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authorWarren Dukes <warren.dukes@gmail.com>2005-03-15 23:18:23 +0000
committerWarren Dukes <warren.dukes@gmail.com>2005-03-15 23:18:23 +0000
commitd4352ac996743b9bab291bb76ae4dce8fc15f967 (patch)
tree7f84848799227f0169c30cddd7d65da787f2051e /TODO
parentf72351705784aec1277d03c467cc57995c818b19 (diff)
downloadmpd-d4352ac996743b9bab291bb76ae4dce8fc15f967.tar.gz
mpd-d4352ac996743b9bab291bb76ae4dce8fc15f967.tar.xz
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undo change 3081
git-svn-id: https://svn.musicpd.org/mpd/trunk@3085 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to '')
-rw-r--r--TODO8
1 files changed, 2 insertions, 6 deletions
diff --git a/TODO b/TODO
index 2dc3ee7ae..7fad29f1f 100644
--- a/TODO
+++ b/TODO
@@ -25,12 +25,8 @@
*) add support for saving and restoring audioOutput state to the
state_file
-*) fix killall mpd
- *) have it determine if SIGTERM received from parent pid, if not
- then it doesn't exit with EXIT_SUCCESS, but EXIT_FAILURE
- *) if player died w/ EXIT FAILURE, then store the current
- state somewhere in case we a SIGTERM was received by the
- parent
+*) on resetPlayer(), store last state info, so that a killall mpd will
+ properlly save the state, even if the player process dies first
0.13
----