { pc.elapsedTime = dc.seekWhere; ret = 0; @@ -231,12 +241,12 @@ static void decodeStart(void) } dc.state = DECODE_STATE_START; - dc.start = 0; + dc.command = DECODE_COMMAND_NONE; /* for http streams, seekable is determined in bufferInputStream */ dc.seekable = inStream.seekable; - if (dc.stop) + if (dc.command == DECODE_COMMAND_STOP) goto stop; ret = DECODE_ERROR_UNKTYPE; @@ -318,7 +328,7 @@ stop: closeInputStream(&inStream); stop_no_close: dc.state = DECODE_STATE_STOP; - dc.stop = 0; + dc.command = DECODE_COMMAND_NONE; } static void * decoder_task(mpd_unused void *arg) @@ -328,10 +338,11 @@ static void * decoder_task(mpd_unused void *arg) while (1) { assert(dc.state == DECODE_STATE_STOP); - if (dc.start || dc.seek) { + if (dc.command == DECODE_COMMAND_START || + dc.command == DECODE_COMMAND_SEEK) { decodeStart(); - } else if (dc.stop) { - dc.stop = 0; + } else if (dc.command == DECODE_COMMAND_STOP) { + dc.command = DECODE_COMMAND_NONE; decoder_wakeup_player(); } else { decoder_sleep(); @@ -480,12 +491,13 @@ static void decodeParent(void) next = ob.end; dc.next_song = pc.next_song; dc.error = DECODE_ERROR_NOERROR; - dc.start = 1; + dc.command = DECODE_COMMAND_START; pc.queueState = PLAYER_QUEUE_DECODE; wakeup_main_task(); player_wakeup_decoder_nb(); } - if (next >= 0 && do_xfade == XFADE_UNKNOWN && !dc.start && + if (next >= 0 && do_xfade == XFADE_UNKNOWN && + dc.command != DECODE_COMMAND_START && dc.state != DECODE_STATE_START) { /* enable cross fading in this song? if yes, calculate how many chunks will be required @@ -578,7 +590,8 @@ static void decodeParent(void) pc.queueState = PLAYER_QUEUE_EMPTY; wakeup_main_task(); - } else if (dc.state == DECODE_STATE_STOP && !dc.start) { + } else if (dc.state == DECODE_STATE_STOP && + dc.command != DECODE_COMMAND_START) { break; } else { /*DEBUG("waiting for decoded audio, play silence\n");*/ @@ -600,10 +613,7 @@ void decode(void) ob_clear(); dc.next_song = pc.next_song; dc.error = DECODE_ERROR_NOERROR; - dc.seek = 0; - dc.stop = 0; - dc.start = 1; - do { player_wakeup_decoder(); } while (dc.start); + dc_command(DECODE_COMMAND_START); decodeParent(); } |