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authorMax Kellermann <max@duempel.org>2014-01-20 08:57:22 +0100
committerMax Kellermann <max@duempel.org>2014-01-20 08:57:46 +0100
commitab9c9068d4fa9b083daa17582987b846c6c985d4 (patch)
treeb4f07b96874cee5c1a0b04b7746745b71f15d313 /src/Queue.hxx
parent6b4d7d7315701945a6c34270a894879b068e5d8d (diff)
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Queue: rename struct queue to Queue
Works around a build failure on Solaris because annoyingly, Solaris reserves the name "queue". This rename was pending anyway.
Diffstat (limited to 'src/Queue.hxx')
-rw-r--r--src/Queue.hxx10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/Queue.hxx b/src/Queue.hxx
index 48ee69cc8..3c6001b4f 100644
--- a/src/Queue.hxx
+++ b/src/Queue.hxx
@@ -41,7 +41,7 @@ struct Song;
* - the unique id (which stays the same, regardless of moves)
* - the order number (which only differs from "position" in random mode)
*/
-struct queue {
+struct Queue {
/**
* reserve max_length * HASH_MULT elements in the id
* number space
@@ -103,16 +103,16 @@ struct queue {
/** random number generator for shuffle and random mode */
LazyRandomEngine rand;
- explicit queue(unsigned max_length);
+ explicit Queue(unsigned max_length);
/**
* Deinitializes a queue object. It does not free the queue
* pointer itself.
*/
- ~queue();
+ ~Queue();
- queue(const queue &other) = delete;
- queue &operator=(const queue &other) = delete;
+ Queue(const Queue &) = delete;
+ Queue &operator=(const Queue &) = delete;
unsigned GetLength() const {
assert(length <= max_length);