/* the Music Player Daemon (MPD)
* (c)2003-2006 by Warren Dukes (warren.dukes@gmail.com)
* This project's homepage is: http://www.musicpd.org
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "playlist.h"
#include "player.h"
#include "command.h"
#include "ls.h"
#include "tag.h"
#include "conf.h"
#include "directory.h"
#include "log.h"
#include "path.h"
#include "utils.h"
#include "sig_handlers.h"
#include <string.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <sys/param.h>
#include <errno.h>
#include <unistd.h>
#include <time.h>
#define PLAYLIST_COMMENT '#'
#define PLAYLIST_STATE_STOP 0
#define PLAYLIST_STATE_PLAY 1
#define PLAYLIST_PREV_UNLESS_ELAPSED 10
#define PLAYLIST_STATE_FILE_STATE "state: "
#define PLAYLIST_STATE_FILE_RANDOM "random: "
#define PLAYLIST_STATE_FILE_REPEAT "repeat: "
#define PLAYLIST_STATE_FILE_CURRENT "current: "
#define PLAYLIST_STATE_FILE_TIME "time: "
#define PLAYLIST_STATE_FILE_CROSSFADE "crossfade: "
#define PLAYLIST_STATE_FILE_PLAYLIST_BEGIN "playlist_begin"
#define PLAYLIST_STATE_FILE_PLAYLIST_END "playlist_end"
#define PLAYLIST_STATE_FILE_STATE_PLAY "play"
#define PLAYLIST_STATE_FILE_STATE_PAUSE "pause"
#define PLAYLIST_STATE_FILE_STATE_STOP "stop"
#define PLAYLIST_BUFFER_SIZE 2*MAXPATHLEN
#define PLAYLIST_HASH_MULT 4
#define DEFAULT_PLAYLIST_MAX_LENGTH (1024*16)
#define DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS 0
typedef struct _Playlist {
Song **songs;
/* holds version a song was modified on */
mpd_uint32 *songMod;
int *order;
int *positionToId;
int *idToPosition;
int length;
int current;
int queued;
int repeat;
int random;
mpd_uint32 version;
} Playlist;
static Playlist playlist;
static int playlist_state = PLAYLIST_STATE_STOP;
static int playlist_max_length = DEFAULT_PLAYLIST_MAX_LENGTH;
static int playlist_stopOnError;
static int playlist_errorCount = 0;
static int playlist_queueError;
static int playlist_noGoToNext = 0;
static int playlist_saveAbsolutePaths = DEFAULT_PLAYLIST_SAVE_ABSOLUTE_PATHS;
static void swapOrder(int a, int b);
static int playPlaylistOrderNumber(FILE * fp, int orderNum);
static void randomizeOrder(int start, int end);
char *getStateFile(void)
{
ConfigParam *param = parseConfigFilePath(CONF_STATE_FILE, 0);
if (!param)
return NULL;
return param->value;
}
static void incrPlaylistVersion(void)
{
static unsigned long max = ((mpd_uint32) 1 << 31) - 1;
playlist.version++;
if (playlist.version >= max) {
int i;
for (i = 0; i < playlist.length; i++) {
playlist.songMod[i] = 0;
}
playlist.version = 1;
}
}
void playlistVersionChange(void)
{
int i = 0;
for (i = 0; i < playlist.length; i++) {
playlist.songMod[i] = playlist.version;
}
incrPlaylistVersion();
}
static void incrPlaylistCurrent(void)
{
if (playlist.current < 0)
return;
if (playlist.current >= playlist.length - 1) {
if (playlist.repeat)
playlist.current = 0;
else
playlist.current = -1;
} else
playlist.current++;
}
void initPlaylist(void)
{
char *test;
int i;
ConfigParam *param;
playlist.length = 0;
playlist.repeat = 0;
playlist.version = 1;
playlist.random = 0;
playlist.queued = -1;
playlist.current = -1;
param = getConfigParam(CONF_MAX_PLAYLIST_LENGTH);
if (param) {
playlist_max_length = strtol(param->value, &test, 10);
if (*test != '\0') {
ERROR("max playlist length \"%s\" is not an integer, "
"line %i\n", param->value, param->line);
exit(EXIT_FAILURE);
}
}
playlist_saveAbsolutePaths = getBoolConfigParam(CONF_SAVE_ABSOLUTE_PATHS);
playlist_saveAbsolutePaths = playlist_saveAbsolutePaths < 0 ? 0 : playlist_saveAbsolutePaths;
playlist.songs = malloc(sizeof(Song *) * playlist_max_length);
playlist.songMod = malloc(sizeof(mpd_uint32) * playlist_max_length);
playlist.order = malloc(sizeof(int) * playlist_max_length);
playlist.idToPosition = malloc(sizeof(int) * playlist_max_length *
PLAYLIST_HASH_MULT);
playlist.positionToId = malloc(sizeof(int) * playlist_max_length);
memset(playlist.songs, 0, sizeof(char *) * playlist_max_length);
srandom(time(NULL));
for (i = 0; i < playlist_max_length * PLAYLIST_HASH_MULT; i++) {
