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author | Max Kellermann <max@duempel.org> | 2009-01-21 16:17:57 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2009-01-21 16:17:57 +0100 |
commit | 5541015ac6c0ef686556a303221f3b5250e49e5f (patch) | |
tree | 3199e8f4744808f7ef296236178ece9c524d874a /src/command.c | |
parent | 699b31178dd5882fa474946b6ca16d8d0d9daff0 (diff) | |
download | mpd-5541015ac6c0ef686556a303221f3b5250e49e5f.tar.gz mpd-5541015ac6c0ef686556a303221f3b5250e49e5f.tar.xz mpd-5541015ac6c0ef686556a303221f3b5250e49e5f.zip |
command: don't restart player in the "status" command
Don't attempt to restart the player if it was stopped, but there were
still songs left on the playlist. This looks like it has been a
workaround for a bug which has been fixed long time ago.
Diffstat (limited to '')
-rw-r--r-- | src/command.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/command.c b/src/command.c index 1c4cb4ee0..529f3ac1d 100644 --- a/src/command.c +++ b/src/command.c @@ -451,7 +451,6 @@ handle_status(struct client *client, int updateJobId; int song; - playPlaylistIfPlayerStopped(); switch (getPlayerState()) { case PLAYER_STATE_STOP: state = "stop"; |