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author | Max Kellermann <max@duempel.org> | 2013-04-17 22:58:33 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2013-04-17 23:52:58 +0200 |
commit | b2d3d15e978aef2566a1bdae435d71cb326dec4d (patch) | |
tree | 769550ce5e624915b9d3129793624583474604ba /src/Instance.cxx | |
parent | 08dfd263ba496b0c1f6ddbe9b3eefa9a5cea57a4 (diff) | |
download | mpd-b2d3d15e978aef2566a1bdae435d71cb326dec4d.tar.gz mpd-b2d3d15e978aef2566a1bdae435d71cb326dec4d.tar.xz mpd-b2d3d15e978aef2566a1bdae435d71cb326dec4d.zip |
Main: move global variables to struct Instance
More preparations for multi-player support.
Diffstat (limited to '')
-rw-r--r-- | src/Instance.cxx | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/src/Instance.cxx b/src/Instance.cxx new file mode 100644 index 000000000..5571155b0 --- /dev/null +++ b/src/Instance.cxx @@ -0,0 +1,48 @@ +/* + * Copyright (C) 2003-2013 The Music Player Daemon Project + * http://www.musicpd.org + * + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License along + * with this program; if not, write to the Free Software Foundation, Inc., + * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + */ + +#include "config.h" +#include "Instance.hxx" +#include "Partition.hxx" +#include "Idle.hxx" + +void +Instance::DeleteSong(const song &song) +{ + partition->DeleteSong(song); +} + +void +Instance::DatabaseModified() +{ + partition->playlist.FullIncrementVersions(); + idle_add(IDLE_DATABASE); +} + +void +Instance::TagModified() +{ + partition->playlist.TagChanged(); +} + +void +Instance::SyncWithPlayer() +{ + partition->playlist.SyncWithPlayer(partition->pc); +} |