playlist.idToPosition[i] = -1;
}
}
static int getNextId(void)
{
static int cur = -1;
do {
cur++;
if (cur >= playlist_max_length * PLAYLIST_HASH_MULT) {
cur = 0;
}
} while (playlist.idToPosition[cur] != -1);
return cur;
}
void finishPlaylist(void)
{
int i;
for (i = 0; i < playlist.length; i++) {
if (playlist.songs[i]->type == SONG_TYPE_URL) {
freeJustSong(playlist.songs[i]);
}
}
playlist.length = 0;
free(playlist.songs);
playlist.songs = NULL;
free(playlist.songMod);
playlist.songMod = NULL;
free(playlist.order);
playlist.order = NULL;
free(playlist.idToPosition);
playlist.idToPosition = NULL;
free(playlist.positionToId);
playlist.positionToId = NULL;
}
int clearPlaylist(FILE * fp)
{
int i;
if (stopPlaylist(fp) < 0)
return -1;
for (i = 0; i < playlist.length; i++) {
if (playlist.songs[i]->type == SONG_TYPE_URL) {
freeJustSong(playlist.songs[i]);
}
playlist.idToPosition[playlist.positionToId[i]] = -1;
playlist.songs[i] = NULL;
}
playlist.length = 0;
playlist.current = -1;
incrPlaylistVersion();
return 0;
}
int showPlaylist(FILE * fp)
{
int i;
for (i = 0; i < playlist.length; i++) {
myfprintf(fp, "%i:%s\n", i, getSongUrl(playlist.songs[i]));
}
return 0;
}
void savePlaylistState(void)
{
char *stateFile = getStateFile();
if (stateFile) {
FILE *fp;
while (!(fp = fopen(stateFile, "w")) && errno == EINTR) ;
if (!fp) {
ERROR("problems opening state file \"%s\" for "
"writing: %s\n", stateFile, strerror(errno));
return;
}
myfprintf(fp, "%s", PLAYLIST_STATE_FILE_STATE);
switch (playlist_state) {
case PLAYLIST_STATE_PLAY:
switch (getPlayerState()) {
case PLAYER_STATE_PAUSE:
myfprintf(fp, "%s\n",
PLAYLIST_STATE_FILE_STATE_PAUSE);
break;
default:
myfprintf(fp, "%s\n",
PLAYLIST_STATE_FILE_STATE_PLAY);
}
myfprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CURRENT,
playlist.order[playlist.current]);
myfprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_TIME,
getPlayerElapsedTime());
break;
default:
myfprintf(fp, "%s\n", PLAYLIST_STATE_FILE_STATE_STOP);
break;
}
myfprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_RANDOM,
playlist.random);
myfprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_REPEAT,
playlist.repeat);
myfprintf(fp, "%s%i\n", PLAYLIST_STATE_FILE_CROSSFADE,
(int)(getPlayerCrossFade()));
myfprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_BEGIN);
showPlaylist(fp);
myfprintf(fp, "%s\n", PLAYLIST_STATE_FILE_PLAYLIST_END);
while (fclose(fp) && errno == EINTR) ;
}
}
void loadPlaylistFromStateFile(FILE * fp, char *buffer, int state, int current,
int time)
{
char *temp;
int song;
char *stateFile = getStateFile();
if (!myFgets(buffer, PLAYLIST_BUFFER_SIZE, fp)) {
ERROR("error parsing state file \"%s\"\n", stateFile);
exit(EXIT_FAILURE);
}
while (strcmp(buffer, PLAYLIST_STATE_FILE_PLAYLIST_END)) {
song = atoi(strtok(buffer, ":"));
if (!(temp = strtok(NULL, ""))) {
ERROR("error parsing state file \"%s\"\n", stateFile);
exit(EXIT_FAILURE);
}
if (addToPlaylist(stderr, temp, 0) == 0 && current == song) {
if (state != PLAYER_STATE_STOP) {
playPlaylist(stderr, playlist.length - 1, 0);
}
if (state == PLAYER_STATE_PAUSE) {
playerPause(stderr);
}
if (state != PLAYER_STATE_STOP) {
seekSongInPlaylist(stderr, playlist.length - 1,
time);
}
}
if (!myFgets(buffer, PLAYLIST_BUFFER_SIZE, fp)) {
ERROR("error parsing state file \"%s\"\n", stateFile);
exit(EXIT_FAILURE);
}
}
}
void readPlaylistState(void)
{
char *stateFile = getStateFile();
if (stateFile) {
FILE *fp;
struct stat st;
int current = -1;
int time = 0;
int state = PLAYER_STATE_STOP;
char buffer[PLAYLIST_BUFFER_SIZE];
if (stat(stateFile, &st) < 0) {
DEBUG("failed to stat state file\n");
return;
}
if (!S_ISREG(st.st_mode)) {
ERROR("state file \"%s\" is not a regular "
"file\n", stateFile);
exit(EXIT_FAILURE);
}
fp = fopen(stateFile, "r");
if (!fp) {
ERROR("problems opening state file \"%s\" for "
"reading: %s\n", stateFile, strerror(errno));
exit(EXIT_FAILURE);
}
while (myFgets(buffer, PLAYLIST_BUFFER_SIZE, fp)) {
