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authorMax Kellermann <max@duempel.org>2014-08-29 12:14:27 +0200
committerMax Kellermann <max@duempel.org>2014-08-29 13:20:58 +0200
commit7c25d83f1cc4c7db2d2d3f4506525dd056b885e8 (patch)
treeb710e3f3d0f4edf7de0dcf6d61c823d8da7c9027 /src/PlayerThread.cxx
parent8ce30c6a69a64f37a866541f66e3f242fe901f49 (diff)
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Tag: use SignedSongTime for the song duration
Diffstat (limited to 'src/PlayerThread.cxx')
-rw-r--r--src/PlayerThread.cxx4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/PlayerThread.cxx b/src/PlayerThread.cxx
index 37edb0a20..c4db25e98 100644
--- a/src/PlayerThread.cxx
+++ b/src/PlayerThread.cxx
@@ -349,7 +349,7 @@ Player::WaitForDecoder()
decoder_starting = true;
/* update PlayerControl's song information */
- pc.total_time = pc.next_song->GetDuration();
+ pc.total_time = pc.next_song->GetDuration().ToDoubleS();
pc.bit_rate = 0;
pc.audio_format.Clear();
@@ -374,7 +374,7 @@ real_song_duration(const DetachedSong &song, double decoder_duration)
if (decoder_duration <= 0.0)
/* the decoder plugin didn't provide information; fall
back to Song::GetDuration() */
- return song.GetDuration();
+ return song.GetDuration().ToDoubleS();
const SongTime start_time = song.GetStartTime();
const SongTime end_time = song.GetEndTime();