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#ifndef SCREEN_H
#define SCREEN_H
#include "mpdclient.h"
#include "command.h"
#include <ncurses.h>
#include <glib.h>
#define IS_PLAYING(s) (s==MPD_STATUS_STATE_PLAY)
#define IS_PAUSED(s) (s==MPD_STATUS_STATE_PAUSE)
#define IS_STOPPED(s) (!(IS_PLAYING(s) | IS_PAUSED(s)))
#define MAX_SONGNAME_LENGTH 512
struct window {
WINDOW *w;
unsigned rows, cols;
};
typedef struct screen {
struct window top_window;
struct window main_window;
struct window progress_window;
struct window status_window;
/* GTime is equivalent to time_t */
GTime start_timestamp;
GTime status_timestamp;
command_t last_cmd;
unsigned cols, rows;
int mode;
char *buf;
size_t buf_size;
char *findbuf;
GList *find_history;
int painted;
} screen_t;
typedef void (*screen_init_fn_t)(WINDOW *w, int cols, int rows);
typedef void (*screen_exit_fn_t)(void);
typedef void (*screen_open_fn_t)(struct screen *screen, mpdclient_t *c);
typedef void (*screen_close_fn_t)(void);
typedef void (*screen_resize_fn_t)(int cols, int rows);
typedef void (*screen_paint_fn_t)(mpdclient_t *c);
typedef void (*screen_update_fn_t)(struct screen *screen, mpdclient_t *c);
typedef int (*screen_cmd_fn_t)(struct screen *scr, mpdclient_t *c, command_t cmd);
typedef const char *(*screen_title_fn_t)(char *s, size_t size);
typedef struct screen_functions {
screen_init_fn_t init;
screen_exit_fn_t exit;
screen_open_fn_t open;
screen_close_fn_t close;
screen_resize_fn_t resize;
screen_paint_fn_t paint;
screen_update_fn_t update;
screen_cmd_fn_t cmd;
screen_title_fn_t get_title;
} screen_functions_t;
void screen_init(mpdclient_t *c);
void screen_exit(void);
void screen_resize(void);
void screen_status_message(const char *msg);
void screen_status_printf(const char *format, ...);
char *screen_error(void);
void screen_paint(mpdclient_t *c);
void screen_update(mpdclient_t *c);
void screen_idle(mpdclient_t *c);
void screen_cmd(mpdclient_t *c, command_t cmd);
gint screen_get_id(const char *name);
gint get_cur_mode_id(void);
int screen_get_mouse_event(mpdclient_t *c, unsigned long *bstate, int *row);
#endif
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