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author | Eric Wong <normalperson@yhbt.net> | 2008-04-13 01:16:27 +0000 |
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committer | Eric Wong <normalperson@yhbt.net> | 2008-04-13 01:16:27 +0000 |
commit | 412ce8bdc48f05963b7ef7eca27d760aff3a8500 (patch) | |
tree | 1d6fffc5adb99c46405fb700650a8d68baa60b6a /src/decode.c | |
parent | c1963ed483c66e85ac19ce8c3a6dbc6b19ca30c3 (diff) | |
download | mpd-412ce8bdc48f05963b7ef7eca27d760aff3a8500.tar.gz mpd-412ce8bdc48f05963b7ef7eca27d760aff3a8500.tar.xz mpd-412ce8bdc48f05963b7ef7eca27d760aff3a8500.zip |
Make the OutputBuffer API more consistent
We had functions names varied between
outputBufferFoo, fooOutputBuffer, and output_buffer_foo
That was too confusing for my little brain to handle.
And the global variable was somehow named 'cb' instead of
the more obvious 'ob'...
git-svn-id: https://svn.musicpd.org/mpd/trunk@7355 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to '')
-rw-r--r-- | src/decode.c | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/src/decode.c b/src/decode.c index 1e8700019..a5110f752 100644 --- a/src/decode.c +++ b/src/decode.c @@ -85,7 +85,7 @@ static unsigned calculateCrossFadeChunks(AudioFormat * af, float totalTime) chunks = (af->sampleRate * af->bits * af->channels / 8.0 / CHUNK_SIZE); chunks = (chunks * pc.crossFade + 0.5); - buffered_chunks = cb.size; + buffered_chunks = ob.size; assert(buffered_chunks >= buffered_before_play); if (chunks > (buffered_chunks - buffered_before_play)) chunks = buffered_chunks - buffered_before_play; @@ -124,7 +124,7 @@ static int decodeSeek(int *decodeWaitedOn, int *next) dc.current_song != pc.current_song) { stopDecode(); *next = -1; - clearOutputBuffer(); + ob_clear(); dc.error = DECODE_ERROR_NOERROR; dc.start = 1; waitOnDecode(decodeWaitedOn); @@ -344,7 +344,7 @@ void decoderInit(void) FATAL("Failed to spawn decoder task: %s\n", strerror(errno)); } -static void crossFade(OutputBufferChunk * a, OutputBufferChunk * b, +static void crossFade(ob_chunk * a, ob_chunk * b, AudioFormat * format, unsigned int fadePosition, unsigned int crossFadeChunks) { @@ -361,7 +361,7 @@ static void crossFade(OutputBufferChunk * a, OutputBufferChunk * b, a->chunkSize = b->chunkSize; } -static int playChunk(OutputBufferChunk * chunk, +static int playChunk(ob_chunk * chunk, AudioFormat * format, double sizeToTime) { pc.elapsedTime = chunk->times; @@ -413,7 +413,7 @@ static void decodeParent(void) } if (buffering) { - if (availableOutputBuffer() < bbp) { + if (ob_available() < bbp) { /* not enough decoded buffer space yet */ player_sleep(); continue; @@ -427,7 +427,7 @@ static void decodeParent(void) dc.error==DECODE_ERROR_NOERROR) { /* the decoder is ready and ok */ decodeWaitedOn = 0; - if(openAudioDevice(&(cb.audioFormat))<0) { + if(openAudioDevice(&(ob.audioFormat))<0) { char tmp[MPD_PATH_MAX]; pc.errored_song = pc.current_song; pc.error = PLAYER_ERROR_AUDIO; @@ -446,7 +446,7 @@ static void decodeParent(void) pc.sampleRate = dc.audioFormat.sampleRate; pc.bits = dc.audioFormat.bits; pc.channels = dc.audioFormat.channels; - sizeToTime = audioFormatSizeToTime(&cb.audioFormat); + sizeToTime = audioFormatSizeToTime(&ob.audioFormat); } else if(dc.state!=DECODE_STATE_START) { /* the decoder failed */ @@ -467,7 +467,7 @@ static void decodeParent(void) pc.queueLockState == PLAYER_QUEUE_UNLOCKED) { /* the decoder has finished the current song; make it decode the next song */ - next = cb.end; + next = ob.end; dc.start = 1; pc.queueState = PLAYER_QUEUE_DECODE; wakeup_main_task(); @@ -479,7 +479,7 @@ static void decodeParent(void) calculate how many chunks will be required for it */ crossFadeChunks = - calculateCrossFadeChunks(&(cb.audioFormat), + calculateCrossFadeChunks(&(ob.audioFormat), dc.totalTime); if (crossFadeChunks > 0) { doCrossFade = 1; @@ -492,12 +492,12 @@ static void decodeParent(void) if (do_pause) player_sleep(); - else if (!outputBufferEmpty() && (int)cb.begin != next) { - OutputBufferChunk *beginChunk = - outputBufferGetChunk(cb.begin); + else if (!ob_is_empty() && (int)ob.begin != next) { + ob_chunk *beginChunk = + ob_get_chunk(ob.begin); unsigned int fadePosition; if (doCrossFade == 1 && next >= 0 && - (fadePosition = outputBufferRelative(next)) + (fadePosition = ob_relative(next)) <= crossFadeChunks) { /* perform cross fade */ if (nextChunk < 0) { @@ -508,11 +508,11 @@ static void decodeParent(void) chunks in the old song */ crossFadeChunks = fadePosition; } - nextChunk = outputBufferAbsolute(crossFadeChunks); + nextChunk = ob_absolute(crossFadeChunks); if (nextChunk >= 0) { crossFade(beginChunk, - outputBufferGetChunk(nextChunk), - &(cb.audioFormat), + ob_get_chunk(nextChunk), + &(ob.audioFormat), fadePosition, crossFadeChunks); } else { @@ -533,19 +533,19 @@ static void decodeParent(void) } /* play the current chunk */ - if (playChunk(beginChunk, &(cb.audioFormat), + if (playChunk(beginChunk, &(ob.audioFormat), sizeToTime) < 0) break; - outputBufferShift(); + ob_shift(); player_wakeup_decoder_nb(); - } else if (!outputBufferEmpty() && (int)cb.begin == next) { + } else if (!ob_is_empty() && (int)ob.begin == next) { /* at the beginning of a new song */ if (doCrossFade == 1 && nextChunk >= 0) { /* the cross-fade is finished; skip the section which was cross-faded (and thus already played) */ - output_buffer_skip(crossFadeChunks); + ob_skip(crossFadeChunks); } doCrossFade = 0; @@ -584,7 +584,7 @@ static void decodeParent(void) */ void decode(void) { - clearOutputBuffer(); + ob_clear(); dc.error = DECODE_ERROR_NOERROR; dc.seek = 0; |