if (strncmp(buffer, PLAYLIST_STATE_FILE_STATE,
strlen(PLAYLIST_STATE_FILE_STATE)) == 0) {
if (strcmp(&(buffer
[strlen
(PLAYLIST_STATE_FILE_STATE)]),
PLAYLIST_STATE_FILE_STATE_PLAY) ==
0) {
state = PLAYER_STATE_PLAY;
} else if (strcmp(&(buffer
[strlen
(PLAYLIST_STATE_FILE_STATE)]),
PLAYLIST_STATE_FILE_STATE_PAUSE)
== 0) {
state = PLAYER_STATE_PAUSE;
}
} else if (strncmp(buffer, PLAYLIST_STATE_FILE_TIME,
strlen(PLAYLIST_STATE_FILE_TIME)) ==
0) {
time =
atoi(&
(buffer
[strlen(PLAYLIST_STATE_FILE_TIME)]));
} else
if (strncmp
(buffer, PLAYLIST_STATE_FILE_REPEAT,
strlen(PLAYLIST_STATE_FILE_REPEAT)) == 0) {
if (strcmp
(&
(buffer
[strlen(PLAYLIST_STATE_FILE_REPEAT)]),
"1") == 0) {
setPlaylistRepeatStatus(stderr, 1);
} else
setPlaylistRepeatStatus(stderr, 0);
} else
if (strncmp
(buffer, PLAYLIST_STATE_FILE_CROSSFADE,
strlen(PLAYLIST_STATE_FILE_CROSSFADE)) == 0) {
setPlayerCrossFade(atoi
(&
(buffer
[strlen
(PLAYLIST_STATE_FILE_CROSSFADE)])));
} else
if (strncmp
(buffer, PLAYLIST_STATE_FILE_RANDOM,
strlen(PLAYLIST_STATE_FILE_RANDOM)) == 0) {
if (strcmp
(&
(buffer
[strlen(PLAYLIST_STATE_FILE_RANDOM)]),
"1") == 0) {
setPlaylistRandomStatus(stderr, 1);
} else
setPlaylistRandomStatus(stderr, 0);
} else if (strncmp(buffer, PLAYLIST_STATE_FILE_CURRENT,
strlen(PLAYLIST_STATE_FILE_CURRENT))
== 0) {
if (strlen(buffer) ==
strlen(PLAYLIST_STATE_FILE_CURRENT)) {
ERROR("error parsing state "
"file \"%s\"\n", stateFile);
exit(EXIT_FAILURE);
}
current = atoi(&(buffer
[strlen
(PLAYLIST_STATE_FILE_CURRENT)]));
} else
if (strncmp
(buffer, PLAYLIST_STATE_FILE_PLAYLIST_BEGIN,
strlen(PLAYLIST_STATE_FILE_PLAYLIST_BEGIN)
) == 0) {
if (state == PLAYER_STATE_STOP)
current = -1;
loadPlaylistFromStateFile(fp, buffer, state,
current, time);
}
}
fclose(fp);
}
}
void printPlaylistSongInfo(FILE * fp, int song)
{
printSongInfo(fp, playlist.songs[song]);
myfprintf(fp, "Pos: %i\n", song);
myfprintf(fp, "Id: %i\n", playlist.positionToId[song]);
}
int playlistChanges(FILE * fp, mpd_uint32 version)
{
int i;
for (i = 0; i < playlist.length; i++) {
if (version > playlist.version ||
playlist.songMod[i] >= version ||
playlist.songMod[i] == 0) {
printPlaylistSongInfo(fp, i);
}
}
return 0;
}
int playlistChangesPosId(FILE * fp, mpd_uint32 version)
{
int i;
for (i = 0; i < playlist.length; i++) {
if (version > playlist.version ||
playlist.songMod[i] >= version ||
playlist.songMod[i] == 0) {
myfprintf(fp, "cpos: %i\n", i);
myfprintf(fp, "Id: %i\n", playlist.positionToId[i]);
}
}
return 0;
}
int playlistInfo(FILE * fp, int song)
{
int i;
int begin = 0;
int end = playlist.length;
if (song >= 0) {
begin = song;
end = song + 1;
}
if (song >= playlist.length) {
commandError(fp, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", song);
return -1;
}
for (i = begin; i < end; i++)
printPlaylistSongInfo(fp, i);
return 0;
}
# define checkSongId(id) { \
if(id < 0 || id >= PLAYLIST_HASH_MULT*playlist_max_length || \
playlist.idToPosition[id] == -1 ) \
{ \
commandError(fp, ACK_ERROR_NO_EXIST, \
"song id doesn't exist: \"%i\"", id); \
return -1; \
} \
}
int playlistId(FILE * fp, int id)
{
int i;
int begin = 0;
int end = playlist.length;
if (id >= 0) {
checkSongId(id);
begin = playlist.idToPosition[id];
end = begin + 1;
}
for (i = begin; i < end; i++)
printPlaylistSongInfo(fp, i);
return 0;
}
void swapSongs(int song1, int song2)
{
Song *sTemp;
int iTemp;
sTemp = playlist.songs[song1];
playlist.songs[song1] = playlist.songs[song2];
playlist.songs[song2] = sTemp;
playlist.songMod[song1] = playlist.version;
playlist.songMod[song2] = playlist.version;
playlist.idToPosition[playlist.positionToId[song1]] = song2;
playlist.idToPosition[playlist.positionToId[song2]] = song1;
iTemp = playlist.positionToId[song1];
playlist.positionToId[song1] = playlist.positionToId[song2];
playlist.positionToId[song2] = iTemp;
}
void queueNextSongInPlaylist(void)
{
if (playlist.current < playlist.length - 1) {
playlist.queued = playlist.current + 1;
DEBUG("playlist: queue song %i:\"%s\"\n",
playlist.queued,
getSongUrl(playlist.
