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authorMax Kellermann <max@duempel.org>2013-10-17 21:59:35 +0200
committerMax Kellermann <max@duempel.org>2013-10-17 23:43:46 +0200
commitabfbd55305587306730d5419b8a3b09e6a43abcb (patch)
tree2a195220d79efe195f3beacb7dd3a226a3341ad6 /src/db/SimpleDatabasePlugin.cxx
parentb3611524f45c2a478f9decd6d22ecd1dbbbb64b9 (diff)
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fs/Path: rename to AllocatedPath
The new class Path only holds a string pointer without being responsible for allocation/deallocation. The FileSystem.hxx library accepts Path arguments instead of AllocatedPath, to avoid forcing callers to allocate another string object.
Diffstat (limited to 'src/db/SimpleDatabasePlugin.cxx')
-rw-r--r--src/db/SimpleDatabasePlugin.cxx2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/db/SimpleDatabasePlugin.cxx b/src/db/SimpleDatabasePlugin.cxx
index 03acd1760..567c62b6f 100644
--- a/src/db/SimpleDatabasePlugin.cxx
+++ b/src/db/SimpleDatabasePlugin.cxx
@@ -76,7 +76,7 @@ SimpleDatabase::Check(Error &error) const
/* If the file doesn't exist, we can't check if we can write
* it, so we are going to try to get the directory path, and
* see if we can write a file in that */
- const Path dirPath = path.GetDirectoryName();
+ const auto dirPath = path.GetDirectoryName();
/* Check that the parent part of the path is a directory */
struct stat st;