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author | Max Kellermann <max@duempel.org> | 2011-12-13 21:48:15 +0100 |
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committer | Max Kellermann <max@duempel.org> | 2011-12-13 22:02:05 +0100 |
commit | 78c4351e04629d701a3652da9af98b080fd9f2b8 (patch) | |
tree | e97f57ce2f56256b25c2c5809253e19cc8934da1 | |
parent | 0a427890fe5b889fa3737b829731267174204bc0 (diff) | |
download | mpd-78c4351e04629d701a3652da9af98b080fd9f2b8.tar.gz mpd-78c4351e04629d701a3652da9af98b080fd9f2b8.tar.xz mpd-78c4351e04629d701a3652da9af98b080fd9f2b8.zip |
output/openal: improve synchronization
This plugin's use of the "Timer" library was wrong; it added the same
amount of virtual data in every iteration in _play(), but did not
actually play something. This created an artificial, but useless,
delay. This patch implements the method _cancel(), and implements
hard-coded sleep values. This is only slightly better, but does not
attempt to look sane.
Diffstat (limited to '')
-rw-r--r-- | src/output/openal_output_plugin.c | 29 |
1 files changed, 16 insertions, 13 deletions
diff --git a/src/output/openal_output_plugin.c b/src/output/openal_output_plugin.c index d8dc90ed5..ebd35ef12 100644 --- a/src/output/openal_output_plugin.c +++ b/src/output/openal_output_plugin.c @@ -20,7 +20,6 @@ #include "config.h" #include "openal_output_plugin.h" #include "output_api.h" -#include "timer.h" #include <glib.h> @@ -44,7 +43,6 @@ struct openal_data { const char *device_name; ALCdevice *device; ALCcontext *context; - struct timer *timer; ALuint buffers[NUM_BUFFERS]; unsigned filled; ALuint source; @@ -193,7 +191,6 @@ openal_open(struct audio_output *ao, struct audio_format *audio_format, } od->filled = 0; - od->timer = timer_new(audio_format); od->frequency = audio_format->sample_rate; return true; @@ -204,7 +201,6 @@ openal_close(struct audio_output *ao) { struct openal_data *od = (struct openal_data *)ao; - timer_free(od->timer); alcMakeContextCurrent(od->context); alDeleteSources(1, &od->source); alDeleteBuffers(NUM_BUFFERS, od->buffers); @@ -212,6 +208,19 @@ openal_close(struct audio_output *ao) alcCloseDevice(od->device); } +static unsigned +openal_delay(struct audio_output *ao) +{ + struct openal_data *od = (struct openal_data *)ao; + + return od->filled < NUM_BUFFERS || openal_has_processed(od) + ? 0 + /* we don't know exactly how long we must wait for the + next buffer to finish, so this is a random + guess: */ + : 50; +} + static size_t openal_play(struct audio_output *ao, const void *chunk, size_t size, G_GNUC_UNUSED GError **error) @@ -229,15 +238,8 @@ openal_play(struct audio_output *ao, const void *chunk, size_t size, od->filled++; } else { /* wait for processed buffer */ - while (!openal_has_processed(od)) { - if (!od->timer->started) { - timer_start(od->timer); - } else { - timer_sync(od->timer); - } - - timer_add(od->timer, size); - } + while (!openal_has_processed(od)) + g_usleep(10); alSourceUnqueueBuffers(od->source, 1, &buffer); } @@ -271,6 +273,7 @@ const struct audio_output_plugin openal_output_plugin = { .finish = openal_finish, .open = openal_open, .close = openal_close, + .delay = openal_delay, .play = openal_play, .cancel = openal_cancel, }; |