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authorMax Kellermann <max@duempel.org>2014-01-20 08:57:22 +0100
committerMax Kellermann <max@duempel.org>2014-01-20 08:57:46 +0100
commitab9c9068d4fa9b083daa17582987b846c6c985d4 (patch)
treeb4f07b96874cee5c1a0b04b7746745b71f15d313 /src/PlaylistPrint.cxx
parent6b4d7d7315701945a6c34270a894879b068e5d8d (diff)
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Queue: rename struct queue to Queue
Works around a build failure on Solaris because annoyingly, Solaris reserves the name "queue". This rename was pending anyway.
Diffstat (limited to 'src/PlaylistPrint.cxx')
-rw-r--r--src/PlaylistPrint.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/PlaylistPrint.cxx b/src/PlaylistPrint.cxx
index 8e3beaa47..e3d500be3 100644
--- a/src/PlaylistPrint.cxx
+++ b/src/PlaylistPrint.cxx
@@ -40,7 +40,7 @@
void
playlist_print_uris(Client &client, const playlist &playlist)
{
- const queue &queue = playlist.queue;
+ const Queue &queue = playlist.queue;
queue_print_uris(client, queue, 0, queue.GetLength());
}
@@ -49,7 +49,7 @@ bool
playlist_print_info(Client &client, const playlist &playlist,
unsigned start, unsigned end)
{
- const queue &queue = playlist.queue;
+ const Queue &queue = playlist.queue;
if (end > queue.GetLength())
/* correct the "end" offset */