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author | Warren Dukes <warren.dukes@gmail.com> | 2004-02-23 23:41:20 +0000 |
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committer | Warren Dukes <warren.dukes@gmail.com> | 2004-02-23 23:41:20 +0000 |
commit | d35747a40c7dea12de95f78a4f283a45ef687597 (patch) | |
tree | 3a85f138e68c7ef3e5a9ece863ed7266ad1cd7ce /src/decode.c | |
download | mpd-d35747a40c7dea12de95f78a4f283a45ef687597.tar.gz mpd-d35747a40c7dea12de95f78a4f283a45ef687597.tar.xz mpd-d35747a40c7dea12de95f78a4f283a45ef687597.zip |
import from SF CVS
git-svn-id: https://svn.musicpd.org/mpd/trunk@1 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to '')
-rw-r--r-- | src/decode.c | 456 |
1 files changed, 456 insertions, 0 deletions
diff --git a/src/decode.c b/src/decode.c new file mode 100644 index 000000000..8f8b0da68 --- /dev/null +++ b/src/decode.c @@ -0,0 +1,456 @@ +/* the Music Player Daemon (MPD) + * (c)2003-2004 by Warren Dukes (shank@mercury.chem.pitt.edu) + * This project's homepage is: http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#include "decode.h" +#include "player.h" +#include "playerData.h" +#include "utils.h" +#include "pcm_utils.h" +#include "audio.h" +#include "path.h" +#include "log.h" + +#ifdef HAVE_MAD +#include "mp3_decode.h" +#endif +#ifdef HAVE_OGG +#include "ogg_decode.h" +#endif +#ifdef HAVE_FLAC +#include "flac_decode.h" +#endif +#ifdef HAVE_AUDIOFILE +#include "audiofile_decode.h" +#endif + +#include <signal.h> +#include <sys/types.h> +#include <sys/time.h> +#include <sys/resource.h> +#include <sys/wait.h> +#include <unistd.h> +#include <string.h> + +#define FADE_CHUNKS 1024 + +int decode_pid = 0; + +void decodeSigHandler(int sig) { + if(sig==SIGCHLD) { + int status; + if(decode_pid==wait3(&status,WNOHANG,NULL)) { + if(WIFSIGNALED(status) && WTERMSIG(status)!=SIGTERM) { + ERROR("decode process died from a " + "non-TERM signal: %i\n", + WTERMSIG(status)); + } + decode_pid = 0; + } + } + else if(sig==SIGTERM) { + int pid = decode_pid; + if(pid>0) kill(pid,SIGTERM); + exit(0); + } +} + +void stopDecode(DecoderControl * dc) { + if(decode_pid>0 && (dc->start || dc->state==DECODE_STATE_DECODE)) { + dc->stop = 1; + while(decode_pid>0 && dc->stop) usleep(10); + } +} + +void quitDecode(PlayerControl * pc, DecoderControl * dc) { + stopDecode(dc); + pc->state = PLAYER_STATE_STOP; + pc->play = 0; + pc->stop = 0; + pc->pause = 0; + kill(getppid(),SIGUSR1); +} + +int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) { + int chunks; + + if(pc->crossFade<=0) return 0; + + chunks = (af->sampleRate*af->bits*af->channels/8.0/CHUNK_SIZE); + chunks = (chunks*pc->crossFade+0.5); + + if(chunks>BUFFERED_CHUNKS-buffered_before_play) { + chunks = BUFFERED_CHUNKS-buffered_before_play; + } + + return chunks; +} + +int waitOnDecode(PlayerControl * pc, AudioFormat * af, DecoderControl * dc, + Buffer * cb) +{ + while(decode_pid>0 && dc->start) usleep(10); + + if(dc->start || dc->error!=DECODE_ERROR_NOERROR) { + strcpy(pc->erroredFile,pc->file); + pc->error = PLAYER_ERROR_FILE; + quitDecode(pc,dc); + return -1; + } + + if(initAudio(af)<0) { + strcpy(pc->erroredFile,pc->file); + pc->error = PLAYER_ERROR_AUDIO; + quitDecode(pc,dc); + return -1; + } + + pc->elapsedTime = 0; + pc->bitRate = 0; + pc->totalTime = cb->totalTime; + + return 0; +} + +void decodeSeek(PlayerControl * pc, AudioFormat * af, DecoderControl * dc, + Buffer * cb) +{ + if(decode_pid>0) { + cb->next = -1; + if(dc->state!