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author | Max Kellermann <max@duempel.org> | 2008-04-12 04:12:07 +0000 |
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committer | Eric Wong <normalperson@yhbt.net> | 2008-04-12 04:12:07 +0000 |
commit | e63f388b046a9cc71e3353581b1f34d9975b3ba0 (patch) | |
tree | 998a18d64d770c43262038c69b42819af4221e03 /src/decode.c | |
parent | f6ed3eaeae593c65e577ef77822c2f60fe2af7a7 (diff) | |
download | mpd-e63f388b046a9cc71e3353581b1f34d9975b3ba0.tar.gz mpd-e63f388b046a9cc71e3353581b1f34d9975b3ba0.tar.xz mpd-e63f388b046a9cc71e3353581b1f34d9975b3ba0.zip |
use DECODE_ERROR_NOERROR instead of 0
In my opinion, the code becomes more readable when we explicitly check
"==NOERROR" instead of an implicit 0 check.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7255 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to '')
-rw-r--r-- | src/decode.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/decode.c b/src/decode.c index 6c0b9bfff..98bcae6a5 100644 --- a/src/decode.c +++ b/src/decode.c @@ -167,13 +167,13 @@ static int decodeSeek(PlayerControl * pc, DecoderControl * dc, int ret = -1; if (dc->state == DECODE_STATE_STOP || - dc->error || + dc->error != DECODE_ERROR_NOERROR || dc->current_song != pc->current_song) { stopDecode(dc); *next = -1; cb->begin = 0; cb->end = 0; - dc->error = 0; + dc->error = DECODE_ERROR_NOERROR; dc->start = 1; waitOnDecode(pc, dc, cb, decodeWaitedOn); } @@ -612,7 +612,7 @@ void decode(void) cb->end = 0; pc = &(getPlayerData()->playerControl); dc = &(getPlayerData()->decoderControl); - dc->error = 0; + dc->error = DECODE_ERROR_NOERROR; dc->seek = 0; dc->stop = 0; dc->start = 1; |