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author | Max Kellermann <max@duempel.org> | 2013-09-27 00:03:22 +0200 |
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committer | Max Kellermann <max@duempel.org> | 2013-09-27 00:03:22 +0200 |
commit | b6a5d1ad5a52063fcd846951367a5c39f4b34196 (patch) | |
tree | d64c5ca1da6073ba393a625c80e5866dd3c3bf1c | |
parent | d8c5a63bc23e725ac6ee220a40a2c961b2d5ec69 (diff) | |
download | mpd-b6a5d1ad5a52063fcd846951367a5c39f4b34196.tar.gz mpd-b6a5d1ad5a52063fcd846951367a5c39f4b34196.tar.xz mpd-b6a5d1ad5a52063fcd846951367a5c39f4b34196.zip |
PlayerThread: use nullptr instead of NULL
-rw-r--r-- | src/PlayerThread.cxx | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/src/PlayerThread.cxx b/src/PlayerThread.cxx index 02f60546f..24cd9d0ef 100644 --- a/src/PlayerThread.cxx +++ b/src/PlayerThread.cxx @@ -136,11 +136,11 @@ struct player { paused(false), queued(true), output_open(false), - song(NULL), + song(nullptr), xfade(XFADE_UNKNOWN), cross_fading(false), cross_fade_chunks(0), - cross_fade_tag(NULL), + cross_fade_tag(nullptr), elapsed_time(0.0) {} void ClearAndDeletePipe() { @@ -291,7 +291,7 @@ void player::StartDecoder(MusicPipe &_pipe) { assert(queued || pc.command == PLAYER_COMMAND_SEEK); - assert(pc.next_song != NULL); + assert(pc.next_song != nullptr); unsigned start_ms = pc.next_song->start_ms; if (pc.command == PLAYER_COMMAND_SEEK) @@ -307,7 +307,7 @@ player::StopDecoder() { dc.Stop(); - if (dc.pipe != NULL) { + if (dc.pipe != nullptr) { /* clear and free the decoder pipe */ dc.pipe->Clear(buffer); @@ -315,7 +315,7 @@ player::StopDecoder() if (dc.pipe != pipe) delete dc.pipe; - dc.pipe = NULL; + dc.pipe = nullptr; } } @@ -323,7 +323,7 @@ bool player::WaitForDecoder() { assert(queued || pc.command == PLAYER_COMMAND_SEEK); - assert(pc.next_song != NULL); + assert(pc.next_song != nullptr); queued = false; @@ -333,7 +333,7 @@ player::WaitForDecoder() pc.SetError(PLAYER_ERROR_DECODER, std::move(error)); pc.next_song->Free(); - pc.next_song = NULL; + pc.next_song = nullptr; pc.Unlock(); @@ -358,7 +358,7 @@ player::WaitForDecoder() pc.audio_format.Clear(); /* clear the queued song */ - pc.next_song = NULL; + pc.next_song = nullptr; pc.Unlock(); @@ -375,7 +375,7 @@ player::WaitForDecoder() static double real_song_duration(const Song *song, double decoder_duration) { - assert(song != NULL); + assert(song != nullptr); if (decoder_duration <= 0.0) /* the decoder plugin didn't provide information; fall @@ -492,7 +492,7 @@ player::SendSilence() assert(play_audio_format.IsDefined()); struct music_chunk *chunk = buffer.Allocate(); - if (chunk == NULL) { + if (chunk == nullptr) { g_warning("Failed to allocate silence buffer"); return false; } @@ -523,7 +523,7 @@ player::SendSilence() inline bool player::SeekDecoder() { - assert(pc.next_song != NULL); + assert(pc.next_song != nullptr); const unsigned start_ms = pc.next_song->start_ms; @@ -552,7 +552,7 @@ player::SeekDecoder() } pc.next_song->Free(); - pc.next_song = NULL; + pc.next_song = nullptr; queued = false; } @@ -612,7 +612,7 @@ player::ProcessCommand() break; case PLAYER_COMMAND_QUEUE: - assert(pc.next_song != NULL); + assert(pc.next_song != nullptr); assert(!queued); assert(!IsDecoderAtNextSong()); @@ -651,7 +651,7 @@ player::ProcessCommand() break; case PLAYER_COMMAND_CANCEL: - if (pc.next_song == NULL) { + if (pc.next_song == nullptr) { /* the cancel request arrived too late, we're already playing the queued song... stop everything now */ @@ -668,7 +668,7 @@ player::ProcessCommand() } pc.next_song->Free(); - pc.next_song = NULL; + pc.next_song = nullptr; queued = false; player_command_finished_locked(pc); break; @@ -727,7 +727,7 @@ play_chunk(player_control &pc, { assert(chunk->CheckFormat(format)); - if (chunk->tag != NULL) + if (chunk->tag != nullptr) update_song_tag(song, *chunk->tag); if (chunk->length == 0) { @@ -758,7 +758,7 @@ player::PlayNextChunk() return true; unsigned cross_fade_position; - struct music_chunk *chunk = NULL; + struct music_chunk *chunk = nullptr; if (xfade == XFADE_ENABLED && IsDecoderAtNextSong() && (cross_fade_position = pipe->GetSize()) <= cross_fade_chunks) { /* perform cross fade */ @@ -773,10 +773,10 @@ player::PlayNextChunk() cross_fading = true; } - if (other_chunk != NULL) { + if (other_chunk != nullptr) { chunk = pipe->Shift(); - assert(chunk != NULL); - assert(chunk->other == NULL); + assert(chunk != nullptr); + assert(chunk->other == nullptr); /* don't send the tags of the new song (which is being faded in) yet; postpone it until @@ -784,7 +784,7 @@ player::PlayNextChunk() cross_fade_tag = Tag::MergeReplace(cross_fade_tag, other_chunk->tag); - other_chunk->tag = NULL; + other_chunk->tag = nullptr; if (std::isnan(pc.mixramp_delay_seconds)) { chunk->mix_ratio = ((float)cross_fade_position) @@ -802,7 +802,7 @@ player::PlayNextChunk() easily recover by throwing it away now */ buffer.Return(other_chunk); - other_chunk = NULL; + other_chunk = nullptr; } chunk->other = other_chunk; @@ -828,10 +828,10 @@ player::PlayNextChunk() } } - if (chunk == NULL) + if (chunk == nullptr) chunk = pipe->Shift(); - assert(chunk != NULL); + assert(chunk != nullptr); /* insert the postponed tag if cross-fading is finished */ @@ -916,7 +916,7 @@ player::Run() StartDecoder(*pipe); if (!WaitForDecoder()) { - assert(song == NULL); + assert(song == nullptr); StopDecoder(); player_command_finished(pc); @@ -992,7 +992,7 @@ player::Run() /* the decoder has finished the current song; make it decode the next song */ - assert(dc.pipe == NULL || dc.pipe == pipe); + assert(dc.pipe == nullptr || dc.pipe == pipe); StartDecoder(*new MusicPipe()); } @@ -1083,9 +1083,9 @@ player::Run() pc.Lock(); if (queued) { - assert(pc.next_song != NULL); + assert(pc.next_song != nullptr); pc.next_song->Free(); - pc.next_song = NULL; + pc.next_song = nullptr; } pc.state = PLAYER_STATE_STOP; @@ -1117,7 +1117,7 @@ player_task(gpointer arg) switch (pc.command) { case PLAYER_COMMAND_SEEK: case PLAYER_COMMAND_QUEUE: - assert(pc.next_song != NULL); + assert(pc.next_song != nullptr); pc.Unlock(); do_play(pc, dc, buffer); @@ -1133,9 +1133,9 @@ player_task(gpointer arg) /* fall through */ case PLAYER_COMMAND_PAUSE: - if (pc.next_song != NULL) { + if (pc.next_song != nullptr) { pc.next_song->Free(); - pc.next_song = NULL; + pc.next_song = nullptr; } player_command_finished_locked(pc); @@ -1168,12 +1168,12 @@ player_task(gpointer arg) audio_output_all_close(); player_command_finished(pc); - return NULL; + return nullptr; case PLAYER_COMMAND_CANCEL: - if (pc.next_song != NULL) { + if (pc.next_song != nullptr) { pc.next_song->Free(); - pc.next_song = NULL; + pc.next_song = nullptr; } player_command_finished_locked(pc); @@ -1194,14 +1194,14 @@ player_task(gpointer arg) void player_create(player_control &pc) { - assert(pc.thread == NULL); + assert(pc.thread == nullptr); #if GLIB_CHECK_VERSION(2,32,0) pc.thread = g_thread_new("player", player_task, &pc); #else - GError *e = NULL; + GError *e = nullptr; pc.thread = g_thread_create(player_task, &pc, true, &e); - if (pc.thread == NULL) + if (pc.thread == nullptr) FatalError("Failed to spawn player task", e); #endif } |