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author | Max Kellermann <max@duempel.org> | 2013-01-21 10:13:29 +0100 |
---|---|---|
committer | Max Kellermann <max@duempel.org> | 2013-01-21 10:13:29 +0100 |
commit | 32799fef5c60568ffc693edab2e39d50549040d4 (patch) | |
tree | e19d45b501b98daed8665fe71628839d4bbfc391 | |
parent | e1b03b4a716dbb35a737d34fba531e623f7980f3 (diff) | |
download | mpd-32799fef5c60568ffc693edab2e39d50549040d4.tar.gz mpd-32799fef5c60568ffc693edab2e39d50549040d4.tar.xz mpd-32799fef5c60568ffc693edab2e39d50549040d4.zip |
DecoderControl: move functions into the class
Diffstat (limited to '')
-rw-r--r-- | src/DecoderAPI.cxx | 18 | ||||
-rw-r--r-- | src/DecoderControl.cxx | 176 | ||||
-rw-r--r-- | src/DecoderControl.hxx | 323 | ||||
-rw-r--r-- | src/DecoderInternal.cxx | 6 | ||||
-rw-r--r-- | src/DecoderThread.cxx | 56 | ||||
-rw-r--r-- | src/PlayerThread.cxx | 62 |
6 files changed, 281 insertions, 360 deletions
diff --git a/src/DecoderAPI.cxx b/src/DecoderAPI.cxx index 49ebacd49..0e127ec02 100644 --- a/src/DecoderAPI.cxx +++ b/src/DecoderAPI.cxx @@ -64,10 +64,10 @@ decoder_initialized(struct decoder *decoder, dc->seekable = seekable; dc->total_time = total_time; - decoder_lock(dc); + dc->Lock(); dc->state = DECODE_STATE_DECODE; g_cond_signal(dc->client_cond); - decoder_unlock(dc); + dc->Unlock(); g_debug("audio_format=%s, seekable=%s", audio_format_to_string(&dc->in_audio_format, &af_string), @@ -155,7 +155,7 @@ decoder_command_finished(struct decoder *decoder) { struct decoder_control *dc = decoder->dc; - decoder_lock(dc); + dc->Lock(); assert(dc->command != DECODE_COMMAND_NONE || decoder->initial_seek_running); @@ -171,7 +171,7 @@ decoder_command_finished(struct decoder *decoder) decoder->initial_seek_running = false; decoder->timestamp = dc->start_ms / 1000.; - decoder_unlock(dc); + dc->Unlock(); return; } @@ -192,7 +192,7 @@ decoder_command_finished(struct decoder *decoder) dc->command = DECODE_COMMAND_NONE; g_cond_signal(dc->client_cond); - decoder_unlock(dc); + dc->Unlock(); } double decoder_seek_where(G_GNUC_UNUSED struct decoder * decoder) @@ -377,9 +377,9 @@ decoder_data(struct decoder *decoder, assert(dc->pipe != NULL); assert(length % audio_format_frame_size(&dc->in_audio_format) == 0); - decoder_lock(dc); + dc->Lock(); cmd = decoder_get_virtual_command(decoder); - decoder_unlock(dc); + dc->Unlock(); if (cmd == DECODE_COMMAND_STOP || cmd == DECODE_COMMAND_SEEK || length == 0) @@ -564,6 +564,6 @@ decoder_mixramp(struct decoder *decoder, struct decoder_control *dc = decoder->dc; assert(dc != NULL); - dc_mixramp_start(dc, mixramp_start); - dc_mixramp_end(dc, mixramp_end); + dc->MixRampStart(mixramp_start); + dc->MixRampEnd(mixramp_end); } diff --git a/src/DecoderControl.cxx b/src/DecoderControl.cxx index 2ffaf116f..f4dbe48d5 100644 --- a/src/DecoderControl.cxx +++ b/src/DecoderControl.cxx @@ -27,46 +27,30 @@ #undef G_LOG_DOMAIN #define G_LOG_DOMAIN "decoder_control" -struct decoder_control * -dc_new() +decoder_control::decoder_control() + :thread(nullptr), + mutex(g_mutex_new()), cond(g_cond_new()), + client_cond(g_cond_new()), + state(DECODE_STATE_STOP), + command(DECODE_COMMAND_NONE), + song(nullptr), + replay_gain_db(0), replay_gain_prev_db(0), + mixramp_start(nullptr), mixramp_end(nullptr), + mixramp_prev_end(nullptr) {} + +decoder_control::~decoder_control() { - struct decoder_control *dc = g_new(struct