/*
* (c) 2004 by Kalle Wallin <kaw@linux.se>
* Copyright (C) 2008 Max Kellermann <max@duempel.org>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*/
#include "screen_list.h"
#include "screen.h"
#include <string.h>
static const struct
{
const char *name;
const struct screen_functions *functions;
} screens[] = {
{ "playlist", &screen_playlist },
{ "browse", &screen_browse },
#ifdef ENABLE_ARTIST_SCREEN
{ "artist", &screen_artist },
#endif
{ "help", &screen_help },
#ifdef ENABLE_SEARCH_SCREEN
{ "search", &screen_search },
#endif
#ifdef ENABLE_KEYDEF_SCREEN
{ "keydef", &screen_keydef },
#endif
#ifdef ENABLE_LYRICS_SCREEN
{ "lyrics", &screen_lyrics },
#endif
};
static const unsigned NUM_SCREENS = sizeof(screens) / sizeof(screens[0]);
void
screen_list_init(WINDOW *w, unsigned cols, unsigned rows)
{
unsigned i;
for (i = 0; i < NUM_SCREENS; ++i) {
const struct screen_functions *sf = screens[i].functions;
if (sf->init)
sf->init(w, cols, rows);
}
}
void
screen_list_exit(void)
{
unsigned i;
for (i = 0; i < NUM_SCREENS; ++i) {
const struct screen_functions *sf = screens[i].functions;
if (sf->exit)
sf->exit();
}
}
void
screen_list_resize(unsigned cols, unsigned rows)
{
unsigned i;
for (i = 0; i < NUM_SCREENS; ++i) {
const struct screen_functions *sf = screens[i].functions;
if (sf->resize)
sf->resize(cols, rows);
}
}
const char *
screen_get_name(const struct screen_functions *sf)
{
unsigned i;
for (i = 0; i < NUM_SCREENS; ++i)
if (screens[i].functions == sf)
return screens[i].name;
return NULL;
}
const struct screen_functions *
screen_lookup_name(const char *name)
{
unsigned i;
for (i = 0; i < NUM_SCREENS; ++i)
if (strcmp(name, screens[i].name) == 0)
return screens[i].functions;
return NULL;
}