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authorTony Miller <mcfiredrill@gmail.com>2010-04-10 01:05:16 -0700
committerTony Miller <mcfiredrill@gmail.com>2010-04-10 01:05:16 -0700
commit9d55b16998b6336bfdd6ea0ae3ac31f8685521f6 (patch)
treeeeaa9587fbc8727e76d7ced346ee9646ab00af86 /configure.ac
parentc52f469c9cff4ad6aeede40ff3254d695a9ba603 (diff)
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Decoder for game music emulation library.
Supports a number of videogame music formats, more info here: http://www.fly.net/~ant/libs/audio.html I wrote this plugin for the latest svn, get it here: http://code.google.com/p/game-music-emu/source/checkout
Diffstat (limited to '')
-rw-r--r--configure.ac19
1 files changed, 19 insertions, 0 deletions
diff --git a/configure.ac b/configure.ac
index 0c2d694bb..8ae21793a 100644
--- a/configure.ac
+++ b/configure.ac
@@ -527,6 +527,18 @@ if test x$enable_modplug = xyes; then
AC_DEFINE(HAVE_MODPLUG, 1, [Define for modplug support])
fi
+AC_ARG_ENABLE(gme,
+ AS_HELP_STRING([--enable-gme],
+ [enable Blargg's game music emulator plugin]),,
+ enable_gme=auto)
+
+MPD_AUTO_PKG(gme, GME, [libgme],
+ [gme decoder plugin], [libgme not found])
+AM_CONDITIONAL(HAVE_GME, test x$enable_gme = xyes)
+if test x$enable_gme = xyes; then
+ AC_DEFINE(HAVE_GME, 1, [Define for gme support])
+fi
+
AC_ARG_ENABLE(mpc,
AS_HELP_STRING([--disable-mpc],
[disable musepack (MPC) support (default: enable)]),,
@@ -1547,6 +1559,12 @@ else
echo " MODPLUG support ...............disabled"
fi
+if test x$enable_gme = xyes; then
+ echo " GME support ....................enabled"
+else
+ echo " GME support ...................disabled"
+fi
+
if test x$enable_mad = xyes; then
echo " MAD mp3 decoder support .......enabled"
else
@@ -1633,6 +1651,7 @@ if
test x$enable_ffmpeg = xno &&
test x$enable_modplug = xno &&
test x$enable_sidplay = xno &&
+ test x$enable_gme = xno &&
test x$enable_fluidsynth = xno &&
test x$enable_wildmidi = xno &&
test x$enable_mp4 = xno &&