songs[playlist.order[playlist.queued]]));
if (queueSong(playlist.songs[playlist.order[playlist.queued]]) <
0) {
playlist.queued = -1;
playlist_queueError = 1;
}
} else if (playlist.length && playlist.repeat) {
if (playlist.length > 1 && playlist.random) {
randomizeOrder(0, playlist.length - 1);
}
playlist.queued = 0;
DEBUG("playlist: queue song %i:\"%s\"\n",
playlist.queued,
getSongUrl(playlist.
songs[playlist.order[playlist.queued]]));
if (queueSong(playlist.songs[playlist.order[playlist.queued]]) <
0) {
playlist.queued = -1;
playlist_queueError = 1;
}
}
}
void syncPlaylistWithQueue(int queue)
{
if (queue && getPlayerQueueState() == PLAYER_QUEUE_BLANK) {
queueNextSongInPlaylist();
} else if (getPlayerQueueState() == PLAYER_QUEUE_DECODE) {
if (playlist.queued != -1)
setQueueState(PLAYER_QUEUE_PLAY);
else
setQueueState(PLAYER_QUEUE_STOP);
} else if (getPlayerQueueState() == PLAYER_QUEUE_EMPTY) {
setQueueState(PLAYER_QUEUE_BLANK);
if (playlist.queued >= 0) {
DEBUG("playlist: now playing queued song\n");
playlist.current = playlist.queued;
}
playlist.queued = -1;
if (queue)
queueNextSongInPlaylist();
}
}
void lockPlaylistInteraction(void)
{
if (getPlayerQueueState() == PLAYER_QUEUE_PLAY ||
getPlayerQueueState() == PLAYER_QUEUE_FULL) {
playerQueueLock();
syncPlaylistWithQueue(0);
}
}
static void unlockPlaylistInteraction(void)
{
playerQueueUnlock();
}
void clearPlayerQueue(void)
{
playlist.queued = -1;
switch (getPlayerQueueState()) {
case PLAYER_QUEUE_FULL:
DEBUG("playlist: dequeue song\n");
setQueueState(PLAYER_QUEUE_BLANK);
break;
case PLAYER_QUEUE_PLAY:
DEBUG("playlist: stop decoding queued song\n");
setQueueState(PLAYER_QUEUE_STOP);
break;
}
}
int addToPlaylist(FILE * fp, char *url, int printId)
{
Song *song;
DEBUG("add to playlist: %s\n", url);
if ((song = getSongFromDB(url))) {
} else if (!(isValidRemoteUtf8Url(url) &&
(song = newSong(url, SONG_TYPE_URL, NULL)))) {
commandError(fp, ACK_ERROR_NO_EXIST,
"\"%s\" is not in the music db or is "
"not a valid url", url);
return -1;
}
return addSongToPlaylist(fp, song, printId);
}
int addSongToPlaylist(FILE * fp, Song * song, int printId)
{
int id;
if (playlist.length == playlist_max_length) {
commandError(fp, ACK_ERROR_PLAYLIST_MAX,
"playlist is at the max size", NULL);
return -1;
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0
&& playlist.current == playlist.length - 1) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
id = getNextId();
playlist.songs[playlist.length] = song;
playlist.songMod[playlist.length] = playlist.version;
playlist.order[playlist.length] = playlist.length;
playlist.positionToId[playlist.length] = id;
playlist.idToPosition[playlist.positionToId[playlist.length]] =
playlist.length;
playlist.length++;
if (playlist.random) {
int swap;
int start;
/*if(playlist_state==PLAYLIST_STATE_STOP) start = 0;
else */ if (playlist.queued >= 0)
start = playlist.queued + 1;
else
start = playlist.current + 1;
if (start < playlist.length) {
swap = random() % (playlist.length - start);
swap += start;
swapOrder(playlist.length - 1, swap);
}
}
incrPlaylistVersion();
if (printId)
myfprintf(fp, "Id: %i\n", id);
return 0;
}
int swapSongsInPlaylist(FILE * fp, int song1, int song2)
{
int queuedSong = -1;
int currentSong = -1;
if (song1 < 0 || song1 >= playlist.length) {
commandError(fp, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", song1);
return -1;
}
if (song2 < 0 || song2 >= playlist.length) {
commandError(fp, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", song2);
return -1;
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0) {
queuedSong = playlist.order[playlist.queued];
}
currentSong = playlist.order[playlist.current];
if (queuedSong == song1 || queuedSong == song2
|| currentSong == song1 || currentSong == song2) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
swapSongs(song1, song2);
if (playlist.random) {
int i;
int k;
int j = -1;
for (i = 0; playlist.order[i] != song1; i++) {
if (playlist.order[i] == song2)
j = i;
}
k = i;
for (; j == -1; i++)
if (playlist.order[i] == song2)
j = i;
swapOrder(k, j);
} else {
if (playlist.current == song1)
playlist.current = song2;
else if (playlist.current == song2)
playlist.current = song1;
}
incrPlaylistVersion();
return 0;
}
int swapSongsInPlaylistById(FILE * fp, int id1, int id2)
{
checkSongId(id1);
checkSongId(id2);
return swapSongsInPlaylist(fp, playlist.idToPosition[id1],
