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author | Max Kellermann <max@duempel.org> | 2013-10-28 10:12:21 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2013-10-28 10:12:33 +0100 |
commit | 5b5675cc121eff6ba4b89719a523bfbe3993ce2f (patch) | |
tree | 92bd72d3f460d184d5769256270c76db0fb6080b /src/Playlist.hxx | |
parent | e699f6781e144d02336856d460a74fbaf988447d (diff) | |
download | mpd-5b5675cc121eff6ba4b89719a523bfbe3993ce2f.tar.gz mpd-5b5675cc121eff6ba4b89719a523bfbe3993ce2f.tar.xz mpd-5b5675cc121eff6ba4b89719a523bfbe3993ce2f.zip |
player_control: rename to PlayerControl
Diffstat (limited to 'src/Playlist.hxx')
-rw-r--r-- | src/Playlist.hxx | 64 |
1 files changed, 32 insertions, 32 deletions
diff --git a/src/Playlist.hxx b/src/Playlist.hxx index ed397eadc..5875ff4d8 100644 --- a/src/Playlist.hxx +++ b/src/Playlist.hxx @@ -23,7 +23,7 @@ #include "Queue.hxx" #include "PlaylistError.hxx" -struct player_control; +struct PlayerControl; struct Song; struct playlist { @@ -105,7 +105,7 @@ struct playlist { * player thread whenever it requests a new queued song, or * when it exits. */ - void SyncWithPlayer(player_control &pc); + void SyncWithPlayer(PlayerControl &pc); protected: /** @@ -123,10 +123,10 @@ protected: * @param prev the song which was previously queued, as * determined by playlist_get_queued_song() */ - void UpdateQueuedSong(player_control &pc, const Song *prev); + void UpdateQueuedSong(PlayerControl &pc, const Song *prev); public: - void Clear(player_control &pc); + void Clear(PlayerControl &pc); /** * A tag in the play queue has been modified by the player @@ -140,7 +140,7 @@ public: */ void DatabaseModified(); - PlaylistResult AppendSong(player_control &pc, + PlaylistResult AppendSong(PlayerControl &pc, Song *song, unsigned *added_id=nullptr); @@ -150,28 +150,28 @@ public: * * Note: the caller is responsible for checking permissions. */ - PlaylistResult AppendFile(player_control &pc, + PlaylistResult AppendFile(PlayerControl &pc, const char *path_utf8, unsigned *added_id=nullptr); - PlaylistResult AppendURI(player_control &pc, + PlaylistResult AppendURI(PlayerControl &pc, const char *uri_utf8, unsigned *added_id=nullptr); protected: - void DeleteInternal(player_control &pc, + void DeleteInternal(PlayerControl &pc, unsigned song, const Song **queued_p); public: - PlaylistResult DeletePosition(player_control &pc, + PlaylistResult DeletePosition(PlayerControl &pc, unsigned position); - PlaylistResult DeleteOrder(player_control &pc, + PlaylistResult DeleteOrder(PlayerControl &pc, unsigned order) { return DeletePosition(pc, queue.OrderToPosition(order)); } - PlaylistResult DeleteId(player_control &pc, unsigned id); + PlaylistResult DeleteId(PlayerControl &pc, unsigned id); /** * Deletes a range of songs from the playlist. @@ -179,49 +179,49 @@ public: * @param start the position of the first song to delete * @param end the position after the last song to delete */ - PlaylistResult DeleteRange(player_control &pc, + PlaylistResult DeleteRange(PlayerControl &pc, unsigned start, unsigned end); - void DeleteSong(player_control &pc, const Song &song); + void DeleteSong(PlayerControl &pc, const Song &song); - void Shuffle(player_control &pc, unsigned start, unsigned end); + void Shuffle(PlayerControl &pc, unsigned start, unsigned end); - PlaylistResult MoveRange(player_control &pc, + PlaylistResult MoveRange(PlayerControl &pc, unsigned start, unsigned end, int to); - PlaylistResult MoveId(player_control &pc, unsigned id, int to); + PlaylistResult MoveId(PlayerControl &pc, unsigned id, int to); - PlaylistResult SwapPositions(player_control &pc, + PlaylistResult SwapPositions(PlayerControl &pc, unsigned song1, unsigned song2); - PlaylistResult SwapIds(player_control &pc, + PlaylistResult SwapIds(PlayerControl &pc, unsigned id1, unsigned id2); - PlaylistResult SetPriorityRange(player_control &pc, + PlaylistResult SetPriorityRange(PlayerControl &pc, unsigned start_position, unsigned end_position, uint8_t priority); - PlaylistResult SetPriorityId(player_control &pc, + PlaylistResult SetPriorityId(PlayerControl &pc, unsigned song_id, uint8_t priority); - void Stop(player_control &pc); + void Stop(PlayerControl &pc); - PlaylistResult PlayPosition(player_control &pc, int position); + PlaylistResult PlayPosition(PlayerControl &pc, int position); - void PlayOrder(player_control &pc, int order); + void PlayOrder(PlayerControl &pc, int order); - PlaylistResult PlayId(player_control &pc, int id); + PlaylistResult PlayId(PlayerControl &pc, int id); - void PlayNext(player_control &pc); + void PlayNext(PlayerControl &pc); - void PlayPrevious(player_control &pc); + void PlayPrevious(PlayerControl &pc); - PlaylistResult SeekSongPosition(player_control &pc, + PlaylistResult SeekSongPosition(PlayerControl &pc, unsigned song_position, float seek_time); - PlaylistResult SeekSongId(player_control &pc, + PlaylistResult SeekSongId(PlayerControl &pc, unsigned song_id, float seek_time); /** @@ -232,26 +232,26 @@ public: * @param relative if true, then the specified time is relative to the * current position */ - PlaylistResult SeekCurrent(player_control &pc, + PlaylistResult SeekCurrent(PlayerControl &pc, float seek_time, bool relative); bool GetRepeat() const { return queue.repeat; } - void SetRepeat(player_control &pc, bool new_value); + void SetRepeat(PlayerControl &pc, bool new_value); bool GetRandom() const { return queue.random; } - void SetRandom(player_control &pc, bool new_value); + void SetRandom(PlayerControl &pc, bool new_value); bool GetSingle() const { return queue.single; } - void SetSingle(player_control &pc, bool new_value); + void SetSingle(PlayerControl &pc, bool new_value); bool GetConsume() const { return queue.consume; |