=DECODE_STATE_DECODE || dc->error || + strcmp(dc->file,pc->file)!=0) + { + stopDecode(dc); + cb->end = 0; + dc->error = 0; + dc->start = 1; + dc->error = 0; + waitOnDecode(pc,af,dc,cb); + } + if(decode_pid>0 && dc->state==DECODE_STATE_DECODE) { + dc->seekWhere = pc->seekWhere > pc->totalTime-1 ? + pc->totalTime-1 : pc->seekWhere; + dc->seekWhere = 1 > dc->seekWhere ? 1 : dc->seekWhere; + cb->begin = 0; + dc->seek = 1; + pc->elapsedTime = dc->seekWhere; + pc->bitRate = 0; + while(decode_pid>0 && dc->seek) usleep(10); + } + } + pc->seek = 0; +} + +#define processDecodeInput() \ + if(pc->lockQueue) { \ + pc->queueLockState = PLAYER_QUEUE_LOCKED; \ + pc->lockQueue = 0; \ + } \ + if(pc->unlockQueue) { \ + pc->queueLockState = PLAYER_QUEUE_UNLOCKED; \ + pc->unlockQueue = 0; \ + } \ + if(pc->pause) { \ + pause = !pause; \ + if(pause) pc->state = PLAYER_STATE_PAUSE; \ + else pc->state = PLAYER_STATE_PLAY; \ + pc->pause = 0; \ + kill(getppid(),SIGUSR1); \ + } \ + if(pc->seek) { \ + pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \ + decodeSeek(pc,af,dc,cb); \ + pc->beginTime = pc->elapsedTime; \ + doCrossFade = 0; \ + nextChunk = -1; \ + bbp = 0; \ + } \ + if(pc->stop) { \ + pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \ + quitDecode(pc,dc); \ + return; \ + } + +int decoderInit(PlayerControl * pc, Buffer * cb, AudioFormat *af, + DecoderControl * dc) { + decode_pid = fork(); + + if(decode_pid==0) { + /* CHILD */ + + while(1) { + if(dc->start) { + strcpy(dc->file,pc->file); + switch(pc->decodeType) { +#ifdef HAVE_MAD + case DECODE_TYPE_MP3: + dc->error = mp3_decode(cb,af,dc); + break; +#endif +#ifdef HAVE_OGG + case DECODE_TYPE_OGG: + dc->error = ogg_decode(cb,af,dc); + break; +#endif +#ifdef HAVE_FLAC + case DECODE_TYPE_FLAC: + dc->error = flac_decode(cb,af,dc); + break; +#endif +#ifdef HAVE_AUDIOFILE + case DECODE_TYPE_AUDIOFILE: + dc->error = audiofile_decode(cb,af,dc); + break; +#endif + default: + dc->error = DECODE_ERROR_UNKTYPE; + } + if(dc->error!=DECODE_ERROR_NOERROR) { + dc->start = 0; + dc->stop = 0; + dc->state = DECODE_STATE_STOP; + } + } + else if(dc->stop) { + dc->state = DECODE_STATE_STOP; + dc->stop = 0; + } + else if(dc->seek) dc->start = 1; + else usleep(1000); + } + + exit(0); + /* END OF CHILD */ + } + else if(decode_pid<0) { + strcpy(pc->erroredFile,pc->file); + pc->error = PLAYER_ERROR_SYSTEM; + return -1; + } + + return 0; +} + +/* decode w/ buffering + * this will fork another process + * child process does decoding + * parent process does playing audio + */ +void decode() { + Buffer * cb; + PlayerControl * pc; + AudioFormat * af; + DecoderControl * dc; + + cb = &(getPlayerData()->buffer); + + cb->begin = 0; + cb->end = 0; + cb->wrap = 0; + pc = &(getPlayerData()->playerControl); + dc = &(getPlayerData()->decoderControl); + af = &(getPlayerData()->audioFormat); + dc->error = 0; + dc->start = 1; + cb->next = -1; + + if(decode_pid<=0) { + if(decoderInit(pc,cb,af,dc)<0) return; + } + + { + /* PARENT */ + char silence[CHUNK_SIZE]; + int pause = 0; + int quit = 0; + int bbp = buffered_before_play; + int doCrossFade = 0; + int crossFadeChunks = 0; + int fadePosition; + int nextChunk = -1; + int test; + + memset(silence,0,CHUNK_SIZE); + + if(waitOnDecode(pc,af,dc,cb)<0) return; + + pc->state = PLAYER_STATE_PLAY; + pc->play = 0; + pc->beginTime = pc->elapsedTime; + kill(getppid(),SIGUSR1); + + while(decode_pid>0 && !cb->wrap && cb->end-cb->begin<bbp && + dc->state==DECODE_STATE_DECODE) + { + processDecodeInput(); + if(quit) return; + usleep(100); + } + + while(!quit) { + processDecodeInput(); + if(dc->state==DECODE_STATE_STOP && + pc->queueState==PLAYER_QUEUE_FULL && + pc->queueLockState==PLAYER_QUEUE_UNLOCKED) + { + cb->next = cb->end; + dc->start = 1; + pc->queueState = PLAYER_QUEUE_DECODE; + kill(getppid(),SIGUSR1); + } + if(cb->next>=0 && doCrossFade==0 && !dc->start) { + nextChunk = -1; + if(isCurrentAudioFormat(af)) { + doCrossFade = 1; + crossFadeChunks = + calculateCrossFadeChunks(pc,af); + if(!crossFadeChunks || + pc->crossFade>=cb->totalTime) + { + doCrossFade = -1; + } + } + else doCrossFade = -1; + } + if(pause) playAudio(silence,CHUNK_SIZE); + else if((cb->begin!=cb->end || cb->wrap) && + cb->begin!=cb->next) + { + if(doCrossFade==1 && cb->next>=0 && + ((cb->next>cb->begin && + (fadePosition=cb->next-cb->begin) + <=crossFadeChunks) || + (cb->begin>cb->next && + (fadePosition=cb->next-cb->begin+ + BUFFERED_CHUNKS)<=crossFadeChunks))) + { + if(nextChunk==-1) { + crossFadeChunks = fadePosition; + } + nextChunk = cb->begin+crossFadeChunks; + test = cb->end; + if(cb->wrap) test+=BUFFERED_CHUNKS; + if(nextChunk<test) { + if(nextChunk>=BUFFERED_CHUNKS) + { + nextChunk-= + BUFFERED_CHUNKS; + } + pcm_mix(cb->chunks+cb->begin* + CHUNK_SIZE, + cb->chunks+nextChunk* + CHUNK_SIZE, + cb->chunkSize[ + cb->begin], + cb->chunkSize[ + nextChunk], + af, + ((float)fadePosition)/ + crossFadeChunks); + if(cb->chunkSize[nextChunk]> + cb->chunkSize[cb->begin] + ) + { + cb->chunkSize[cb->begin] + = cb->chunkSize + [nextChunk]; + } + } + else { + if(dc->state==DECODE_STATE_STOP) + { + doCrossFade = -1; + } + else { + usleep(10); + continue; + } + } + } + pc->elapsedTime = cb->times[cb->begin]; + pc->bitRate = cb->bitRate[cb->begin]; + pcm_volumeChange(cb->chunks+cb->begin* + CHUNK_SIZE, + cb->chunkSize[cb->begin], + af, + pc->softwareVolume); + playAudio(cb->chunks+cb->begin*CHUNK_SIZE, + cb->chunkSize[cb->begin]); + cb->begin++; + if(cb->begin>=BUFFERED_CHUNKS) { + cb->begin = 0; + cb->wrap = 0; + } + } + else if(cb->next==cb->begin) { + pc->totalPlayTime+= pc->elapsedTime- + pc->beginTime; + if(doCrossFade==1 && nextChunk>=0) { + nextChunk = cb->begin+crossFadeChunks; + test = cb->end; + if(cb->wrap) test+=BUFFERED_CHUNKS; + if(nextChunk<test) { + if(nextChunk>=BUFFERED_CHUNKS) + { + nextChunk-= + BUFFERED_CHUNKS; + } + cb->begin = nextChunk; + } + } + while(pc->queueState==PLAYER_QUEUE_DECODE || + pc->queueLockState==PLAYER_QUEUE_LOCKED) + { + processDecodeInput(); + if(quit) { + quitDecode(pc,dc); + return; + } + usleep(10); + } + if(pc->queueState!=PLAYER_QUEUE_PLAY) { + quit = 1; + break; + } + else { + cb->next = -1; + if(waitOnDecode(pc,af,dc,cb)<0) return; + nextChunk = -1; + doCrossFade = 0; + crossFadeChunks = 0; + pc->queueState = PLAYER_QUEUE_EMPTY; + kill(getppid(),SIGUSR1); + } + pc->beginTime = cb->times[cb->begin]; + } + else if(decode_pid<=0 || + (dc->state==DECODE_STATE_STOP && !dc->start)) + { + quit = 1; + break; + } + else usleep(10); + } + + pc->totalPlayTime+= pc->elapsedTime-pc->beginTime; \ + quitDecode(pc,dc); + + /* END OF PARENT */ + } + + return; +} |