playlist.idToPosition[id2]);
}
#define moveSongFromTo(from, to) { \
playlist.idToPosition[playlist.positionToId[from]] = to; \
playlist.positionToId[to] = playlist.positionToId[from]; \
playlist.songs[to] = playlist.songs[from]; \
playlist.songMod[to] = playlist.version; \
}
int deleteFromPlaylist(FILE * fp, int song)
{
int i;
int songOrder;
if (song < 0 || song >= playlist.length) {
commandError(fp, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", song);
return -1;
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0
&& (playlist.order[playlist.queued] == song
|| playlist.order[playlist.current] == song)) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
if (playlist.songs[song]->type == SONG_TYPE_URL) {
freeJustSong(playlist.songs[song]);
}
playlist.idToPosition[playlist.positionToId[song]] = -1;
/* delete song from songs array */
for (i = song; i < playlist.length - 1; i++) {
moveSongFromTo(i + 1, i);
}
/* now find it in the order array */
for (i = 0; i < playlist.length - 1; i++) {
if (playlist.order[i] == song)
break;
}
songOrder = i;
/* delete the entry from the order array */
for (; i < playlist.length - 1; i++)
playlist.order[i] = playlist.order[i + 1];
/* readjust values in the order array */
for (i = 0; i < playlist.length - 1; i++) {
if (playlist.order[i] > song)
playlist.order[i]--;
}
/* now take care of other misc stuff */
playlist.songs[playlist.length - 1] = NULL;
playlist.length--;
incrPlaylistVersion();
if (playlist_state != PLAYLIST_STATE_STOP
&& playlist.current == songOrder) {
/*if(playlist.current>=playlist.length) return playerStop(fp);
else return playPlaylistOrderNumber(fp,playlist.current); */
playerStop(stderr);
playlist_noGoToNext = 1;
}
if (playlist.current > songOrder) {
playlist.current--;
} else if (playlist.current >= playlist.length) {
incrPlaylistCurrent();
}
if (playlist.queued > songOrder) {
playlist.queued--;
}
return 0;
}
int deleteFromPlaylistById(FILE * fp, int id)
{
checkSongId(id);
return deleteFromPlaylist(fp, playlist.idToPosition[id]);
}
void deleteASongFromPlaylist(Song * song)
{
int i;
if (NULL == playlist.songs)
return;
for (i = 0; i < playlist.length; i++) {
if (song == playlist.songs[i]) {
deleteFromPlaylist(stderr, i);
}
}
}
int stopPlaylist(FILE * fp)
{
DEBUG("playlist: stop\n");
if (playerStop(fp) < 0)
return -1;
playerCloseAudio();
playlist.queued = -1;
playlist_state = PLAYLIST_STATE_STOP;
playlist_noGoToNext = 0;
if (playlist.random)
randomizeOrder(0, playlist.length - 1);
return 0;
}
int playPlaylistOrderNumber(FILE * fp, int orderNum)
{
if (playerStop(fp) < 0)
return -1;
playlist_state = PLAYLIST_STATE_PLAY;
playlist_noGoToNext = 0;
playlist.queued = -1;
playlist_queueError = 0;
DEBUG("playlist: play %i:\"%s\"\n", orderNum,
getSongUrl(playlist.songs[playlist.order[orderNum]]));
if (playerPlay(fp, (playlist.songs[playlist.order[orderNum]])) < 0) {
stopPlaylist(fp);
return -1;
} else
playlist.current++;
playlist.current = orderNum;
return 0;
}
int playPlaylist(FILE * fp, int song, int stopOnError)
{
int i = song;
clearPlayerError();
if (song == -1) {
if (playlist.length == 0)
return 0;
if (playlist_state == PLAYLIST_STATE_PLAY) {
return playerSetPause(fp, 0);
}
if (playlist.current >= 0 && playlist.current < playlist.length) {
i = playlist.current;
} else {
i = 0;
}
} else if (song < 0 || song >= playlist.length) {
commandError(fp, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", song);
return -1;
}
if (playlist.random) {
if (song == -1 && playlist_state == PLAYLIST_STATE_PLAY) {
randomizeOrder(0, playlist.length - 1);
} else {
if (song >= 0)
for (i = 0; song != playlist.order[i]; i++) ;
if (playlist_state == PLAYLIST_STATE_STOP) {
playlist.current = 0;
}
swapOrder(i, playlist.current);
i = playlist.current;
}
}
playlist_stopOnError = stopOnError;
playlist_errorCount = 0;
return playPlaylistOrderNumber(fp, i);
}
int playPlaylistById(FILE * fp, int id, int stopOnError)
{
if (id == -1) {
return playPlaylist(fp, id, stopOnError);
}
checkSongId(id);
return playPlaylist(fp, playlist.idToPosition[id], stopOnError);
}
void syncCurrentPlayerDecodeMetadata(void)
{
Song *songPlayer = playerCurrentDecodeSong();
Song *song;
int songNum;
if (!songPlayer)
return;
if (playlist_state != PLAYLIST_STATE_PLAY)
return;
songNum = playlist.order[playlist.current];
song = playlist.songs[songNum];
if (song->type == SONG_TYPE_URL &&
0 == strcmp(getSongUrl(song), songPlayer->url) &&
