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author | Eric Wong <normalperson@yhbt.net> | 2006-08-14 23:31:08 +0000 |
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committer | Eric Wong <normalperson@yhbt.net> | 2006-08-14 23:31:08 +0000 |
commit | e5df85db158c440048af7d9f34681562cefbf7d2 (patch) | |
tree | 7e16edc34308abbc7366082a302ac6601c70f393 /src/audio.h | |
parent | 6459b3ee29e13d5141b9e7b40bb4abce68c404be (diff) | |
download | mpd-e5df85db158c440048af7d9f34681562cefbf7d2.tar.gz mpd-e5df85db158c440048af7d9f34681562cefbf7d2.tar.xz mpd-e5df85db158c440048af7d9f34681562cefbf7d2.zip |
Several bugfixes during exit found by valgrind
First, make sure we call finishPlaylist() before
closeMp3Directory() since the latter will free non-SONG_TYPE_URL
songs in playlist, which causes an invalid read when we try to
look for SONG_TYPE_URL songs to free in finishPlaylist.
Secondly, make sure our children have all exited before freeing
the playerData. If we do not, slowly-delivered signals can
trigger a race condition in the signal handlers of the decode
and player processes which rely on getPlayerData. To avoid
waitpid-ing too long (or at all), move the freePlayerData() call
farther down in main() (this won't affect anything else)
to give the OS a better chance to deliver signals and finish running
sig handlers for terminated children.
git-svn-id: https://svn.musicpd.org/mpd/trunk@4640 09075e82-0dd4-0310-85a5-a0d7c8717e4f
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