/* the Music Player Daemon (MPD)
* Copyright (C) 2003-2007 by Warren Dukes (warren.dukes@gmail.com)
* Copyright (C) 2008 Max Kellermann <max@duempel.org>
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "update.h"
#include "database.h"
#include "directory.h"
#include "song.h"
#include "ls.h"
#include "mapper.h"
#include "path.h"
#include "decoder_list.h"
#include "archive_list.h"
#include "playlist.h"
#include "event_pipe.h"
#include "notify.h"
#include "update.h"
#include "idle.h"
#include "conf.h"
#include "stats.h"
#include "main.h"
#include "config.h"
#ifdef ENABLE_SQLITE
#include "sticker.h"
#include "song_sticker.h"
#endif
#include <glib.h>
#include <assert.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <unistd.h>
#include <dirent.h>
#include <string.h>
#include <stdlib.h>
#include <errno.h>
#undef G_LOG_DOMAIN
#define G_LOG_DOMAIN "update"
static enum update_progress {
UPDATE_PROGRESS_IDLE = 0,
UPDATE_PROGRESS_RUNNING = 1,
UPDATE_PROGRESS_DONE = 2
} progress;
static bool modified;
/* make this dynamic?, or maybe this is big enough... */
static char *update_paths[32];
static size_t update_paths_nr;
static GThread *update_thr;
static const unsigned update_task_id_max = 1 << 15;
static unsigned update_task_id;
static struct song *delete;
/** used by the main thread to notify the update thread */
static struct notify update_notify;
#ifndef WIN32
enum {
DEFAULT_FOLLOW_INSIDE_SYMLINKS = true,
DEFAULT_FOLLOW_OUTSIDE_SYMLINKS = true,
};
static bool follow_inside_symlinks;
static bool follow_outside_symlinks;
#endif
unsigned
isUpdatingDB(void)
{
return (progress != UPDATE_PROGRESS_IDLE) ? update_task_id : 0;
}
static void
directory_set_stat(struct directory *dir, const struct stat *st)
{
dir->inode = st->st_ino;
dir->device = st->st_dev;
dir->stat = 1;
}
static void
delete_song(struct directory *dir, struct song *del)
{
/* first, prevent traversers in main task from getting this */
songvec_delete(&dir->songs, del);
/* now take it out of the playlist (in the main_task) */
assert(!delete);
delete = del;
event_pipe_emit(PIPE_EVENT_DELETE);
do {
notify_wait(&update_notify);
} while (delete != NULL);
/* finally, all possible references gone, free it */
song_free(del);
}
static int
delete_each_song(struct song *song, G_GNUC_UNUSED void *data)
{
struct directory *directory = data;
assert(song->parent == directory);
delete_song(directory, song);
return 0;
}
/**
* Recursively remove all sub directories and songs from a directory,
* leaving an empty directory.
*/
static void
clear_directory(struct directory *directory)
{
int i;
for (i = directory->children.nr; --i >= 0;)
clear_directory(directory->children.base[i]);
dirvec_clear(&directory->children);
songvec_for_each(&directory->songs, delete_each_song, directory);
}
/**
* Recursively free a directory and all its contents.
