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author | Max Kellermann <max@duempel.org> | 2009-03-06 00:42:03 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2009-03-06 00:42:03 +0100 |
commit | 01cf7feac7bef8b28605b98ef1e7438a995fc554 (patch) | |
tree | e1c4b7f5d0550d60d7fda8b4909353a47490fa4e /src/chunk.h | |
parent | 000b2d4f3a9c4f761ab918aaff4705621bb8559f (diff) | |
download | mpd-01cf7feac7bef8b28605b98ef1e7438a995fc554.tar.gz mpd-01cf7feac7bef8b28605b98ef1e7438a995fc554.tar.xz mpd-01cf7feac7bef8b28605b98ef1e7438a995fc554.zip |
pipe: added music_buffer, rewrite music_pipe
Turn the music_pipe into a simple music_chunk queue. The music_chunk
allocation code is moved to music_buffer, and is now managed with a
linked list instead of a ring buffer. Two separate music_pipe objects
are used by the decoder for the "current" and the "next" song, which
greatly simplifies the cross-fading code.
Diffstat (limited to '')
-rw-r--r-- | src/chunk.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/chunk.h b/src/chunk.h index 58ed7be6f..b63466102 100644 --- a/src/chunk.h +++ b/src/chunk.h @@ -35,6 +35,9 @@ struct audio_format; * music_pipe_append() caller. */ struct music_chunk { + /** the next chunk in a linked list */ + struct music_chunk *next; + /** number of bytes stored in this chunk */ uint16_t length; |