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author | Max Kellermann <max@duempel.org> | 2014-01-18 16:36:42 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2014-01-26 00:10:05 +0100 |
commit | 5c4a42caa088335868342b25a834962cbc0d08a2 (patch) | |
tree | 388c039572317877f798e0f0c25d9e3c04ddcae3 /src/Instance.hxx | |
parent | e847788569bd91ca136160694a49665097c0e8ab (diff) | |
download | mpd-5c4a42caa088335868342b25a834962cbc0d08a2.tar.gz mpd-5c4a42caa088335868342b25a834962cbc0d08a2.tar.xz mpd-5c4a42caa088335868342b25a834962cbc0d08a2.zip |
neighbor: new subsystem to detect file servers on the local network
This commit adds the NeighborPlugin API which can be used to detect
nearby file servers that can be used by input plugins. This list of
servers is exported using the new "listneighbors" command. The idle
even "neighbor" notifies interested clients when a new neighbor is
found or an existing one is lost.
There's a lot missing currently: protocol&user documentation, and a
way to "mount" remote servers into the music database. Obviously,
some code from the UPnP database plugin can be moved to a neighbor
plugin.
Diffstat (limited to '')
-rw-r--r-- | src/Instance.hxx | 22 |
1 files changed, 21 insertions, 1 deletions
diff --git a/src/Instance.hxx b/src/Instance.hxx index ca7bb5197..a14719839 100644 --- a/src/Instance.hxx +++ b/src/Instance.hxx @@ -24,10 +24,24 @@ #include "db/DatabaseListener.hxx" #include "Compiler.h" +#ifdef ENABLE_NEIGHBOR_PLUGINS +#include "neighbor/Listener.hxx" +class NeighborGlue; +#endif + class ClientList; struct Partition; -struct Instance final : public DatabaseListener { +struct Instance final + : public DatabaseListener +#ifdef ENABLE_NEIGHBOR_PLUGINS + , public NeighborListener +#endif +{ +#ifdef ENABLE_NEIGHBOR_PLUGINS + NeighborGlue *neighbors; +#endif + ClientList *client_list; Partition *partition; @@ -53,6 +67,12 @@ struct Instance final : public DatabaseListener { private: virtual void OnDatabaseModified(); + +#ifdef ENABLE_NEIGHBOR_PLUGINS + /* virtual methods from class NeighborListener */ + virtual void FoundNeighbor(const NeighborInfo &info) override; + virtual void LostNeighbor(const NeighborInfo &info) override; +#endif }; #endif |