*/
static void
delete_directory(struct directory *directory)
{
assert(directory->parent != NULL);
clear_directory(directory);
dirvec_delete(&directory->parent->children, directory);
directory_free(directory);
}
static void
delete_name_in(struct directory *parent, const char *name)
{
struct directory *directory = directory_get_child(parent, name);
struct song *song = songvec_find(&parent->songs, name);
if (directory != NULL) {
delete_directory(directory);
modified = true;
}
if (song != NULL) {
delete_song(parent, song);
modified = true;
}
}
/* passed to songvec_for_each */
static int
delete_song_if_removed(struct song *song, void *_data)
{
struct directory *dir = _data;
char *path;
struct stat st;
if ((path = map_song_fs(song)) == NULL ||
stat(path, &st) < 0 || !S_ISREG(st.st_mode)) {
delete_song(dir, song);
modified = true;
}
g_free(path);
return 0;
}
static bool
directory_exists(const struct directory *directory)
{
char *path_fs;
bool exists;
path_fs = map_directory_fs(directory);
if (path_fs == NULL)
/* invalid path: cannot exist */
return false;
exists = g_file_test(path_fs, G_FILE_TEST_IS_DIR);
g_free(path_fs);
return exists;
}
static void
removeDeletedFromDirectory(struct directory *directory)
{
int i;
struct dirvec *dv = &directory->children;
for (i = dv->nr; --i >= 0; ) {
if (directory_exists(dv->base[i]))
continue;
g_debug("removing directory: %s", dv->base[i]->path);
delete_directory(dv->base[i]);
modified = true;
}
songvec_for_each(&directory->songs, delete_song_if_removed, directory);
}
static int
stat_directory(const struct directory *directory, struct stat *st)
{
char *path_fs;
int ret;
path_fs = map_directory_fs(directory);
if (path_fs == NULL)
return -1;
ret = stat(path_fs, st);
g_free(path_fs);
return ret;
}
static int
stat_directory_child(const struct directory *parent, const char *name,
struct stat *st)
{
char *path_fs;
int ret;
path_fs = map_directory_child_fs(parent, name);
if (path_fs == NULL)
return -1;
ret = stat(path_fs, st);
g_free(path_fs);
return ret;
}
static int
statDirectory(struct directory *dir)
{
struct stat st;
if (stat_directory(dir, &st) < 0)
return -1;
directory_set_stat(dir, &st);
return 0;
}
static int
inodeFoundInParent(struct directory *parent, ino_t inode, dev_t device)
{
while (parent) {
if (!parent->stat && statDirectory(parent) < 0)
return -1;
if (parent->inode == inode && parent->device == device) {
g_debug("recursive directory found");
return 1;
}
parent = parent->parent;
}
return 0;
}
static struct directory *
make_subdir(struct directory *parent, const char *name)
{
struct directory *directory;
directory = directory_get_child(parent, name);
if (directory == NULL) {
char *path;
if (directory_is_root(parent))
path = NULL;
else
name = path = g_strconcat(directory_get_path(parent),
"/", name, NULL);
directory = directory_new_child(parent, name);
g_free(path);
}
return directory;
}
#ifdef ENABLE_ARCHIVE
static void
update_archive_tree(struct directory *directory, char *name)
{
struct directory *subdir;
struct song *song;
char *tmp;
tmp = strchr(name, '/');
if (tmp) {
*tmp = 0;
//add dir is not there already
if ((subdir = dirvec_find(&directory->children, name)) == NULL) {
//create new directory
subdir = make_subdir(directory, name);
subdir->device = DEVICE_INARCHIVE;
}
//create directories first
update_archive_tree(subdir, tmp+1);
} else {
if (strlen(name) == 0) {
g_warning("archive returned directory only");
return;
}
//add file
song = songvec_find(&directory->songs, name);
if (song == NULL) {
song = song_file_load(name, directory);
if (song != NULL) {
songvec_add(&directory->songs, song);
modified = true;
g_message("added %s/%s",
directory_get_path(directory), name);
}
}
}
}
#endif
static void
update_regular_file(struct directory *directory,
const char *name, const struct stat *st)
{
const char *suffix = uri_get_suffix(name);
#ifdef ENABLE_ARCHIVE
const struct archive_plugin *archive;
#endif
if (suffix == NULL)
return;
if (decoder_plugin_from_suffix(suffix, false) != NULL) {
struct song *song = songvec_find(&directory->songs, name);
if (song == NULL) {
song = song_file_load(name, directory);
if (song == NULL)
return;
songvec_add(&directory->songs, song);
modified = true;
g_message("added %s/%s",
directory_get_path(directory), name);
