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author | Max Kellermann <max@duempel.org> | 2008-04-12 04:14:01 +0000 |
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committer | Eric Wong <normalperson@yhbt.net> | 2008-04-12 04:14:01 +0000 |
commit | dc55e13ca1ac382770a80b7f1bf984fe7acb5066 (patch) | |
tree | bfac390d847d050197081ac37699f17adafc3fa1 | |
parent | b009b2a437bee5947f0fff109ad0ca632d01162f (diff) | |
download | mpd-dc55e13ca1ac382770a80b7f1bf984fe7acb5066.tar.gz mpd-dc55e13ca1ac382770a80b7f1bf984fe7acb5066.tar.xz mpd-dc55e13ca1ac382770a80b7f1bf984fe7acb5066.zip |
let calculateCrossFadeChunks() decide
Moved the decision whether to cross-fade the current song to
calculateCrossFadeChunks(). This simplifies the function
decoderParent() and eliminates one layer of indentation.
git-svn-id: https://svn.musicpd.org/mpd/trunk@7276 09075e82-0dd4-0310-85a5-a0d7c8717e4f
-rw-r--r-- | src/decode.c | 26 |
1 files changed, 12 insertions, 14 deletions
diff --git a/src/decode.c b/src/decode.c index a15778b64..066176116 100644 --- a/src/decode.c +++ b/src/decode.c @@ -76,11 +76,13 @@ static void quitDecode(PlayerControl * pc, DecoderControl * dc) wakeup_main_task(); } -static int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af) +static int calculateCrossFadeChunks(PlayerControl * pc, AudioFormat * af, + float totalTime) { long chunks; - if (pc->crossFade <= 0) + if (pc->crossFade <= 0 || pc->crossFade >= totalTime || + !isCurrentAudioFormat(af)) return 0; chunks = (af->sampleRate * af->bits * af->channels / 8.0 / CHUNK_SIZE); @@ -499,21 +501,17 @@ static void decodeParent(PlayerControl * pc, DecoderControl * dc, OutputBuffer * /* enable cross fading in this song? if yes, calculate how many chunks will be required for it */ - if (isCurrentAudioFormat(&(cb->audioFormat))) { + crossFadeChunks = + calculateCrossFadeChunks(pc, + &(cb-> + audioFormat), + dc->totalTime); + if (crossFadeChunks > 0) { doCrossFade = 1; nextChunk = -1; - crossFadeChunks = - calculateCrossFadeChunks(pc, - &(cb-> - audioFormat)); - if (!crossFadeChunks - || pc->crossFade >= dc->totalTime) { - /* cross fading is disabled or - the next song is too - short */ - doCrossFade = -1; - } } else + /* cross fading is disabled or the + next song is too short */ doCrossFade = -1; } |