!mpdTagsAreEqual(song->tag, songPlayer->tag)) {
if (song->tag)
freeMpdTag(song->tag);
song->tag = mpdTagDup(songPlayer->tag);
playlist.songMod[songNum] = playlist.version;
incrPlaylistVersion();
}
}
void syncPlayerAndPlaylist(void)
{
if (playlist_state != PLAYLIST_STATE_PLAY)
return;
if (getPlayerState() == PLAYER_STATE_STOP)
playPlaylistIfPlayerStopped();
else
syncPlaylistWithQueue(!playlist_queueError);
syncCurrentPlayerDecodeMetadata();
}
int currentSongInPlaylist(FILE * fp)
{
if (playlist_state != PLAYLIST_STATE_PLAY)
return 0;
playlist_stopOnError = 0;
syncPlaylistWithQueue(0);
if (playlist.current >= 0 && playlist.current < playlist.length) {
return playPlaylistOrderNumber(fp, playlist.current);
} else
return stopPlaylist(fp);;
return 0;
}
int nextSongInPlaylist(FILE * fp)
{
if (playlist_state != PLAYLIST_STATE_PLAY)
return 0;
syncPlaylistWithQueue(0);
playlist_stopOnError = 0;
if (playlist.current < playlist.length - 1) {
return playPlaylistOrderNumber(fp, playlist.current + 1);
} else if (playlist.length && playlist.repeat) {
if (playlist.random)
randomizeOrder(0, playlist.length - 1);
return playPlaylistOrderNumber(fp, 0);
} else {
incrPlaylistCurrent();
return stopPlaylist(fp);;
}
return 0;
}
void playPlaylistIfPlayerStopped(void)
{
if (getPlayerState() == PLAYER_STATE_STOP) {
int error = getPlayerError();
if (error == PLAYER_ERROR_NOERROR)
playlist_errorCount = 0;
else
playlist_errorCount++;
if (playlist_state == PLAYLIST_STATE_PLAY
&& ((playlist_stopOnError && error != PLAYER_ERROR_NOERROR)
|| error == PLAYER_ERROR_AUDIO
|| error == PLAYER_ERROR_SYSTEM
|| playlist_errorCount >= playlist.length)) {
stopPlaylist(stderr);
} else if (playlist_noGoToNext)
currentSongInPlaylist(stderr);
else
nextSongInPlaylist(stderr);
}
}
int getPlaylistRepeatStatus(void)
{
return playlist.repeat;
}
int getPlaylistRandomStatus(void)
{
return playlist.random;
}
int setPlaylistRepeatStatus(FILE * fp, int status)
{
if (status != 0 && status != 1) {
commandError(fp, ACK_ERROR_ARG, "\"%i\" is not 0 or 1", status);
return -1;
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.repeat && !status && playlist.queued == 0) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
playlist.repeat = status;
return 0;
}
int moveSongInPlaylist(FILE * fp, int from, int to)
{
int i;
Song *tmpSong;
int tmpId;
int queuedSong = -1;
int currentSong = -1;
if (from < 0 || from >= playlist.length) {
commandError(fp, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", from);
return -1;
}
if (to < 0 || to >= playlist.length) {
commandError(fp, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", to);
return -1;
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0) {
queuedSong = playlist.order[playlist.queued];
}
currentSong = playlist.order[playlist.current];
if (queuedSong == from || queuedSong == to
|| currentSong == from || currentSong == to) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
tmpSong = playlist.songs[from];
tmpId = playlist.positionToId[from];
/* move songs to one less in from->to */
for (i = from; i < to; i++) {
moveSongFromTo(i + 1, i);
}
/* move songs to one more in to->from */
for (i = from; i > to; i--) {
moveSongFromTo(i - 1, i);
}
/* put song at _to_ */
playlist.idToPosition[tmpId] = to;
playlist.positionToId[to] = tmpId;
playlist.songs[to] = tmpSong;
playlist.songMod[to] = playlist.version;
/* now deal with order */
if (playlist.random) {
for (i = 0; i < playlist.length; i++) {
if (playlist.order[i] > from && playlist.order[i] <= to) {
playlist.order[i]--;
} else if (playlist.order[i] < from &&
playlist.order[i] >= to) {
playlist.order[i]++;
} else if (from == playlist.order[i]) {
playlist.order[i] = to;
}
}
} else if (playlist.current == from)
playlist.current = to;
else if (playlist.current > from && playlist.current <= to) {
playlist.current--;
} else if (playlist.current >= to && playlist.current < from) {
playlist.current++;
}
incrPlaylistVersion();
return 0;
}
int moveSongInPlaylistById(FILE * fp, int id1, int to)
{
checkSongId(id1);
return moveSongInPlaylist(fp, playlist.idToPosition[id1], to);
}
static void orderPlaylist(void)
{
int i;
if (playlist.current >= 0 && playlist.current < playlist.length) {
playlist.current = playlist.order[playlist.current];
}
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
for (i = 0; i < playlist.length; i++) {
playlist.order[i] = i;
}
}
static void swapOrder(int a, int b)
