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author | Max Kellermann <max@duempel.org> | 2013-10-15 22:32:39 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2013-10-15 22:49:01 +0200 |
commit | 7de96275dd6e3b6997e799413e4537561041e199 (patch) | |
tree | 4eab0c018168c14eb22f9e086917d16ef3f8f6a8 /src/Main.cxx | |
parent | e13d0bf65653550c4cfe3f879441139f5242d8b1 (diff) | |
download | mpd-7de96275dd6e3b6997e799413e4537561041e199.tar.gz mpd-7de96275dd6e3b6997e799413e4537561041e199.tar.xz mpd-7de96275dd6e3b6997e799413e4537561041e199.zip |
ConfigData: use std::string for config_param::value
Diffstat (limited to 'src/Main.cxx')
-rw-r--r-- | src/Main.cxx | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/src/Main.cxx b/src/Main.cxx index 8509abcfb..003f7414b 100644 --- a/src/Main.cxx +++ b/src/Main.cxx @@ -176,7 +176,8 @@ glue_db_init_and_load(void) if (param == nullptr && path != nullptr) { allocated = new config_param("database", path->line); - allocated->AddBlockParam("path", path->value, path->line); + allocated->AddBlockParam("path", path->value.c_str(), + path->line); param = allocated; } @@ -261,11 +262,11 @@ initialize_decoder_and_player(void) param = config_get_param(CONF_AUDIO_BUFFER_SIZE); if (param != nullptr) { - long tmp = strtol(param->value, &test, 10); + long tmp = strtol(param->value.c_str(), &test, 10); if (*test != '\0' || tmp <= 0 || tmp == LONG_MAX) FormatFatalError("buffer size \"%s\" is not a " "positive integer, line %i", - param->value, param->line); + param->value.c_str(), param->line); buffer_size = tmp; } else buffer_size = DEFAULT_BUFFER_SIZE; @@ -280,12 +281,12 @@ initialize_decoder_and_player(void) param = config_get_param(CONF_BUFFER_BEFORE_PLAY); if (param != nullptr) { - perc = strtod(param->value, &test); + perc = strtod(param->value.c_str(), &test); if (*test != '%' || perc < 0 || perc > 100) { FormatFatalError("buffered before play \"%s\" is not " "a positive percentage and less " "than 100 percent, line %i", - param->value, param->line); + param->value.c_str(), param->line); } } else perc = DEFAULT_BUFFER_BEFORE_PLAY; |