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authorMax Kellermann <max@duempel.org>2010-05-02 15:31:31 +0200
committerMax Kellermann <max@duempel.org>2010-05-02 17:46:07 +0200
commit5399a72ec1141307e79970993e4a90a8d643ac50 (patch)
tree87f3ecbbb6c4875f2754dd72b0a577a7b81d652d /src/chunk.h
parentd093fb2441ee99722670f0401215031fc324bb31 (diff)
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player_thread: move cross-fading to output thread
Remove cross_fade_apply(), and call pcm_mix() in the output thread, mixing the chunk and chunk->other together.
Diffstat (limited to 'src/chunk.h')
-rw-r--r--src/chunk.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/chunk.h b/src/chunk.h
index a5fdda429..02e7b3650 100644
--- a/src/chunk.h
+++ b/src/chunk.h
@@ -50,6 +50,12 @@ struct music_chunk {
*/
struct music_chunk *other;
+ /**
+ * The current mix ratio for cross-fading: 1.0 means play 100%
+ * of this chunk, 0.0 means play 100% of the "other" chunk.
+ */
+ float mix_ratio;
+
/** number of bytes stored in this chunk */
uint16_t length;