{
int bak = playlist.order[a];
playlist.order[a] = playlist.order[b];
playlist.order[b] = bak;
}
static void randomizeOrder(int start, int end)
{
int i;
int ri;
DEBUG("playlist: randomize from %i to %i\n", start, end);
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= start && playlist.queued <= end) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
}
for (i = start; i <= end; i++) {
ri = random() % (end - start + 1) + start;
if (ri == playlist.current)
playlist.current = i;
else if (i == playlist.current)
playlist.current = ri;
swapOrder(i, ri);
}
}
int setPlaylistRandomStatus(FILE * fp, int status)
{
int statusWas = playlist.random;
if (status != 0 && status != 1) {
commandError(fp, ACK_ERROR_ARG, "\"%i\" is not 0 or 1", status);
return -1;
}
playlist.random = status;
if (status != statusWas) {
if (playlist.random) {
/*if(playlist_state==PLAYLIST_STATE_PLAY) {
randomizeOrder(playlist.current+1,
playlist.length-1);
}
else */ randomizeOrder(0, playlist.length - 1);
if (playlist.current >= 0 &&
playlist.current < playlist.length) {
swapOrder(playlist.current, 0);
playlist.current = 0;
}
} else
orderPlaylist();
}
return 0;
}
int previousSongInPlaylist(FILE * fp)
{
static time_t lastTime = 0;
time_t diff = time(NULL) - lastTime;
lastTime += diff;
if (playlist_state != PLAYLIST_STATE_PLAY)
return 0;
syncPlaylistWithQueue(0);
if (diff && getPlayerElapsedTime() > PLAYLIST_PREV_UNLESS_ELAPSED) {
return playPlaylistOrderNumber(fp, playlist.current);
} else {
if (playlist.current > 0) {
return playPlaylistOrderNumber(fp,
playlist.current - 1);
} else if (playlist.repeat) {
return playPlaylistOrderNumber(fp, playlist.length - 1);
} else {
return playPlaylistOrderNumber(fp, playlist.current);
}
}
return 0;
}
int shufflePlaylist(FILE * fp)
{
int i;
int ri;
if (playlist.length > 1) {
if (playlist_state == PLAYLIST_STATE_PLAY) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
/* put current playing song first */
swapSongs(0, playlist.order[playlist.current]);
if (playlist.random) {
int j;
for (j = 0; 0 != playlist.order[j]; j++) ;
playlist.current = j;
} else
playlist.current = 0;
i = 1;
} else {
i = 0;
playlist.current = -1;
}
/* shuffle the rest of the list */
for (; i < playlist.length; i++) {
ri = random() % (playlist.length - 1) + 1;
swapSongs(i, ri);
}
incrPlaylistVersion();
}
return 0;
}
int deletePlaylist(FILE * fp, char *utf8file)
{
char *file = utf8ToFsCharset(utf8file);
char *rfile = malloc(strlen(file) + strlen(".") +
strlen(PLAYLIST_FILE_SUFFIX) + 1);
char *actualFile;
strcpy(rfile, file);
strcat(rfile, ".");
strcat(rfile, PLAYLIST_FILE_SUFFIX);
if ((actualFile = rpp2app(rfile)) && isPlaylist(actualFile))
free(rfile);
else {
free(rfile);
commandError(fp, ACK_ERROR_NO_EXIST,
"playlist \"%s\" not found", utf8file);
return -1;
}
if (unlink(actualFile) < 0) {
commandError(fp, ACK_ERROR_SYSTEM,
"problems deleting file", NULL);
return -1;
}
return 0;
}
int savePlaylist(FILE * fp, char *utf8file)
{
FILE *fileP;
int i;
struct stat st;
char *file;
char *rfile;
char *actualFile;
char *url;
if (strstr(utf8file, "/")) {
commandError(fp, ACK_ERROR_ARG,
"cannot save \"%s\", saving playlists to "
"subdirectories is not supported", utf8file);
return -1;
}
file = utf8ToFsCharset(utf8file);
rfile = malloc(strlen(file) + strlen(".") +
strlen(PLAYLIST_FILE_SUFFIX) + 1);
strcpy(rfile, file);
strcat(rfile, ".");
strcat(rfile, PLAYLIST_FILE_SUFFIX);
free(file);
actualFile = rpp2app(rfile);
free(rfile);
if (0 == stat(actualFile, &st)) {
commandError(fp, ACK_ERROR_EXIST, "a file or directory already "
"exists with the name \"%s\"", utf8file);
return -1;
}
while (!(fileP = fopen(actualFile, "w")) && errno == EINTR) ;
if (fileP == NULL) {
commandError(fp, ACK_ERROR_SYSTEM, "problems opening file",
NULL);
return -1;
}
for (i = 0; i < playlist.length; i++) {
if (playlist_saveAbsolutePaths &&
playlist.songs[i]->type == SONG_TYPE_FILE) {
myfprintf(fileP, "%s\n",
rmp2amp(utf8ToFsCharset
((getSongUrl(playlist.songs[i])))));
} else {
url = utf8ToFsCharset(getSongUrl(playlist.songs[i]));
myfprintf(fileP, "%s\n", url);
free(url);
}
}
while (fclose(fileP) && errno == EINTR) ;
return 0;
}
int getPlaylistCurrentSong(void)
{
if (playlist.current >= 0 && playlist.current < playlist.length) {
return playlist.order[playlist.current];
}
return -1;
}
unsigned long getPlaylistVersion(void)
{
return playlist.version;
}
int getPlaylistLength(void)
