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author | Max Kellermann <max@duempel.org> | 2013-04-17 22:58:33 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2013-04-17 23:52:58 +0200 |
commit | b2d3d15e978aef2566a1bdae435d71cb326dec4d (patch) | |
tree | 769550ce5e624915b9d3129793624583474604ba /src/Instance.hxx | |
parent | 08dfd263ba496b0c1f6ddbe9b3eefa9a5cea57a4 (diff) | |
download | mpd-b2d3d15e978aef2566a1bdae435d71cb326dec4d.tar.gz mpd-b2d3d15e978aef2566a1bdae435d71cb326dec4d.tar.xz mpd-b2d3d15e978aef2566a1bdae435d71cb326dec4d.zip |
Main: move global variables to struct Instance
More preparations for multi-player support.
Diffstat (limited to 'src/Instance.hxx')
-rw-r--r-- | src/Instance.hxx | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/Instance.hxx b/src/Instance.hxx new file mode 100644 index 000000000..09d9e4465 --- /dev/null +++ b/src/Instance.hxx @@ -0,0 +1,54 @@ +/* + * Copyright (C) 2003-2013 The Music Player Daemon Project + * http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +#ifndef MPD_INSTANCE_HXX +#define MPD_INSTANCE_HXX + +#include "check.h" + +class ClientList; +struct Partition; +struct song; + +struct Instance { + ClientList *client_list; + + Partition *partition; + + void DeleteSong(const song &song); + + /** + * The database has been modified. Propagate the change to + * all subsystems. + */ + void DatabaseModified(); + + /** + * A tag in the play queue has been modified. Propagate the + * change to all subsystems. + */ + void TagModified(); + + /** + * Synchronize the player with the play queue. + */ + void SyncWithPlayer(); +}; + +#endif |