} else if (st->st_mtime != song->mtime) {
g_message("updating %s/%s",
directory_get_path(directory), name);
if (!song_file_update(song))
delete_song(directory, song);
modified = true;
}
#ifdef ENABLE_ARCHIVE
} else if ((archive = archive_plugin_from_suffix(suffix))) {
struct archive_file *archfile;
char *pathname;
pathname = map_directory_child_fs(directory, name);
//open archive
archfile = archive->open(pathname);
if (archfile) {
char *filepath;
struct directory *archdir;
g_debug("archive %s opened",pathname);
archdir = dirvec_find(&directory->children, name);
if (archdir == NULL) {
g_debug("creating archive directory (%s)",
name);
archdir = make_subdir(directory, name);
//mark this directory as archive (we use device for this)
archdir->device = DEVICE_INARCHIVE;
}
archive->scan_reset(archfile);
while ((filepath = archive->scan_next(archfile)) != NULL) {
//split name into directory and file
g_debug("adding archive file: %s", filepath);
update_archive_tree(archdir, filepath);
}
archive->close(archfile);
} else {
g_warning("unable to open archive %s", pathname);
}
g_free(pathname);
#endif
}
}
static bool
updateDirectory(struct directory *directory, const struct stat *st);
static void
updateInDirectory(struct directory *directory,
const char *name, const struct stat *st)
{
assert(strchr(name, '/') == NULL);
if (S_ISREG(st->st_mode)) {
update_regular_file(directory, name, st);
} else if (S_ISDIR(st->st_mode)) {
struct directory *subdir;
bool ret;
if (inodeFoundInParent(directory, st->st_ino, st->st_dev))
return;
subdir = make_subdir(directory, name);
assert(directory == subdir->parent);
ret = updateDirectory(subdir, st);
if (!ret)
delete_directory(subdir);
} else {
g_debug("update: %s is not a directory, archive or music", name);
}
}
/* we don't look at "." / ".." nor files with newlines in their name */
static bool skip_path(const char *path)
{
return (path[0] == '.' && path[1] == 0) ||
(path[0] == '.' && path[1] == '.' && path[2] == 0) ||
strchr(path, '\n') != NULL;
}
static bool
skip_symlink(const struct directory *directory, const char *utf8_name)
{
#ifndef WIN32
char buffer[MPD_PATH_MAX];
char *path_fs;
const char *p;
ssize_t ret;
path_fs = map_directory_child_fs(directory, utf8_name);
if (path_fs == NULL)
return true;
ret = readlink(path_fs, buffer, sizeof(buffer));
g_free(path_fs);
if (ret < 0)
/* don't skip if this is not a symlink */
return errno != EINVAL;
if (!follow_inside_symlinks && !follow_outside_symlinks) {
/* ignore all symlinks */
return true;
} else if (follow_inside_symlinks && follow_outside_symlinks) {
/* consider all symlinks */
return false;
}
if (buffer[0] == '/')
return !follow_outside_symlinks;
p = buffer;
while (*p == '.') {
if (p[1] == '.' && p[2] == '/') {
/* "../" moves to parent directory */
directory = directory->parent;
if (directory == NULL) {
/* we have moved outside the music
directory - skip this symlink
if such symlinks are not allowed */
return !follow_outside_symlinks;
}
p += 3;
} else if (p[1] == '/')
/* eliminate "./" */
p += 2;
else
break;
}
/* we are still in the music directory, so this symlink points
to a song which is already in the database - skip according
to the follow_inside_symlinks param*/
return !follow_inside_symlinks;
#else
/* no symlink checking on WIN32 */
(void)directory;
(void)utf8_name;
return false;
#endif
}
static bool
updateDirectory(struct directory *directory, const struct stat *st)
{
DIR *dir;
struct dirent *ent;
char *path_fs;
assert(S_ISDIR(st->st_mode));
directory_set_stat(directory, st);
path_fs = map_directory_fs(directory);
if (path_fs == NULL)
return false;
dir = opendir(path_fs);
g_free(path_fs);
if (!dir)
return false;
removeDeletedFromDirectory(directory);
while ((ent = readdir(dir))) {
char *utf8;
struct stat st2;
if (skip_path(ent->d_name))
continue;
utf8 = fs_charset_to_utf8(ent->d_name);
if (utf8 == NULL || skip_symlink(directory, utf8)) {
g_free(utf8);
continue;
}
if (stat_directory_child(directory, utf8, &st2) == 0)
updateInDirectory(directory, utf8, &st2);
else
delete_name_in(directory, utf8);
g_free(utf8);
}
closedir(dir);
return true;
}
static struct directory *
directory_make_child_checked(struct directory *parent, const char *path)
{
struct directory *directory;
char *base;
