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author | Max Kellermann <max@duempel.org> | 2010-02-14 20:36:31 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2010-02-17 07:22:44 +0100 |
commit | 5e0117b4441f257fcb1aab48b42a787567ebcbe6 (patch) | |
tree | 7233b273814def640145276f1a46d45b8cf274e4 /src/chunk.h | |
parent | c05e6a1275621421eb0a7c3112b0401fa458841e (diff) | |
download | mpd-5e0117b4441f257fcb1aab48b42a787567ebcbe6.tar.gz mpd-5e0117b4441f257fcb1aab48b42a787567ebcbe6.tar.xz mpd-5e0117b4441f257fcb1aab48b42a787567ebcbe6.zip |
replay_gain_info: allocate the struct statically
Don't allocate each replay_gain_info object on the heap. Those
objects who held a pointer now store a full replay_gain_info object.
This reduces the number of allocations and heap fragmentation.
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