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author | Max Kellermann <max@duempel.org> | 2009-03-09 19:25:26 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2009-03-09 19:25:26 +0100 |
commit | 3291666b570b1d20f59db42936eaa37dbeb9ca65 (patch) | |
tree | c3905d60131c9f440d8ca7d7d1ec45cecce02d85 /src/audioOutput.h | |
parent | ab3d7c29dae44f39df28c85e26b108c44fdbc4bf (diff) | |
download | mpd-3291666b570b1d20f59db42936eaa37dbeb9ca65.tar.gz mpd-3291666b570b1d20f59db42936eaa37dbeb9ca65.tar.xz mpd-3291666b570b1d20f59db42936eaa37dbeb9ca65.zip |
output: play from a music_pipe object
Instead of passing individual buffers to audio_output_all_play(), pass
music_chunk objects. Append all those chunks asynchronously to a
music_pipe instance. All output threads may then read chunks from
this pipe. This reduces MPD's internal latency by an order of
magnitude.
Diffstat (limited to 'src/audioOutput.h')
0 files changed, 0 insertions, 0 deletions