struct stat st;
struct song *conflicting;
directory = directory_get_child(parent, path);
if (directory != NULL)
return directory;
base = g_path_get_basename(path);
if (stat_directory_child(parent, base, &st) < 0 ||
inodeFoundInParent(parent, st.st_ino, st.st_dev)) {
g_free(base);
return NULL;
}
/* if we're adding directory paths, make sure to delete filenames
with potentially the same name */
conflicting = songvec_find(&parent->songs, base);
if (conflicting)
delete_song(parent, conflicting);
g_free(base);
directory = directory_new_child(parent, path);
directory_set_stat(directory, &st);
return directory;
}
static struct directory *
addParentPathToDB(const char *utf8path)
{
struct directory *directory = db_get_root();
char *duplicated = g_strdup(utf8path);
char *slash = duplicated;
while ((slash = strchr(slash, '/')) != NULL) {
*slash = 0;
directory = directory_make_child_checked(directory,
duplicated);
if (directory == NULL || slash == NULL)
break;
*slash++ = '/';
}
g_free(duplicated);
return directory;
}
static void
updatePath(const char *path)
{
struct directory *parent;
char *name;
struct stat st;
parent = addParentPathToDB(path);
if (parent == NULL)
return;
name = g_path_get_basename(path);
if (stat_directory_child(parent, name, &st) == 0)
updateInDirectory(parent, name, &st);
else
delete_name_in(parent, name);
g_free(name);
}
static void * update_task(void *_path)
{
if (_path != NULL && !isRootDirectory(_path)) {
updatePath((char *)_path);
g_free(_path);
} else {
struct directory *directory = db_get_root();
struct stat st;
if (stat_directory(directory, &st) == 0)
updateDirectory(directory, &st);
}
if (modified || !db_exists())
db_save();
progress = UPDATE_PROGRESS_DONE;
event_pipe_emit(PIPE_EVENT_UPDATE);
return NULL;
}
static void spawn_update_task(char *path)
{
GError *e = NULL;
assert(g_thread_self() == main_task);
progress = UPDATE_PROGRESS_RUNNING;
modified = false;
if (!(update_thr = g_thread_create(update_task, path, TRUE, &e)))
g_error("Failed to spawn update task: %s", e->message);
if (++update_task_id > update_task_id_max)
update_task_id = 1;
g_debug("spawned thread for update job id %i", update_task_id);
}
unsigned
directory_update_init(char *path)
{
assert(g_thread_self() == main_task);
if (!mapper_has_music_directory())
return 0;
if (progress != UPDATE_PROGRESS_IDLE) {
unsigned next_task_id;
if (update_paths_nr == G_N_ELEMENTS(update_paths)) {
g_free(path);
return 0;
}
assert(update_paths_nr < G_N_ELEMENTS(update_paths));
update_paths[update_paths_nr++] = path;
next_task_id = update_task_id + update_paths_nr;
return next_task_id > update_task_id_max ? 1 : next_task_id;
}
spawn_update_task(path);
return update_task_id;
}
/**
* Safely delete a song from the database. This must be done in the
* main task, to be sure that there is no pointer left to it.
*/
static void song_delete_event(void)
{
char *uri;
assert(progress == UPDATE_PROGRESS_RUNNING);
assert(delete != NULL);
uri = song_get_uri(delete);
g_debug("removing: %s", uri);
g_free(uri);
#ifdef ENABLE_SQLITE
/* if the song has a sticker, delete it */
if (sticker_enabled())
sticker_song_delete(delete);
#endif
deleteASongFromPlaylist(&g_playlist, delete);
delete = NULL;
notify_signal(&update_notify);
}
/**
* Called in the main thread after the database update is finished.
*/
static void update_finished_event(void)
{
assert(progress == UPDATE_PROGRESS_DONE);
g_thread_join(update_thr);
if (modified) {
/* send "idle" events */
playlistVersionChange(&g_playlist);
idle_add(IDLE_DATABASE);
}
if (update_paths_nr) {
/* schedule the next path */
char *path = update_paths[0];
memmove(&update_paths[0], &update_paths[1],
--update_paths_nr * sizeof(char *));
spawn_update_task(path);
} else {
progress = UPDATE_PROGRESS_IDLE;
stats_update();
}
}
void update_global_init(void)
{
#ifndef WIN32
follow_inside_symlinks =
config_get_bool(CONF_FOLLOW_INSIDE_SYMLINKS,
DEFAULT_FOLLOW_INSIDE_SYMLINKS);
follow_outside_symlinks =
config_get_bool(CONF_FOLLOW_OUTSIDE_SYMLINKS,
DEFAULT_FOLLOW_OUTSIDE_SYMLINKS);
#endif
notify_init(&update_notify);
event_pipe_register(PIPE_EVENT_DELETE, song_delete_event);
event_pipe_register(PIPE_EVENT_UPDATE, update_finished_event);
}
void update_global_finish(void)
{
notify_deinit(&update_notify);
}