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author | Max Kellermann <max@duempel.org> | 2009-05-06 18:46:59 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2009-05-06 18:46:59 +0200 |
commit | a4c59943d1b117adf51ef8839dadeea133c40f0d (patch) | |
tree | f5d65b8e0fc2d3e98632aaec53d2c2044883d31a | |
parent | 438f3547ccb6967ec16e7e1110ae424ff5afc234 (diff) | |
download | mpd-a4c59943d1b117adf51ef8839dadeea133c40f0d.tar.gz mpd-a4c59943d1b117adf51ef8839dadeea133c40f0d.tar.xz mpd-a4c59943d1b117adf51ef8839dadeea133c40f0d.zip |
player_control: assert that pc.next_song is NULL after seeking
The player thread must reset pc.next_song after seeking, even if that
operation has failed. This patch adds an assertion.
-rw-r--r-- | src/player_control.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/player_control.c b/src/player_control.c index a49fcecc9..ac4b006dd 100644 --- a/src/player_control.c +++ b/src/player_control.c @@ -232,6 +232,8 @@ pc_seek(struct song *song, float seek_time) pc.seek_where = seek_time; player_command(PLAYER_COMMAND_SEEK); + assert(pc.next_song == NULL); + idle_add(IDLE_PLAYER); return true; |