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author | Max Kellermann <max@duempel.org> | 2014-08-29 13:07:38 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2014-08-29 13:20:58 +0200 |
commit | 75a89c59838ff764b55ba3ce359d59d031446b3d (patch) | |
tree | 0aa5187ec74f592669133b2fd266c0b40b3a1611 /src/PlayerThread.cxx | |
parent | 22899686346088a536be11e0c6a68700d4a237a4 (diff) | |
download | mpd-75a89c59838ff764b55ba3ce359d59d031446b3d.tar.gz mpd-75a89c59838ff764b55ba3ce359d59d031446b3d.tar.xz mpd-75a89c59838ff764b55ba3ce359d59d031446b3d.zip |
PlayerThread: use SongTime for elapsed_time
Diffstat (limited to '')
-rw-r--r-- | src/PlayerThread.cxx | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/PlayerThread.cxx b/src/PlayerThread.cxx index 15593ceb0..e4fc84da1 100644 --- a/src/PlayerThread.cxx +++ b/src/PlayerThread.cxx @@ -129,7 +129,7 @@ class Player { * value; the output thread can estimate the elapsed time more * precisely. */ - float elapsed_time; + SongTime elapsed_time; public: Player(PlayerControl &_pc, DecoderControl &_dc, @@ -146,7 +146,7 @@ public: cross_fading(false), cross_fade_chunks(0), cross_fade_tag(nullptr), - elapsed_time(0.0) {} + elapsed_time(SongTime::zero()) {} private: void ClearAndDeletePipe() { @@ -342,7 +342,7 @@ Player::WaitForDecoder() delete song; song = pc.next_song; - elapsed_time = 0.0; + elapsed_time = SongTime::zero(); /* set the "starting" flag, which will be cleared by player_check_decoder_startup() */ @@ -574,7 +574,7 @@ Player::SeekDecoder() return false; } - elapsed_time = where.ToDoubleS(); + elapsed_time = where; player_command_finished(pc); @@ -674,9 +674,9 @@ Player::ProcessCommand() pc.Lock(); } - pc.elapsed_time = pc.outputs.GetElapsedTime(); - if (pc.elapsed_time < 0.0) - pc.elapsed_time = elapsed_time; + pc.elapsed_time = pc.outputs.GetElapsedTime() >= 0 + ? SongTime::FromS(pc.outputs.GetElapsedTime()) + : elapsed_time; pc.CommandFinished(); break; @@ -924,7 +924,7 @@ Player::Run() pc.state = PlayerState::PLAY; if (pc.command == PlayerCommand::SEEK) - elapsed_time = pc.seek_time.ToDoubleS(); + elapsed_time = pc.seek_time; pc.CommandFinished(); |