decoder_control, 1); + ClearError(); - dc->thread = NULL; + if (song != NULL) + song_free(song); - dc->mutex = g_mutex_new(); - dc->cond = g_cond_new(); - dc->client_cond = g_cond_new(); - - dc->state = DECODE_STATE_STOP; - dc->command = DECODE_COMMAND_NONE; - - dc->song = NULL; - - dc->replay_gain_db = 0; - dc->replay_gain_prev_db = 0; - dc->mixramp_start = NULL; - dc->mixramp_end = NULL; - dc->mixramp_prev_end = NULL; - - return dc; -} - -void -dc_free(struct decoder_control *dc) -{ - dc_clear_error(dc); - - if (dc->song != NULL) - song_free(dc->song); - - g_cond_free(dc->client_cond); - g_cond_free(dc->cond); - g_mutex_free(dc->mutex); - g_free(dc->mixramp_start); - g_free(dc->mixramp_end); - g_free(dc->mixramp_prev_end); - g_free(dc); + g_cond_free(client_cond); + g_cond_free(cond); + g_mutex_free(mutex); + g_free(mixramp_start); + g_free(mixramp_end); + g_free(mixramp_prev_end); } static void @@ -80,45 +64,43 @@ static void dc_command_locked(struct decoder_control *dc, enum decoder_command cmd) { dc->command = cmd; - decoder_signal(dc); + dc->Signal(); dc_command_wait_locked(dc); } static void dc_command(struct decoder_control *dc, enum decoder_command cmd) { - decoder_lock(dc); - dc_clear_error(dc); + dc->Lock(); + dc->ClearError(); dc_command_locked(dc, cmd); - decoder_unlock(dc); + dc->Unlock(); } static void dc_command_async(struct decoder_control *dc, enum decoder_command cmd) { - decoder_lock(dc); + dc->Lock(); dc->command = cmd; - decoder_signal(dc); + dc->Signal(); - decoder_unlock(dc); + dc->Unlock(); } bool -decoder_is_current_song(const struct decoder_control *dc, - const struct song *song) +decoder_control::IsCurrentSong(const struct song *_song) const { - assert(dc != NULL); - assert(song != NULL); + assert(_song != NULL); - switch (dc->state) { + switch (state) { case DECODE_STATE_STOP: case DECODE_STATE_ERROR: return false; case DECODE_STATE_START: case DECODE_STATE_DECODE: - return song_equals(dc->song, song); + return song_equals(song, _song); } assert(false); @@ -126,99 +108,91 @@ decoder_is_current_song(const struct decoder_control *dc, } void -dc_start(struct decoder_control *dc, struct song *song, - unsigned start_ms, unsigned end_ms, - struct music_buffer *buffer, struct music_pipe *pipe) +decoder_control::Start(struct song *_song, + unsigned _start_ms, unsigned _end_ms, + music_buffer *_buffer, music_pipe *_pipe) { - assert(song != NULL); + assert(_song != NULL); assert(buffer != NULL); assert(pipe != NULL); assert(music_pipe_empty(pipe)); - if (dc->song != NULL) - song_free(dc->song); + if (song != nullptr) + song_free(song); + + song = _song; + start_ms = _start_ms; + end_ms = _end_ms; + buffer = _buffer; + pipe = _pipe; - dc->song = song; - dc->start_ms = start_ms; - dc->end_ms = end_ms; - dc->buffer = buffer; - dc->pipe = pipe; - dc_command(dc, DECODE_COMMAND_START); + dc_command(this, DECODE_COMMAND_START); } void -dc_stop(struct decoder_control *dc) +decoder_control::Stop() { - decoder_lock(dc); + Lock(); - if (dc->command != DECODE_COMMAND_NONE) + if (command != DECODE_COMMAND_NONE) /* Attempt to cancel the current command. If it's too late and the decoder thread is already executing the old command, we'll call STOP again in this function (see below). */ - dc_command_locked(dc, DECODE_COMMAND_STOP); + dc_command_locked(this, DECODE_COMMAND_STOP); - if (dc->state != DECODE_STATE_STOP && dc->state != DECODE_STATE_ERROR) - dc_command_locked(dc, DECODE_COMMAND_STOP); + if (state != DECODE_STATE_STOP && state != DECODE_STATE_ERROR) + dc_command_locked(this, DECODE_COMMAND_STOP); - decoder_unlock(dc); + Unlock(); } bool -dc_seek(struct decoder_control *dc, double where) +decoder_control::Seek(double where) { - assert(dc->state != DECODE_STATE_START); + assert(state != DECODE_STATE_START); assert(where >= 0.0); - if (dc->state == DECODE_STATE_STOP || - dc->state == DECODE_STATE_ERROR || !dc->seekable) + if (state == DECODE_STATE_STOP || + state == DECODE_STATE_ERROR || !seekable) return false; - dc->seek_where = where; - dc->seek_error = false; - dc_command(dc, DECODE_COMMAND_SEEK); - - if (dc->seek_error) - return false; + seek_where = where; + seek_error = false; + dc_command(this, DECODE_COMMAND_SEEK); - return true; + return !seek_error; } void -dc_quit(struct decoder_control *dc) +decoder_control::Quit() { - assert(dc->thread != NULL); + assert(thread != nullptr); - dc->quit = true; - dc_command_async(dc, DECODE_COMMAND_STOP); + quit = true; + dc_command_async(this, DECODE_COMMAND_STOP); - g_thread_join(dc->thread); - dc->thread = NULL; + g_thread_join(thread); + thread = nullptr; } void -dc_mixramp_start(struct decoder_control *dc, char *mixramp_start) +decoder_control::MixRampStart(char *_mixramp_start) { - assert(dc != NULL); - - g_free(dc->mixramp_start); - dc->mixramp_start = mixramp_start; + g_free(mixramp_start); + mixramp_start = _mixramp_start; } void -dc_mixramp_end(struct decoder_control *dc, char *mixramp_end) +decoder_control::MixRampEnd(char *_mixramp_end) { - assert(dc != NULL); - - g_free(dc->mixramp_end); - dc->mixramp_end = mixramp_end; + g_free(mixramp_end); + mixramp_end = _mixramp_end; } void -dc_mixramp_prev_end(struct decoder_control *dc, char *mixramp_prev_end) +decoder_control::MixRampPrevEnd(char *_mixramp_prev_end) { - assert(dc != NULL); - - g_free(dc->mixramp_prev_end); - dc->mixramp_prev_end = mixramp_prev_end; + g_free(mixramp_prev_end); + mixramp_prev_end = _mixramp_prev_end; } diff --git a/src/DecoderControl.hxx b/src/DecoderControl.hxx index 02b98672c..f7769fa66 100644 --- a/src/DecoderControl.hxx +++ b/src/DecoderControl.hxx @@ -130,6 +130,41 @@ struct decoder_control { char *mixramp_end; char *mixramp_prev_end; + decoder_control(); + ~decoder_control(); + + /** + * Locks the object. + */ + void Lock() const { + g_mutex_lock(mutex); + } + + /** + * Unlocks the object. + */ + void Unlock() const { + g_mutex_unlock(mutex); + } + + /** + * Signals the object. This function is only valid in the + * player thread. The object should be locked prior to + * calling this function. + */ + void Signal() { + g_cond_signal(cond); + } + + /** + * Waits for a signal on the #decoder_control object. This function + * is only valid in the decoder thread. The object must be locked + * prior to calling this function. + */ + void Wait() { + g_cond_wait(cond, mutex); + } + /** * Waits for a signal from the decoder thread. This object * must be locked prior to calling this function. This method @@ -138,211 +173,123 @@ struct decoder_control { void WaitForDecoder() { g_cond_wait(client_cond, mutex); } -}; - -G_GNUC_MALLOC -struct decoder_control * -dc_new(); -void -dc_free(struct decoder_control *dc); - -/** - * Locks the #decoder_control object. - */ -static inline void -decoder_lock(struct decoder_control *dc) -{ - g_mutex_lock(dc->mutex); -} - -/** - * Unlocks the #decoder_control object. - */ -static inline void -decoder_unlock(struct decoder_control *dc) -{ - g_mutex_unlock(dc->mutex); -} - -/** - * Waits for a signal on the #decoder_control object. This function - * is only valid in the decoder thread. The object must be locked - * prior to calling this function. - */ -static inline void -decoder_wait(struct decoder_control *dc) -{ - g_cond_wait(dc->cond, dc->mutex); -} - -/** - * Signals the #decoder_control object. This function is only valid - * in the player thread. The object should be locked prior to calling - * this function. - */ -static inline void -decoder_signal(struct decoder_control *dc) -{ - g_cond_signal(dc->cond); -} - -static inline bool -decoder_is_idle(const struct decoder_control *dc) -{ - return dc->state == DECODE_STATE_STOP || - dc->state == DECODE_STATE_ERROR; -} - -static inline bool -decoder_is_starting(const struct decoder_control *dc) -{ - return dc->state == DECODE_STATE_START; -} - -static inline bool -decoder_has_failed(const struct decoder_control *dc) -{ - assert(dc->command == DECODE_COMMAND_NONE); - - return dc->state == DECODE_STATE_ERROR; -} - -/** - * Checks whether an error has occurred, and if so, returns a newly - * allocated copy of the #GError object. - * - * Caller must lock the object. - */ -static inline GError * -dc_get_error(const struct decoder_control *dc) -{ - assert(dc != NULL); - assert(dc->command == DECODE_COMMAND_NONE); - assert(dc->state != DECODE_STATE_ERROR || dc->error != NULL); - - return dc->state == DECODE_STATE_ERROR - ? g_error_copy(dc->error) - : NULL; -} - -/** - * Like dc_get_error(), but locks and unlocks the object. - */ -static inline GError * -dc_lock_get_error(struct decoder_control *dc) -{ - decoder_lock(dc); - GError *error = dc_get_error(dc); - decoder_unlock(dc); - return error; -} - -/** - * Clear the error condition and free the #GError object (if any). - * - * Caller must lock the object. - */ -static inline void -dc_clear_error(struct decoder_control *dc) -{ - if (dc->state == DECODE_STATE_ERROR) { - g_error_free(dc->error); - dc->state = DECODE_STATE_STOP; + bool IsIdle() const { + return state == DECODE_STATE_STOP || + state == DECODE_STATE_ERROR; } -} -static inline bool -decoder_lock_is_idle(struct decoder_control *dc) -{ - bool ret; + gcc_pure + bool LockIsIdle() const { + Lock(); + bool result = IsIdle(); + Unlock(); + return result; + } - decoder_lock(dc); - ret = decoder_is_idle(dc); - decoder_unlock(dc); + bool IsStarting() const { + return state == DECODE_STATE_START; + } - return ret; -} + gcc_pure + bool LockIsStarting() const { + Lock(); + bool result = IsStarting(); + Unlock(); + return result; + } -static inline bool -decoder_lock_is_starting(struct decoder_control *dc) -{ - bool ret; + bool HasFailed() const { + assert(command == DECODE_COMMAND_NONE); - decoder_lock(dc); - ret = decoder_is_starting(dc); - decoder_unlock(dc); + return state == DECODE_STATE_ERROR; + } - return ret; -} + gcc_pure + bool LockHasFailed() const { + Lock(); + bool result = HasFailed(); + Unlock(); + return result; + } -static inline bool -decoder_lock_has_failed(struct decoder_control *dc) -{ - bool ret; + /** + * Checks whether an error has occurred, and if so, returns a newly + * allocated copy of the #GError object. + * + * Caller must lock the object. + */ + GError *GetError() const { + assert(command == DECODE_COMMAND_NONE); + assert(state != DECODE_STATE_ERROR || error != nullptr); - decoder_lock(dc); - ret = decoder_has_failed(dc); - decoder_unlock(dc); + return state == DECODE_STATE_ERROR + ? g_error_copy(error) + : nullptr; + } - return ret; -} + /** + * Like dc_get_error(), but locks and unlocks the object. + */ + GError *LockGetError() const { + Lock(); + GError *result = GetError(); + Unlock(); + return result; + } -/** - * Check if the specified song is currently being decoded. If the - * decoder is not running currently (or being started), then this - * function returns false in any case. - * - * Caller must lock the object. - */ -gcc_pure -bool -decoder_is_current_song(const struct decoder_control *dc, - const struct song *song); - -gcc_pure -static inline bool -decoder_lock_is_current_song(struct decoder_control *dc, - const struct song *song) -{ - decoder_lock(dc); - const bool result = decoder_is_current_song(dc, song); - decoder_unlock(dc); - return result; -} - -/** - * Start the decoder. - * - * @param the decoder - * @param song the song to be decoded; the given instance will be - * owned and freed by the decoder - * @param start_ms see #decoder_control - * @param end_ms see #decoder_control - * @param pipe the pipe which receives the decoded chunks (owned by - * the caller) - */ -void -dc_start(struct decoder_control *dc, struct song *song, - unsigned start_ms, unsigned end_ms, - struct music_buffer *buffer, struct music_pipe *pipe); + /** + * Clear the error condition and free the #GError object (if any). + * + * Caller must lock the object. + */ + void ClearError() { + if (state == DECODE_STATE_ERROR) { + g_error_free(error); + state = DECODE_STATE_STOP; + } + } -void -dc_stop(struct decoder_control *dc); + /** + * Check if the specified song is currently being decoded. If the + * decoder is not running currently (or being started), then this + * function returns false in any case. + * + * Caller must lock the object. + */ + gcc_pure + bool IsCurrentSong(const struct song *_song) const; + + gcc_pure + bool LockIsCurrentSong(const struct song *_song) const { + Lock(); + const bool result = IsCurrentSong(_song); + Unlock(); + return result; + } -bool -dc_seek(struct decoder_control *dc, double where); + /** + * Start the decoder. + * + * @param song the song to be decoded; the given instance will be + * owned and freed by the decoder + * @param start_ms see #decoder_control + * @param end_ms see #decoder_control + * @param pipe the pipe which receives the decoded chunks (owned by + * the caller) + */ + void Start(struct song *song, unsigned start_ms, unsigned end_ms, + music_buffer *buffer, music_pipe *pipe); -void -dc_quit(struct decoder_control *dc); + void Stop(); -void -dc_mixramp_start(struct decoder_control *dc, char *mixramp_start); + bool Seek(double where); -void -dc_mixramp_end(struct decoder_control *dc, char *mixramp_end); + void Quit(); -void -dc_mixramp_prev_end(struct decoder_control *dc, char *mixramp_prev_end); + void MixRampStart(char *_mixramp_start); + void MixRampEnd(char *_mixramp_end); + void MixRampPrevEnd(char *_mixramp_prev_end); +}; #endif diff --git a/src/DecoderInternal.cxx b/src/DecoderInternal.cxx index 6970a220f..505d2bc94 100644 --- a/src/DecoderInternal.cxx +++ b/src/DecoderInternal.cxx @@ -57,7 +57,7 @@ need_chunks(struct decoder_control *dc, bool do_wait) return dc->command; if (do_wait) { - decoder_wait(dc); + dc->Wait(); g_cond_signal(dc->client_cond); return dc->command; @@ -89,9 +89,9 @@ decoder_get_chunk(struct decoder *decoder) return decoder->chunk; } - decoder_lock(dc); + dc->Lock(); cmd = need_chunks(dc, true); - decoder_unlock(dc); + dc->Unlock(); } while (cmd == DECODE_COMMAND_NONE); return NULL; diff --git a/src/DecoderThread.cxx b/src/DecoderThread.cxx index 9ca478fae..4c493304b 100644 --- a/src/DecoderThread.cxx +++ b/src/DecoderThread.cxx @@ -91,18 +91,18 @@ decoder_input_stream_open(struct decoder_control *dc, const char *uri) /* wait for the input stream to become ready; its metadata will be available then */ - decoder_lock(dc); + dc->Lock(); input_stream_update(is); while (!is->ready && dc->command != DECODE_COMMAND_STOP) { - decoder_wait(dc); + dc->Wait(); input_stream_update(is); } if (!input_stream_check(is, &error)) { - decoder_unlock(dc); + dc->Unlock(); g_warning("%s", error->message); g_error_free(error); @@ -110,7 +110,7 @@ decoder_input_stream_open(struct decoder_control *dc, const char *uri) return NULL; } - decoder_unlock(dc); + dc->Unlock(); return is; } @@ -137,11 +137,11 @@ decoder_stream_decode(const struct decoder_plugin *plugin, /* rewind the stream, so each plugin gets a fresh start */ input_stream_seek(input_stream, 0, SEEK_SET, NULL); - decoder_unlock(decoder->dc); + decoder->dc->Unlock(); decoder_plugin_stream_decode(plugin, decoder, input_stream); - decoder_lock(decoder->dc); + decoder->dc->Lock(); assert(decoder->dc->state == DECODE_STATE_START || decoder->dc->state == DECODE_STATE_DECODE); @@ -167,11 +167,11 @@ decoder_file_decode(const struct decoder_plugin *plugin, if (decoder->dc->command == DECODE_COMMAND_STOP) return true; - decoder_unlock(decoder->dc); + decoder->dc->Unlock(); decoder_plugin_file_decode(plugin, decoder, path); - decoder_lock(decoder->dc); + decoder->dc->Lock(); assert(decoder->dc->state == DECODE_STATE_START || decoder->dc->state == DECODE_STATE_DECODE); @@ -280,15 +280,15 @@ decoder_run_stream(struct decoder *decoder, const char *uri) struct input_stream *input_stream; bool success; - decoder_unlock(dc); + dc->Unlock(); input_stream = decoder_input_stream_open(dc, uri); if (input_stream == NULL) { - decoder_lock(dc); + dc->Lock(); return false; } - decoder_lock(dc); + dc->Lock(); GSList *tried = NULL; @@ -305,9 +305,9 @@ decoder_run_stream(struct decoder *decoder, const char *uri) g_slist_free(tried); - decoder_unlock(dc); + dc->Unlock(); input_stream_close(input_stream); - decoder_lock(dc); + dc->Lock(); return success; } @@ -337,18 +337,18 @@ decoder_run_file(struct decoder *decoder, const char *path_fs) if (suffix == NULL) return false; - decoder_unlock(dc); + dc->Unlock(); decoder_load_replay_gain(decoder, path_fs); while ((plugin = decoder_plugin_from_suffix(suffix, plugin)) != NULL) { if (plugin->file_decode != NULL) { - decoder_lock(dc); + dc->Lock(); if (decoder_file_decode(plugin, decoder, path_fs)) return true; - decoder_unlock(dc); + dc->Unlock(); } else if (plugin->stream_decode != NULL) { struct input_stream *input_stream; bool success; @@ -357,23 +357,23 @@ decoder_run_file(struct decoder *decoder, const char *path_fs) if (input_stream == NULL) continue; - decoder_lock(dc); + dc->Lock(); success = decoder_stream_decode(plugin, decoder, input_stream); - decoder_unlock(dc); + dc->Unlock(); input_stream_close(input_stream); if (success) { - decoder_lock(dc); + dc->Lock(); return true; } } } - decoder_lock(dc); + dc->Lock(); return false; } @@ -394,14 +394,14 @@ decoder_run_song(struct decoder_control *dc, ? decoder_run_file(&decoder, uri) : decoder_run_stream(&decoder, uri); - decoder_unlock(dc); + dc->Unlock(); /* flush the last chunk */ if (decoder.chunk != NULL) decoder_flush_chunk(&decoder); - decoder_lock(dc); + dc->Lock(); if (ret) dc->state = DECODE_STATE_STOP; @@ -424,7 +424,7 @@ decoder_run_song(struct decoder_control *dc, static void decoder_run(struct decoder_control *dc) { - dc_clear_error(dc); + dc->ClearError(); const struct song *song = dc->song; char *uri; @@ -455,7 +455,7 @@ decoder_task(gpointer arg) { struct decoder_control *dc = (struct decoder_control *)arg; - decoder_lock(dc); + dc->Lock(); do { assert(dc->state == DECODE_STATE_STOP || @@ -463,8 +463,8 @@ decoder_task(gpointer arg) switch (dc->command) { case DECODE_COMMAND_START: - dc_mixramp_start(dc, NULL); - dc_mixramp_prev_end(dc, dc->mixramp_end); + dc->MixRampStart(nullptr); + dc->MixRampPrevEnd(dc->mixramp_end); dc->mixramp_end = NULL; /* Don't free, it's copied above. */ dc->replay_gain_prev_db = dc->replay_gain_db; dc->replay_gain_db = 0; @@ -480,12 +480,12 @@ decoder_task(gpointer arg) break; case DECODE_COMMAND_NONE: - decoder_wait(dc); + dc->Wait(); break; } } while (dc->command != DECODE_COMMAND_NONE || !dc->quit); - decoder_unlock(dc); + dc->Unlock(); return NULL; } diff --git a/src/PlayerThread.cxx b/src/PlayerThread.cxx index d061064ba..23487953f 100644 --- a/src/PlayerThread.cxx +++ b/src/PlayerThread.cxx @@ -176,9 +176,9 @@ player_dc_start(struct player *player, struct music_pipe *pipe) if (pc->command == PLAYER_COMMAND_SEEK) start_ms += (unsigned)(pc->seek_where * 1000); - dc_start(dc, song_dup_detached(pc->next_song), - start_ms, pc->next_song->end_ms, - player_buffer, pipe); + dc->Start(song_dup_detached(pc->next_song), + start_ms, pc->next_song->end_ms, + player_buffer, pipe); } /** @@ -217,7 +217,7 @@ player_dc_stop(struct player *player) { struct decoder_control *dc = player->dc; - dc_stop(dc); + dc->Stop(); if (dc->pipe != NULL) { /* clear and free the decoder pipe */ @@ -249,7 +249,7 @@ player_wait_for_decoder(struct player *player) player->queued = false; - GError *error = dc_lock_get_error(dc); + GError *error = dc->LockGetError(); if (error != NULL) { pc->Lock(); pc->SetError(PLAYER_ERROR_DECODER, error); @@ -369,22 +369,22 @@ player_check_decoder_startup(struct player *player) assert(player->decoder_starting); - decoder_lock(dc); + dc->Lock(); - GError *error = dc_get_error(dc); + GError *error = dc->GetError(); if (error != NULL) { /* the decoder failed */ - decoder_unlock(dc); + dc->Unlock(); pc->Lock(); pc->SetError(PLAYER_ERROR_DECODER, error); pc->Unlock(); return false; - } else if (!decoder_is_starting(dc)) { + } else if (!dc->IsStarting()) { /* the decoder is ready and ok */ - decoder_unlock(dc); + dc->Unlock(); if (player->output_open && !audio_output_all_wait(pc, 1)) @@ -414,7 +414,7 @@ player_check_decoder_startup(struct player *player) /* the decoder is not yet ready; wait some more */ dc->WaitForDecoder(); - decoder_unlock(dc); + dc->Unlock(); return true; } @@ -480,7 +480,7 @@ static bool player_seek_decoder(struct player *player) const unsigned start_ms = song->start_ms; - if (!decoder_lock_is_current_song(dc, song)) { + if (!dc->LockIsCurrentSong(song)) { /* the