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author | Max Kellermann <max@duempel.org> | 2013-10-17 21:59:35 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2013-10-17 23:43:46 +0200 |
commit | abfbd55305587306730d5419b8a3b09e6a43abcb (patch) | |
tree | 2a195220d79efe195f3beacb7dd3a226a3341ad6 /src/UpdateIO.cxx | |
parent | b3611524f45c2a478f9decd6d22ecd1dbbbb64b9 (diff) | |
download | mpd-abfbd55305587306730d5419b8a3b09e6a43abcb.tar.gz mpd-abfbd55305587306730d5419b8a3b09e6a43abcb.tar.xz mpd-abfbd55305587306730d5419b8a3b09e6a43abcb.zip |
fs/Path: rename to AllocatedPath
The new class Path only holds a string pointer without being
responsible for allocation/deallocation. The FileSystem.hxx library
accepts Path arguments instead of AllocatedPath, to avoid forcing
callers to allocate another string object.
Diffstat (limited to 'src/UpdateIO.cxx')
-rw-r--r-- | src/UpdateIO.cxx | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/UpdateIO.cxx b/src/UpdateIO.cxx index ba4fcb7cf..14c25249f 100644 --- a/src/UpdateIO.cxx +++ b/src/UpdateIO.cxx @@ -22,7 +22,7 @@ #include "src/UpdateDomain.hxx" #include "Directory.hxx" #include "Mapper.hxx" -#include "fs/Path.hxx" +#include "fs/AllocatedPath.hxx" #include "fs/FileSystem.hxx" #include "Log.hxx" @@ -32,7 +32,7 @@ int stat_directory(const Directory *directory, struct stat *st) { - const Path path_fs = map_directory_fs(directory); + const auto path_fs = map_directory_fs(directory); if (path_fs.IsNull()) return -1; @@ -51,7 +51,7 @@ int stat_directory_child(const Directory *parent, const char *name, struct stat *st) { - const Path path_fs = map_directory_child_fs(parent, name); + const auto path_fs = map_directory_child_fs(parent, name); if (path_fs.IsNull()) return -1; @@ -69,7 +69,7 @@ stat_directory_child(const Directory *parent, const char *name, bool directory_exists(const Directory *directory) { - const Path path_fs = map_directory_fs(directory); + const auto path_fs = map_directory_fs(directory); if (path_fs.IsNull()) /* invalid path: cannot exist */ return false; @@ -84,7 +84,7 @@ bool directory_child_is_regular(const Directory *directory, const char *name_utf8) { - const Path path_fs = map_directory_child_fs(directory, name_utf8); + const auto path_fs = map_directory_child_fs(directory, name_utf8); if (path_fs.IsNull()) return false; @@ -102,7 +102,7 @@ directory_child_access(const Directory *directory, (void)mode; return true; #else - const Path path = map_directory_child_fs(directory, name); + const auto path = map_directory_child_fs(directory, name); if (path.IsNull()) /* something went wrong, but that isn't a permission problem */ |