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author | Max Kellermann <max@duempel.org> | 2008-04-12 04:12:36 +0000 |
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committer | Eric Wong <normalperson@yhbt.net> | 2008-04-12 04:12:36 +0000 |
commit | a5464282639e46550f3120126d0ba877dd91a44b (patch) | |
tree | 8639b2a9881a54bf28ea6f5188912cc0a248fab1 /src/decode.c | |
parent | b89b019723ae0a3df4a162a08574b6fe5982ccdd (diff) | |
download | mpd-a5464282639e46550f3120126d0ba877dd91a44b.tar.gz mpd-a5464282639e46550f3120126d0ba877dd91a44b.tar.xz mpd-a5464282639e46550f3120126d0ba877dd91a44b.zip |
make variables more local
Declare the variables "test" and "fadePosition" in the scope where
they are really used. This removes some of the clutter in the
function decodeParent().
git-svn-id: https://svn.musicpd.org/mpd/trunk@7261 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to 'src/decode.c')
-rw-r--r-- | src/decode.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/decode.c b/src/decode.c index 59419ed1b..05e4c4a56 100644 --- a/src/decode.c +++ b/src/decode.c @@ -371,11 +371,9 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * 1=enabled; -1=disabled */ int doCrossFade = 0; unsigned int crossFadeChunks = 0; - unsigned int fadePosition; /** the position of the next cross-faded chunk in the next song */ int nextChunk = -1; - unsigned int test; int decodeWaitedOn = 0; static const char silence[CHUNK_SIZE]; double sizeToTime = 0.0; @@ -496,6 +494,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * if (pause) player_sleep(); else if (cb->begin != end && cb->begin != next) { + unsigned int fadePosition; if (doCrossFade == 1 && next >= 0 && ((next > cb->begin && (fadePosition = next - cb->begin) @@ -504,6 +503,7 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * (fadePosition = next - cb->begin + buffered_chunks) <= crossFadeChunks))) { /* perform cross fade */ + unsigned int test = end; if (nextChunk < 0) { /* beginning of the cross fade - adjust crossFadeChunks @@ -512,7 +512,6 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * chunks in the old song */ crossFadeChunks = fadePosition; } - test = end; if (end < cb->begin) test += buffered_chunks; nextChunk = cb->begin + crossFadeChunks; @@ -576,8 +575,8 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * /* the cross-fade is finished; skip the section which was cross-faded (and thus already played) */ + unsigned int test = end; nextChunk = cb->begin + crossFadeChunks; - test = end; if (end < cb->begin) test += buffered_chunks; if ((unsigned)nextChunk < test) { |