decoder is already decoding the "next" song - stop it and start the previous song again */ @@ -529,7 +529,7 @@ static bool player_seek_decoder(struct player *player) if (where < 0.0) where = 0.0; - if (!dc_seek(dc, where + start_ms / 1000.0)) { + if (!dc->Seek(where + start_ms / 1000.0)) { /* decoder failure */ player_command_finished(pc); return false; @@ -782,19 +782,19 @@ play_next_chunk(struct player *player) } else { /* there are not enough decoded chunks yet */ - decoder_lock(dc); + dc->Lock(); - if (decoder_is_idle(dc)) { + if (dc->IsIdle()) { /* the decoder isn't running, abort cross fading */ - decoder_unlock(dc); + dc->Unlock(); player->xfade = XFADE_DISABLED; } else { /* wait for the decoder */ - decoder_signal(dc); + dc->Signal(); dc->WaitForDecoder(); - decoder_unlock(dc); + dc->Unlock(); return true; } @@ -840,12 +840,12 @@ play_next_chunk(struct player *player) /* this formula should prevent that the decoder gets woken up with each chunk; it is more efficient to make it decode a larger block at a time */ - decoder_lock(dc); - if (!decoder_is_idle(dc) && + dc->Lock(); + if (!dc->IsIdle() && music_pipe_size(dc->pipe) <= (pc->buffered_before_play + music_buffer_size(player_buffer) * 3) / 4) - decoder_signal(dc); - decoder_unlock(dc); + dc->Signal(); + dc->Unlock(); return true; } @@ -940,7 +940,7 @@ static void do_play(struct player_control *pc, struct decoder_control *dc) prevent stuttering on slow machines */ if (music_pipe_size(player.pipe) < pc->buffered_before_play && - !decoder_lock_is_idle(dc)) { + !dc->LockIsIdle()) { /* not enough decoded buffer space yet */ if (!player.paused && @@ -949,10 +949,10 @@ static void do_play(struct player_control *pc, struct decoder_control *dc) !player_send_silence(&player)) break; - decoder_lock(dc); + dc->Lock(); /* XXX race condition: check decoder again */ dc->WaitForDecoder(); - decoder_unlock(dc); + dc->Unlock(); pc->Lock(); continue; } else { @@ -979,7 +979,7 @@ static void do_play(struct player_control *pc, struct decoder_control *dc) */ #endif - if (decoder_lock_is_idle(dc) && player.queued && + if (dc->LockIsIdle() && player.queued && dc->pipe == player.pipe) { /* the decoder has finished the current song; make it decode the next song */ @@ -994,7 +994,7 @@ static void do_play(struct player_control *pc, struct decoder_control *dc) !pc->border_pause && player_dc_at_next_song(&player) && player.xfade == XFADE_UNKNOWN && - !decoder_lock_is_starting(dc)) { + !dc->LockIsStarting()) { /* enable cross fading in this song? if yes, calculate how many chunks will be required for it */ @@ -1042,7 +1042,7 @@ static void do_play(struct player_control *pc, struct decoder_control *dc) if (!player_song_border(&player)) break; - } else if (decoder_lock_is_idle(dc)) { + } else if (dc->LockIsIdle()) { /* check the size of the pipe again, because the decoder thread may have added something since we last checked */ @@ -1096,7 +1096,7 @@ player_task(gpointer arg) { struct player_control *pc = (struct player_control *)arg; - struct decoder_control *dc = dc_new(); + struct decoder_control *dc = new decoder_control(); decoder_thread_start(dc); player_buffer = music_buffer_new(pc->buffer_chunks); @@ -1156,8 +1156,8 @@ player_task(gpointer arg) case PLAYER_COMMAND_EXIT: pc->Unlock(); - dc_quit(dc); - dc_free(dc); + dc->Quit(); + delete dc; audio_output_all_close(); music_buffer_free(player_buffer); |