{
return playlist.length;
}
int seekSongInPlaylist(FILE * fp, int song, float time)
{
int i = song;
if (song < 0 || song >= playlist.length) {
commandError(fp, ACK_ERROR_NO_EXIST,
"song doesn't exist: \"%i\"", song);
return -1;
}
if (playlist.random)
for (i = 0; song != playlist.order[i]; i++) ;
clearPlayerError();
playlist_stopOnError = 1;
playlist_errorCount = 0;
if (playlist_state == PLAYLIST_STATE_PLAY) {
if (playlist.queued >= 0) {
lockPlaylistInteraction();
clearPlayerQueue();
unlockPlaylistInteraction();
}
} else if (playPlaylistOrderNumber(fp, i) < 0)
return -1;
if (playlist.current != i) {
if (playPlaylistOrderNumber(fp, i) < 0)
return -1;
}
return playerSeek(fp, playlist.songs[playlist.order[i]], time);
}
int seekSongInPlaylistById(FILE * fp, int id, float time)
{
checkSongId(id);
return seekSongInPlaylist(fp, playlist.idToPosition[id], time);
}
int getPlaylistSongId(int song)
{
return playlist.positionToId[song];
}
static int PlaylistIterFunc(FILE * fp, char *utf8file,
void (*IterFunc) (FILE * fp, char *utf8_file,
char **errored_File))
{
FILE *fileP;
char s[MAXPATHLEN + 1];
int slength = 0;
char *temp = utf8ToFsCharset(utf8file);
char *rfile = malloc(strlen(temp) + strlen(".") +
strlen(PLAYLIST_FILE_SUFFIX) + 1);
char *actualFile;
char *parent = parentPath(temp);
int parentlen = strlen(parent);
char *erroredFile = NULL;
int tempInt;
int commentCharFound = 0;
strcpy(rfile, temp);
strcat(rfile, ".");
strcat(rfile, PLAYLIST_FILE_SUFFIX);
free(temp);
if ((actualFile = rpp2app(rfile)) && isPlaylist(actualFile))
free(rfile);
else {
free(rfile);
commandError(fp, ACK_ERROR_NO_EXIST,
"playlist \"%s\" not found", utf8file);
return -1;
}
while (!(fileP = fopen(actualFile, "r")) && errno == EINTR) ;
if (fileP == NULL) {
commandError(fp, ACK_ERROR_SYSTEM,
"problems opening file \"%s\"", utf8file);
return -1;
}
while ((tempInt = fgetc(fileP)) != EOF) {
s[slength] = tempInt;
if (s[slength] == '\n' || s[slength] == '\0') {
commentCharFound = 0;
s[slength] = '\0';
if (s[0] == PLAYLIST_COMMENT) {
commentCharFound = 1;
}
if (strncmp(s, musicDir, strlen(musicDir)) == 0) {
strcpy(s, &(s[strlen(musicDir)]));
} else if (parentlen) {
temp = strdup(s);
memset(s, 0, MAXPATHLEN + 1);
strcpy(s, parent);
strncat(s, "/", MAXPATHLEN - parentlen);
strncat(s, temp, MAXPATHLEN - parentlen - 1);
if (strlen(s) >= MAXPATHLEN) {
commandError(fp,
ACK_ERROR_PLAYLIST_LOAD,
"\"%s\" too long", temp);
free(temp);
while (fclose(fileP)
&& errno == EINTR) ;
if (erroredFile)
free(erroredFile);
return -1;
}
free(temp);
}
slength = 0;
temp = fsCharsetToUtf8(s);
if (!temp)
continue;
if (!commentCharFound) {
/* using temp directly should be safe,
* for our current IterFunction set
* but just in case, we copy to s */
strcpy(s, temp);
IterFunc(fp, s, &erroredFile);
}
free(temp);
} else if (slength == MAXPATHLEN) {
s[slength] = '\0';
commandError(fp, ACK_ERROR_PLAYLIST_LOAD,
"line in \"%s\" is too long", utf8file);
ERROR("line \"%s\" in playlist \"%s\" is too long\n",
s, utf8file);
while (fclose(fileP) && errno == EINTR) ;
if (erroredFile)
free(erroredFile);
return -1;
} else if (s[slength] != '\r')
slength++;
}
while (fclose(fileP) && errno == EINTR) ;
if (erroredFile) {
commandError(fp, ACK_ERROR_PLAYLIST_LOAD,
"can't add file \"%s\"", erroredFile);
free(erroredFile);
return -1;
}
return 0;
}
static void PlaylistInfoPrintInfo(FILE * fp, char *utf8file, char **erroredfile)
{
Song *song = getSongFromDB(utf8file);
if (song) {
printSongInfo(fp, song);
} else {
myfprintf(fp, "file: %s\n", utf8file);
}
}
static void PlaylistInfoPrint(FILE * fp, char *utf8file, char **erroredfile)
{
myfprintf(fp, "file: %s\n", utf8file);
}
static void PlaylistLoadIterFunc(FILE * fp, char *temp, char **erroredFile)
{
if (!getSongFromDB(temp) && !isRemoteUrl(temp)) {
} else if ((addToPlaylist(stderr, temp, 0)) < 0) {
/* for windows compatibilit, convert slashes */
char *temp2 = strdup(temp);
char *p = temp2;
while (*p) {
if (*p == '\\')
*p = '/';
p++;
}
if ((addToPlaylist(stderr, temp2, 0)) < 0) {
if (!*erroredFile) {
*erroredFile = strdup(temp);
}
}
free(temp2);
}
}
int PlaylistInfo(FILE * fp, char *utf8file, int detail)
{
if (detail) {
return PlaylistIterFunc(fp, utf8file, PlaylistInfoPrintInfo);
}
return PlaylistIterFunc(fp, utf8file, PlaylistInfoPrint);
}
int loadPlaylist(FILE * fp, char *utf8file)
{
return PlaylistIterFunc(fp, utf8file, PlaylistLoadIterFunc);
}