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authorWarren Dukes <warren.dukes@gmail.com>2005-03-14 00:32:30 +0000
committerWarren Dukes <warren.dukes@gmail.com>2005-03-14 00:32:30 +0000
commit094746d82dbaacede7e41e8635ce86bb0db2fda9 (patch)
treeed16a95b01d88140156a13d7c350aaa822721032
parent5a2f599dba420947c8fdcbe716fa670957f1f27d (diff)
downloadmpd-094746d82dbaacede7e41e8635ce86bb0db2fda9.tar.gz
mpd-094746d82dbaacede7e41e8635ce86bb0db2fda9.tar.xz
mpd-094746d82dbaacede7e41e8635ce86bb0db2fda9.zip
todo update
git-svn-id: https://svn.musicpd.org/mpd/trunk@3079 09075e82-0dd4-0310-85a5-a0d7c8717e4f
Diffstat (limited to '')
-rw-r--r--TODO8
1 files changed, 6 insertions, 2 deletions
diff --git a/TODO b/TODO
index 7fad29f1f..2dc3ee7ae 100644
--- a/TODO
+++ b/TODO
@@ -25,8 +25,12 @@
*) add support for saving and restoring audioOutput state to the
state_file
-*) on resetPlayer(), store last state info, so that a killall mpd will
- properlly save the state, even if the player process dies first
+*) fix killall mpd
+ *) have it determine if SIGTERM received from parent pid, if not
+ then it doesn't exit with EXIT_SUCCESS, but EXIT_FAILURE
+ *) if player died w/ EXIT FAILURE, then store the current
+ state somewhere in case we a SIGTERM was received by the
+ parent
0.13
----