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author | Max Kellermann <max@duempel.org> | 2009-03-06 00:42:03 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2009-03-06 00:42:03 +0100 |
commit | 01cf7feac7bef8b28605b98ef1e7438a995fc554 (patch) | |
tree | e1c4b7f5d0550d60d7fda8b4909353a47490fa4e /src/buffer.h | |
parent | 000b2d4f3a9c4f761ab918aaff4705621bb8559f (diff) | |
download | mpd-01cf7feac7bef8b28605b98ef1e7438a995fc554.tar.gz mpd-01cf7feac7bef8b28605b98ef1e7438a995fc554.tar.xz mpd-01cf7feac7bef8b28605b98ef1e7438a995fc554.zip |
pipe: added music_buffer, rewrite music_pipe
Turn the music_pipe into a simple music_chunk queue. The music_chunk
allocation code is moved to music_buffer, and is now managed with a
linked list instead of a ring buffer. Two separate music_pipe objects
are used by the decoder for the "current" and the "next" song, which
greatly simplifies the cross-fading code.
Diffstat (limited to '')
-rw-r--r-- | src/buffer.h | 66 |
1 files changed, 66 insertions, 0 deletions
diff --git a/src/buffer.h b/src/buffer.h new file mode 100644 index 000000000..3bbee2e6d --- /dev/null +++ b/src/buffer.h @@ -0,0 +1,66 @@ +/* + * Copyright (C) 2003-2009 The Music Player Daemon Project + * http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA + */ + +#ifndef MPD_MUSIC_BUFFER_H +#define MPD_MUSIC_BUFFER_H + +/** + * An allocator for #music_chunk objects. + */ +struct music_buffer; + +/** + * Creates a new #music_buffer object. + * + * @param num_chunks the number of #music_chunk reserved in this + * buffer + */ +struct music_buffer * +music_buffer_new(unsigned num_chunks); + +/** + * Frees the #music_buffer object + */ +void +music_buffer_free(struct music_buffer *buffer); + +/** + * Returns the total number of reserved chunks in this buffer. This + * is the same value which was passed to the constructor + * music_buffer_new(). + */ +unsigned +music_buffer_size(const struct music_buffer *buffer); + +/** + * Allocates a chunk from the buffer. When it is not used anymore, + * call music_buffer_return(). + * + * @return an empty chunk or NULL if there are no chunks available + */ +struct music_chunk * +music_buffer_allocate(struct music_buffer *buffer); + +/** + * Returns a chunk to the buffer. It can be reused by + * music_buffer_allocate() then. + */ +void +music_buffer_return(struct music_buffer *buffer, struct music_chunk *chunk); + +#endif |